📄 argument.hpp
字号:
/*============================================================================= Copyright (c) 2001-2007 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)==============================================================================*/#ifndef PHOENIX_CORE_ARGUMENT_HPP#define PHOENIX_CORE_ARGUMENT_HPP#include <boost/preprocessor/repetition/repeat_from_to.hpp>#include <boost/preprocessor/arithmetic/inc.hpp>#include <boost/spirit/home/phoenix/core/actor.hpp>#include <boost/fusion/include/at.hpp>#include <boost/mpl/if.hpp>#include <boost/mpl/eval_if.hpp>#include <boost/mpl/identity.hpp>#include <boost/mpl/less.hpp>#include <boost/mpl/bool.hpp>#include <boost/mpl/int.hpp>#include <boost/mpl/at.hpp>#include <boost/mpl/size.hpp>#include <boost/type_traits/add_reference.hpp>#if !defined(PHOENIX_ARG_LIMIT)# define PHOENIX_ARG_LIMIT PHOENIX_LIMIT#endif#define PHOENIX_DECLARE_ARG(z, n, data) \ actor<argument<n> > const \ BOOST_PP_CAT(arg, BOOST_PP_INC(n)) = argument<n>(); \ actor<argument<n> > const \ BOOST_PP_CAT(_, BOOST_PP_INC(n)) = argument<n>();namespace boost { namespace phoenix{ namespace detail { template <typename Arg> struct error_argument_not_found {}; inline void test_invalid_argument(int) {} } template <int N> struct argument { typedef mpl::true_ no_nullary; template <typename Env> struct result { typedef typename fusion::result_of::at<typename Env::tie_type, mpl::int_<N> >::type type; }; template <typename Env> typename result<Env>::type eval(Env const& env) const { typedef typename mpl::if_< mpl::less<mpl::int_<N>, mpl::size<typename Env::args_type> > , int , detail::error_argument_not_found<argument<N> > >::type check_out_of_bounds; detail::test_invalid_argument(check_out_of_bounds()); return fusion::at_c<N>(env.args()); } }; namespace arg_names { // Phoenix style names actor<argument<0> > const arg1 = argument<0>(); actor<argument<1> > const arg2 = argument<1>(); actor<argument<2> > const arg3 = argument<2>(); // BLL style names actor<argument<0> > const _1 = argument<0>(); actor<argument<1> > const _2 = argument<1>(); actor<argument<2> > const _3 = argument<2>(); // Bring in the rest or the Phoenix style arguments (arg4 .. argN+1) // and BLL style arguments (_4 .. _N+1), using PP BOOST_PP_REPEAT_FROM_TO( 3, PHOENIX_ARG_LIMIT, PHOENIX_DECLARE_ARG, _) }}}#undef PHOENIX_DECLARE_ARG#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -