📄 switch.hpp
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/*============================================================================= Copyright (c) 2001-2007 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)==============================================================================*/#ifndef PHOENIX_STATEMENT_SWITCH_HPP#define PHOENIX_STATEMENT_SWITCH_HPP#include <boost/spirit/home/phoenix/core/composite.hpp>#include <boost/spirit/home/phoenix/core/compose.hpp>#include <boost/spirit/home/phoenix/core/nothing.hpp>#include <boost/spirit/home/phoenix/statement/detail/switch_eval.hpp>#include <boost/spirit/home/phoenix/statement/detail/switch.hpp>#include <boost/utility/enable_if.hpp>#include <boost/mpl/not.hpp>namespace boost { namespace phoenix{ template <typename Derived, typename Actor> struct switch_case_base { typedef Derived derived_t; typedef Actor actor_t; typedef typename Actor::no_nullary no_nullary; template <typename Env> struct result { typedef typename Actor::eval_type::template result<Env>::type type; }; switch_case_base(Actor const& actor) : actor(actor) {} template <typename Env> typename result<Env>::type eval(Env const& env) const { return actor.eval(env); } Actor actor; }; template <typename Actor, typename K, K Value> struct switch_case : switch_case_base<switch_case<Actor, K, Value>, Actor> { typedef switch_case_base<switch_case<Actor, K, Value>, Actor> base_t; static K const value = Value; static bool const is_default = false; switch_case(Actor const& actor) : base_t(actor) {} }; template <typename Actor> struct default_case : switch_case_base<default_case<Actor>, Actor> { typedef switch_case_base<default_case<Actor>, Actor> base_t; static bool const is_default = true; default_case(Actor const& actor) : base_t(actor) {} }; template <typename Cond> struct switch_gen { switch_gen(Cond const& cond) : cond(cond) {} template <typename Cases> typename lazy_enable_if< fusion::traits::is_sequence<Cases> , detail::switch_composite_actor<Cond, Cases> >::type operator[](Cases const& cases) const { typedef typename detail::switch_composite<Cond, Cases> switch_composite; return switch_composite::eval(cond, cases); } template <typename D, typename A> actor<typename detail:: switch_composite<Cond, fusion::vector<actor<D> > >::type> operator[](switch_case_base<D, A> const& case_) const { typedef typename detail::switch_composite<Cond, fusion::vector<actor<D> > > switch_composite; return switch_composite::eval(cond, fusion::vector<actor<D> >(static_cast<D const&>(case_))); } Cond cond; }; template <typename Cond> inline switch_gen<typename as_actor<Cond>::type> switch_(Cond const& cond) { return switch_gen<typename as_actor<Cond>::type>( as_actor<Cond>::convert(cond)); } template <int N, typename A0> switch_case<typename as_actor<A0>::type, int, N> case_(A0 const& _0) { return switch_case<typename as_actor<A0>::type, int, N> (as_actor<A0>::convert(_0)); } template <typename A0> default_case<typename as_actor<A0>::type> default_(A0 const& _0) { return default_case<typename as_actor<A0>::type> (as_actor<A0>::convert(_0)); } template <typename D0, typename A0, typename D1, typename A1> inline typename detail::compose_case_a<D0, D1>::type operator,( switch_case_base<D0, A0> const& _0 , switch_case_base<D1, A1> const& _1 ) { return detail::compose_case_a<D0, D1>::eval( static_cast<D0 const&>(_0) , static_cast<D1 const&>(_1) ); } template <typename Seq, typename D, typename A> inline typename lazy_enable_if< fusion::traits::is_sequence<Seq> , detail::compose_case_b<Seq, D> >::type operator,(Seq const& seq, switch_case_base<D, A> const& case_) { return detail::compose_case_b<Seq, D>::eval( seq, static_cast<D const&>(case_)); }}}#endif
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