📄 state_switcher.hpp
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// Copyright (c) 2001-2008 Hartmut Kaiser//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)#if !defined(BOOST_SPIRIT_LEX_STATE_SWITCHER_SEP_23_2007_0714PM)#define BOOST_SPIRIT_LEX_STATE_SWITCHER_SEP_23_2007_0714PM#if defined(_MSC_VER) && (_MSC_VER >= 1020)#pragma once // MS compatible compilers support #pragma once#endif#include <boost/spirit/home/qi/domain.hpp>#include <boost/spirit/home/lex/set_state.hpp>#include <boost/spirit/home/support/attribute_of.hpp>#include <boost/spirit/home/support/detail/to_narrow.hpp>namespace boost { namespace spirit { namespace qi{ /////////////////////////////////////////////////////////////////////////// // parser, which switches the state of the underlying lexer component // this parser gets used for the set_state(...) construct. /////////////////////////////////////////////////////////////////////////// namespace detail { template <typename Iterator> inline std::size_t set_lexer_state(Iterator& it, std::size_t state) { return it.set_state(state); } template <typename Iterator, typename Char> inline std::size_t set_lexer_state(Iterator& it, Char const* statename) { std::size_t state = it.map_state(statename); // If the following assertion fires you probably used the // set_state(...) or in_state(...)[...] lexer state switcher with // a lexer state name unknown to the lexer (no token definitions // have been associated with this lexer state). BOOST_ASSERT(static_cast<std::size_t>(~0) != state); return it.set_state(state); } } /////////////////////////////////////////////////////////////////////////// struct state_switcher { template <typename Component, typename Context, typename Iterator> struct attribute { typedef unused_type type; }; template < typename Component , typename Iterator, typename Context , typename Skipper, typename Attribute> static bool parse( Component const& component , Iterator& first, Iterator const& last , Context& /*context*/, Skipper const& skipper , Attribute& /*attr*/) { qi::skip(first, last, skipper); // always do a pre-skip // just switch the state and return success detail::set_lexer_state(first, spirit::left(component).name); return true; } template <typename Component, typename Context> static std::string what(Component const& component, Context const& ctx) { std::string result("set_state(\""); result += spirit::detail::to_narrow_string( spirit::left(component).name); result += "\")"; return result; } }; /////////////////////////////////////////////////////////////////////////// // Parser, which switches the state of the underlying lexer component // for the execution of the embedded sub-parser, switching the state back // afterwards. This parser gets used for the in_state(...)[p] construct. /////////////////////////////////////////////////////////////////////////// namespace detail { template <typename Iterator> struct reset_state_on_exit { template <typename State> reset_state_on_exit(Iterator& it_, State state_) : it(it_), state(detail::set_lexer_state(it_, state_)) { } ~reset_state_on_exit() { // reset the state of the underlying lexer instance it.set_state(state); } Iterator& it; std::size_t state; }; } /////////////////////////////////////////////////////////////////////////// struct state_switcher_context { template <typename Component, typename Context, typename Iterator> struct attribute { typedef typename result_of::subject<Component>::type subject_type; typedef typename traits::attribute_of< qi::domain, subject_type, Context, Iterator>::type type; }; template < typename Component , typename Iterator, typename Context , typename Skipper, typename Attribute> static bool parse( Component const& component , Iterator& first, Iterator const& last , Context& context, Skipper const& skipper , Attribute& attr) { qi::skip(first, last, skipper); // always do a pre-skip typedef typename spirit::result_of::subject<Component>::type::director director; // the state has to be reset at exit in any case detail::reset_state_on_exit<Iterator> guard( first, proto::arg_c<0>(argument1(component)).name); return director::parse(spirit::subject(component), first, last, context, skipper, attr); } template <typename Component, typename Context> static std::string what(Component const& component, Context const& ctx) { std::string result("in_state(\""); result += spirit::detail::to_narrow_string( proto::arg_c<0>(argument1(component)).name); result += "\")["; typedef typename spirit::result_of::subject<Component>::type::director director; result += director::what(subject(component), ctx); result += "]"; return result; } };}}}#endif
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