📄 equivset.hpp
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// equivset.hpp// Copyright (c) 2007 Ben Hanson (http://www.benhanson.net/)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file licence_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)#ifndef BOOST_LEXER_EQUIVSET_HPP#define BOOST_LEXER_EQUIVSET_HPP#include <algorithm>#include "../parser/tree/node.hpp"#include <set>#include "../size_t.hpp"namespace boost{namespace lexer{namespace detail{struct equivset{ typedef std::set<std::size_t> index_set; typedef std::vector<std::size_t> index_vector; // Not owner of nodes: typedef std::vector<node *> node_vector; index_vector _index_vector; bool _greedy; std::size_t _id; node_vector _followpos; equivset () : _greedy (true), _id (0) { } equivset (const index_set &index_set_, const bool greedy_, const std::size_t id_, const node_vector &followpos_) : _greedy (greedy_), _id (id_), _followpos (followpos_) { index_set::const_iterator iter_ = index_set_.begin (); index_set::const_iterator end_ = index_set_.end (); for (; iter_ != end_; ++iter_) { _index_vector.push_back (*iter_); } } bool empty () const { return _index_vector.empty () && _followpos.empty (); } void intersect (equivset &rhs_, equivset &overlap_) { intersect_indexes (rhs_._index_vector, overlap_._index_vector); if (!overlap_._index_vector.empty ()) { overlap_._id = _id; // LHS abstemious transitions have priority. if (_greedy < rhs_._greedy) { overlap_._greedy = _greedy; } else { overlap_._greedy = _greedy; } // Note that the LHS takes priority in order to // respect rule ordering priority in the lex spec. overlap_._followpos = _followpos; node_vector::const_iterator overlap_begin_ = overlap_._followpos.begin (); node_vector::const_iterator overlap_end_ = overlap_._followpos.end (); node_vector::const_iterator rhs_iter_ = rhs_._followpos.begin (); node_vector::const_iterator rhs_end_ = rhs_._followpos.end (); for (; rhs_iter_ != rhs_end_; ++rhs_iter_) { node *node_ = *rhs_iter_; if (std::find (overlap_begin_, overlap_end_, node_) == overlap_end_) { overlap_._followpos.push_back (node_); overlap_begin_ = overlap_._followpos.begin (); overlap_end_ = overlap_._followpos.end (); } } if (_index_vector.empty ()) { _followpos.clear (); } if (rhs_._index_vector.empty ()) { rhs_._followpos.clear (); } } }private: void intersect_indexes (index_vector &rhs_, index_vector &overlap_) { index_vector::iterator iter_ = _index_vector.begin (); index_vector::iterator end_ = _index_vector.end (); index_vector::iterator rhs_iter_ = rhs_.begin (); index_vector::iterator rhs_end_ = rhs_.end (); while (iter_ != end_ && rhs_iter_ != rhs_end_) { const std::size_t index_ = *iter_; const std::size_t rhs_index_ = *rhs_iter_; if (index_ < rhs_index_) { ++iter_; } else if (index_ > rhs_index_) { ++rhs_iter_; } else { overlap_.push_back (index_); iter_ = _index_vector.erase (iter_); end_ = _index_vector.end (); rhs_iter_ = rhs_.erase (rhs_iter_); rhs_end_ = rhs_.end (); } } }};}}}#endif
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