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📄 split_functor_input_policy.hpp

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//  Copyright (c) 2001-2008, Hartmut Kaiser// //  Distributed under the Boost Software License, Version 1.0. (See accompanying//  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)#if !defined(BOOST_SPIRIT_ITERATOR_SPLIT_FUNCTOR_INPUT_POLICY_JAN_17_2008_0103PM)#define BOOST_SPIRIT_ITERATOR_SPLIT_FUNCTOR_INPUT_POLICY_JAN_17_2008_0103PM#include <boost/spirit/home/support/iterators/multi_pass_fwd.hpp>#include <boost/spirit/home/support/iterators/detail/multi_pass.hpp>#include <boost/assert.hpp>#include <boost/type_traits/is_empty.hpp>namespace boost { namespace spirit { namespace multi_pass_policies{    namespace split_functor_input_is_valid_test_    {        template <typename Token>        inline bool token_is_valid(Token const&)        {            return true;        }    }        ///////////////////////////////////////////////////////////////////////////    //  class split_functor_input    //  Implementation of the InputPolicy used by multi_pass    //  split_functor_input gets tokens from a functor    //     //  This policy should be used when the functor hold two parts of data: a    //  unique part (unique for each instance of the iterator) and a shared     //  part (to be shared between the different copies of the same iterator).    //  Using this policy allows to merge the shared part of the functor with     //  the shared part of the iterator data, saving one pointer and one     //  allocation per iterator instance.    //    //  The Functor template parameter of this policy is expected to be a     //  std::pair<unique, shared>, where 'unique' and 'shared' represent the    //  respective parts of the functor itself.    //    //  Note: the unique part of the functor must have a typedef for result_type    //        It also must have a static variable of type result_type defined     //        to represent EOF that is called eof.    //    ///////////////////////////////////////////////////////////////////////////    struct split_functor_input    {        ///////////////////////////////////////////////////////////////////////        template <            typename Functor,             bool FunctorIsEmpty = is_empty<typename Functor::first_type>::value        >        class unique;                // the unique part of the functor is empty, do not include the functor         // at all to avoid unnecessary padding bytes to be included into the         // generated structure        template <typename Functor>        class unique<Functor, true> // : public detail::default_input_policy        {        protected:            typedef typename Functor::first_type functor_type;            typedef typename functor_type::result_type result_type;        public:            typedef result_type value_type;            typedef std::ptrdiff_t difference_type;            typedef std::ptrdiff_t distance_type;            typedef result_type* pointer;            typedef result_type& reference;        protected:            unique() {}            explicit unique(Functor const&) {}        public:            void swap(unique&) {}            // get the next token            template <typename MultiPass>            static value_type& advance_input(MultiPass& mp, value_type& t)            {                // passing the current token instance as a parameter helps                // generating better code if compared to assigning the                 // result of the functor to this instance                return functor_type::get_next(mp, t);            }            // test, whether we reached the end of the underlying stream            template <typename MultiPass>            static bool input_at_eof(MultiPass const&, value_type const& t)             {                return t == functor_type::eof;            }            template <typename MultiPass>            static bool input_is_valid(MultiPass const&, value_type const& t)             {                using namespace split_functor_input_is_valid_test_;                return token_is_valid(t);            }            template <typename MultiPass>            static void destroy(MultiPass& mp)             {                functor_type::destroy(mp);            }        };                // the unique part of the functor is non-empty        template <typename Functor>        class unique<Functor, false> : public unique<Functor, true>        {        protected:            typedef typename Functor::first_type functor_type;            typedef typename functor_type::result_type result_type;        protected:            unique() {}            explicit unique(Functor const& x) : ftor(x.first) {}            void swap(unique& x)            {                spirit::detail::swap(ftor, x.ftor);            }        public:            typedef result_type value_type;            typedef std::ptrdiff_t difference_type;            typedef std::ptrdiff_t distance_type;            typedef result_type* pointer;            typedef result_type& reference;        public:            // get the next token            template <typename MultiPass>            static value_type& advance_input(MultiPass& mp, value_type& t)            {                // passing the current token instance as a parameter helps                // generating better code if compared to assigning the                 // result of the functor to this instance                return mp.ftor.get_next(mp, t);            }            // test, whether we reached the end of the underlying stream            template <typename MultiPass>            static bool input_at_eof(MultiPass const& mp, value_type const& t)             {                return t == mp.ftor.eof;            }            typename Functor::first_type& get_functor() const            {                return ftor;            }            mutable functor_type ftor;        };        ///////////////////////////////////////////////////////////////////////        template <typename Functor>        struct shared        {            explicit shared(Functor const& x) : ftor(x.second) {}            mutable typename Functor::second_type ftor;        };    };}}}#endif

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