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📄 fixed_size_queue_policy.hpp

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//  Copyright (c) 2001, Daniel C. Nuffer//  Copyright (c) 2001-2008, Hartmut Kaiser// //  Distributed under the Boost Software License, Version 1.0. (See accompanying//  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)#if !defined(BOOST_SPIRIT_ITERATOR_FIXED_SIZE_QUEUE_POLICY_MAR_16_2007_1134AM)#define BOOST_SPIRIT_ITERATOR_FIXED_SIZE_QUEUE_POLICY_MAR_16_2007_1134AM#include <boost/spirit/home/support/iterators/detail/multi_pass.hpp>#include <boost/spirit/home/support/iterators/detail/fixed_size_queue.hpp>#include <boost/assert.hpp>#include <cstdlib>namespace boost { namespace spirit { namespace multi_pass_policies{    ///////////////////////////////////////////////////////////////////////////    //  class fixed_size_queue    //  Implementation of the StoragePolicy used by multi_pass    //  fixed_size_queue keeps a circular buffer (implemented by    //  boost::spirit::fixed_size_queue class) that is size N+1 and stores N     //  elements.    //     //  It is up to the user to ensure that there is enough look ahead for     //  their grammar. Currently there is no way to tell if an iterator is     //  pointing to forgotten data. The leading iterator will put an item in     //  the queue and remove one when it is incremented. No dynamic allocation     //  is done, except on creation of the queue (fixed_size_queue constructor).    ///////////////////////////////////////////////////////////////////////////    template <std::size_t N>    struct fixed_size_queue    {        ///////////////////////////////////////////////////////////////////////        template <typename Value>        class unique : public detail::default_storage_policy        {        private:            typedef detail::fixed_size_queue<Value, N> queue_type;        protected:            unique()            {}            unique(unique const& x)              : queuePosition(x.queuePosition)            {}            void swap(unique& x)            {                spirit::detail::swap(queuePosition, x.queuePosition);            }            //  This is called when the iterator is dereferenced. It's a             //  template method so we can recover the type of the multi_pass             //  iterator and access the m_input data member.            template <typename MultiPass>            static typename MultiPass::reference             dereference(MultiPass const& mp)            {                if (mp.queuePosition == mp.shared->queuedElements.end())                {                    return MultiPass::get_input(mp);                }                else                {                    return *mp.queuePosition;                }            }            //  This is called when the iterator is incremented. It's a             //  template method so we can recover the type of the multi_pass             //  iterator and access the m_input data member.            template <typename MultiPass>            static void increment(MultiPass& mp)            {                if (mp.queuePosition == mp.shared->queuedElements.end())                {                    // don't let the queue get larger than N                    if (mp.shared->queuedElements.size() >= N)                        mp.shared->queuedElements.pop_front();                    mp.shared->queuedElements.push_back(MultiPass::get_input(mp));                    MultiPass::advance_input(mp);                }                ++mp.queuePosition;            }            // clear_queue is a no-op            // called to determine whether the iterator is an eof iterator            template <typename MultiPass>            static bool is_eof(MultiPass const& mp)            {                return mp.queuePosition == mp.shared->queuedElements.end() &&                       MultiPass::input_at_eof(mp);            }            // called by operator==            template <typename MultiPass>            static bool equal_to(MultiPass const& mp, MultiPass const& x)             {                return mp.queuePosition == x.queuePosition;            }            // called by operator<            template <typename MultiPass>            static bool less_than(MultiPass const& mp, MultiPass const& x)            {                return mp.queuePosition < x.queuePosition;            }        protected:            mutable typename queue_type::iterator queuePosition;        };         ///////////////////////////////////////////////////////////////////////        template <typename Value>        struct shared        {            typedef detail::fixed_size_queue<Value, N> queue_type;            queue_type queuedElements;        };     }; }}}#endif

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