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📄 first_owner_policy.hpp

📁 Boost provides free peer-reviewed portable C++ source libraries. We emphasize libraries that work
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//  Copyright (c) 2001, Daniel C. Nuffer//  Copyright (c) 2001-2008, Hartmut Kaiser// //  Distributed under the Boost Software License, Version 1.0. (See accompanying//  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)#if !defined(BOOST_SPIRIT_ITERATOR_FIRST_OWNER_POLICY_MAR_16_2007_1108AM)#define BOOST_SPIRIT_ITERATOR_FIRST_OWNER_POLICY_MAR_16_2007_1108AM#include <boost/spirit/home/support/iterators/multi_pass_fwd.hpp>#include <boost/spirit/home/support/iterators/detail/multi_pass.hpp>namespace boost { namespace spirit { namespace multi_pass_policies{    ///////////////////////////////////////////////////////////////////////////    //  class first_owner    //  Implementation of an OwnershipPolicy used by multi_pass    //  This ownership policy dictates that the first iterator created will    //  determine the lifespan of the shared components.  This works well for    //  spirit, since no dynamic allocation of iterators is done, and all     //  copies are make on the stack.    //    //  There is a caveat about using this policy together with the std_deque    //  StoragePolicy. Since first_owner always returns false from unique(),    //  std_deque will only release the queued data if clear_queue() is called.    ///////////////////////////////////////////////////////////////////////////    struct first_owner    {        ///////////////////////////////////////////////////////////////////////        struct unique // : detail::default_ownership_policy        {            unique()              : first(true)            {}            unique(unique const&)              : first(false)            {}            // return true to indicate deletion of resources            template <typename MultiPass>            static bool release(MultiPass& mp)            {                return mp.first;            }            // use swap from default policy            // if we're the first, we still remain the first, even if assigned            // to, so don't swap first_.  swap is only called from operator=            template <typename MultiPass>            static bool is_unique(MultiPass const&)             {                return false; // no way to know, so always return false            }        protected:            bool first;        };        ////////////////////////////////////////////////////////////////////////        struct shared        {            // no shared data        };    };    }}}#endif

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