📄 split_std_deque_policy.hpp
字号:
// Copyright (c) 2001, Daniel C. Nuffer// Copyright (c) 2001-2008, Hartmut Kaiser// // Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)#if !defined(BOOST_SPIRIT_ITERATOR_SPLIT_DEQUE_POLICY_APR_06_2008_0138PM)#define BOOST_SPIRIT_ITERATOR_SPLIT_DEQUE_POLICY_APR_06_2008_0138PM#include <boost/spirit/home/support/iterators/multi_pass_fwd.hpp>#include <boost/spirit/home/support/iterators/detail/multi_pass.hpp>#include <boost/assert.hpp>#include <vector>namespace boost { namespace spirit { namespace multi_pass_policies{ /////////////////////////////////////////////////////////////////////////// // class split_std_deque // // Implementation of the StoragePolicy used by multi_pass // This stores all data in a std::vector (despite its name), and keeps an // offset to the current position. It stores all the data unless there is // only one iterator using the queue. // /////////////////////////////////////////////////////////////////////////// struct split_std_deque { enum { threshold = 16 }; /////////////////////////////////////////////////////////////////////// template <typename Value> class unique //: public detail::default_storage_policy { private: typedef std::vector<Value> queue_type; protected: unique() : queued_position(0) {} unique(unique const& x) : queued_position(x.queued_position) {} void swap(unique& x) { spirit::detail::swap(queued_position, x.queued_position); } // This is called when the iterator is dereferenced. It's a // template method so we can recover the type of the multi_pass // iterator and call advance_input and input_is_valid. template <typename MultiPass> static typename MultiPass::reference dereference(MultiPass const& mp) { queue_type& queue = mp.shared->queued_elements; if (0 == mp.queued_position) { if (queue.empty()) { queue.push_back(Value()); return MultiPass::advance_input(mp, queue[mp.queued_position++]); } return queue[mp.queued_position++]; } else if (!MultiPass::input_is_valid(mp, queue[mp.queued_position-1])) { MultiPass::advance_input(mp, queue[mp.queued_position-1]); } return queue[mp.queued_position-1]; } // This is called when the iterator is incremented. It's a template // method so we can recover the type of the multi_pass iterator // and call is_unique and advance_input. template <typename MultiPass> static void increment(MultiPass& mp) { queue_type& queue = mp.shared->queued_elements; typename queue_type::size_type size = queue.size(); BOOST_ASSERT(0 != size && mp.queued_position <= size); if (mp.queued_position == size) { // check if this is the only iterator if (size >= threshold && MultiPass::is_unique(mp)) { // free up the memory used by the queue. we avoid // clearing the queue on every increment, though, // because this would be too time consuming // erase all but first item in queue queue.erase(queue.begin()+1, queue.end()); mp.queued_position = 0; // reuse first entry in the queue and initialize // it from the input MultiPass::advance_input(mp, queue[mp.queued_position++]); } else { // create a new entry in the queue and initialize // it from the input queue.push_back(Value()); MultiPass::advance_input(mp, queue[mp.queued_position++]); } } else { ++mp.queued_position; } } // called to forcibly clear the queue template <typename MultiPass> static void clear_queue(MultiPass& mp) { mp.shared->queued_elements.clear(); mp.queued_position = 0; } // called to determine whether the iterator is an eof iterator template <typename MultiPass> static bool is_eof(MultiPass const& mp) { queue_type& queue = mp.shared->queued_elements; return 0 != mp.queued_position && mp.queued_position == queue.size() && MultiPass::input_at_eof(mp, queue[mp.queued_position-1]); } // called by operator== template <typename MultiPass> static bool equal_to(MultiPass const& mp, MultiPass const& x) { return mp.queued_position == x.queued_position; } // called by operator< template <typename MultiPass> static bool less_than(MultiPass const& mp, MultiPass const& x) { return mp.queued_position < x.queued_position; } template <typename MultiPass> static void destroy(MultiPass&) {} protected: mutable typename queue_type::size_type queued_position; }; /////////////////////////////////////////////////////////////////////// template <typename Value> struct shared { shared() { queued_elements.reserve(threshold); } typedef std::vector<Value> queue_type; queue_type queued_elements; }; }; // split_std_deque}}}#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -