📄 permutation.hpp
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/*============================================================================= Copyright (c) 2001-2007 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)=============================================================================*/#if !defined(SPIRIT_PERMUTATION_OR_MARCH_13_2007_1145PM)#define SPIRIT_PERMUTATION_OR_MARCH_13_2007_1145PM#include <boost/spirit/home/qi/detail/permute_function.hpp>#include <boost/spirit/home/support/attribute_transform.hpp>#include <boost/spirit/home/support/algorithm/any.hpp>#include <boost/spirit/home/support/detail/what_function.hpp>#include <boost/fusion/include/vector.hpp>#include <boost/fusion/include/as_vector.hpp>#include <boost/fusion/include/size.hpp>#include <boost/optional.hpp>#include <boost/foreach.hpp>#include <boost/array.hpp>namespace boost { namespace spirit { namespace qi{ struct permutation { template <typename T> struct transform_child { typedef boost::optional<T> type; }; template <typename All, typename Filtered> struct build_container { typedef typename fusion::result_of::as_vector<Filtered>::type type; }; template <typename Component, typename Context, typename Iterator> struct attribute : build_fusion_sequence<permutation, Component, Iterator, Context> { }; template < typename Component , typename Iterator, typename Context , typename Skipper, typename Attribute> static bool parse( Component const& component , Iterator& first, Iterator const& last , Context& context, Skipper const& skipper , Attribute& attr) { detail::permute_function<Iterator, Context, Skipper> f(first, last, context, skipper); boost::array< bool , fusion::result_of::size<typename Component::elements_type>::value > slots; BOOST_FOREACH(bool& taken, slots) { taken = false; } // We have a bool array 'slots' with one flag for each parser. // permute_function sets the slot to true when the corresponding // parser successful matches. We loop until there are no more // successful parsers. bool result = false; f.taken = slots.begin(); while (spirit::any_ns(component.elements, attr, f)) { f.taken = slots.begin(); result = true; } return result; } template <typename Component, typename Context> static std::string what(Component const& component, Context const& ctx) { std::string result = "permutation["; fusion::for_each(component.elements, spirit::detail::what_function<Context>(result, ctx)); result += "]"; return result; } };}}}#endif
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