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📄 permutation.hpp

📁 Boost provides free peer-reviewed portable C++ source libraries. We emphasize libraries that work
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/*=============================================================================    Copyright (c) 2001-2007 Joel de Guzman    Distributed under the Boost Software License, Version 1.0. (See accompanying    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)=============================================================================*/#if !defined(SPIRIT_PERMUTATION_OR_MARCH_13_2007_1145PM)#define SPIRIT_PERMUTATION_OR_MARCH_13_2007_1145PM#include <boost/spirit/home/qi/detail/permute_function.hpp>#include <boost/spirit/home/support/attribute_transform.hpp>#include <boost/spirit/home/support/algorithm/any.hpp>#include <boost/spirit/home/support/detail/what_function.hpp>#include <boost/fusion/include/vector.hpp>#include <boost/fusion/include/as_vector.hpp>#include <boost/fusion/include/size.hpp>#include <boost/optional.hpp>#include <boost/foreach.hpp>#include <boost/array.hpp>namespace boost { namespace spirit { namespace qi{    struct permutation    {        template <typename T>        struct transform_child        {            typedef boost::optional<T> type;        };        template <typename All, typename Filtered>        struct build_container        {            typedef                typename fusion::result_of::as_vector<Filtered>::type            type;        };        template <typename Component, typename Context, typename Iterator>        struct attribute :            build_fusion_sequence<permutation, Component, Iterator, Context>        {        };        template <            typename Component          , typename Iterator, typename Context          , typename Skipper, typename Attribute>        static bool parse(            Component const& component          , Iterator& first, Iterator const& last          , Context& context, Skipper const& skipper          , Attribute& attr)        {            detail::permute_function<Iterator, Context, Skipper>                f(first, last, context, skipper);            boost::array<                bool              , fusion::result_of::size<typename Component::elements_type>::value            >            slots;            BOOST_FOREACH(bool& taken, slots)            {                taken = false;            }            // We have a bool array 'slots' with one flag for each parser.            // permute_function sets the slot to true when the corresponding            // parser successful matches. We loop until there are no more            // successful parsers.            bool result = false;            f.taken = slots.begin();            while (spirit::any_ns(component.elements, attr, f))            {                f.taken = slots.begin();                result = true;            }            return result;        }        template <typename Component, typename Context>        static std::string what(Component const& component, Context const& ctx)        {            std::string result = "permutation[";            fusion::for_each(component.elements,                spirit::detail::what_function<Context>(result, ctx));            result += "]";            return result;        }    };}}}#endif

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