📄 action.hpp
字号:
/*============================================================================= Copyright (c) 2001-2007 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)=============================================================================*/#if !defined(SPIRIT_ACTION_JAN_07_2007_1128AM)#define SPIRIT_ACTION_JAN_07_2007_1128AM#include <boost/spirit/home/qi/domain.hpp>#include <boost/spirit/home/support/component.hpp>#include <boost/spirit/home/support/attribute_of.hpp>#include <boost/spirit/home/support/detail/action_dispatch.hpp>#include <boost/mpl/if.hpp>#include <boost/mpl/bool.hpp>#include <boost/mpl/identity.hpp>#include <boost/type_traits/remove_const.hpp>#include <boost/type_traits/is_same.hpp>#include <vector>namespace boost { namespace spirit { namespace qi{ struct action { template <typename Component, typename Context, typename Iterator> struct attribute : traits::attribute_of< qi::domain , typename result_of::left<Component>::type , Context , Iterator > { }; template <typename F, typename Attribute, typename Context> static bool const_action_dispatch( F const& f, Attribute const& attr, Context& context) { // This function makes Attribute a const reference // before calling detail::action_dispatch whereby // disallowing mutability of the attribute in semantic // actions. return spirit::detail::action_dispatch(f, attr, context, mpl::true_()); } template < typename Component , typename Iterator, typename Context , typename Skipper, typename Attribute> static bool parse( Component const& component , Iterator& first, Iterator const& last , Context& context, Skipper const& skipper , Attribute& attr_) { typedef typename result_of::left<Component>::type::director director; typedef typename attribute<Component, Context, Iterator>::type attr_type; // create an attribute if one is not supplied typename mpl::if_< is_same<typename remove_const<Attribute>::type, unused_type> , typename remove_const<attr_type>::type , Attribute&>::type attr = spirit::detail::make_value<attr_type>::call(attr_); if (director::parse( spirit::left(component), first, last, context, skipper, attr)) { // call the function, passing the attribute, the context. // The client can return false to fail parsing. return const_action_dispatch( spirit::right(component), attr, context); } return false; } template <typename Component, typename Context> static std::string what(Component const& component, Context const& ctx) { typedef typename result_of::left<Component>::type::director director; return director::what(spirit::left(component), ctx); } };}}}#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -