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📄 assign_to.hpp

📁 Boost provides free peer-reviewed portable C++ source libraries. We emphasize libraries that work
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/*=============================================================================    Copyright (c) 2001-2007 Joel de Guzman    Copyright (c) 2001-2008 Hartmut Kaiser    http://spirit.sourceforge.net/    Distributed under the Boost Software License, Version 1.0. (See accompanying    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)=============================================================================*/#if !defined(BOOST_SPIRIT_ASSIGN_TO_APR_16_2006_0812PM)#define BOOST_SPIRIT_ASSIGN_TO_APR_16_2006_0812PM#include <boost/spirit/home/qi/detail/construct_fwd.hpp>#include <boost/spirit/home/support/unused.hpp>#include <boost/ref.hpp>namespace boost { namespace spirit { namespace qi { namespace detail{    namespace construct_     {        ///////////////////////////////////////////////////////////////////////        //  This is used to allow to overload of the attribute creation for         //  arbitrary types        ///////////////////////////////////////////////////////////////////////        template <typename Attribute, typename Iterator>        inline void         construct(Attribute& attr, Iterator const& first, Iterator const& last)        {            attr = Attribute(first, last);        }                template <typename Attribute, typename T>        inline void         construct(Attribute& attr, T const& val)        {            attr = val;        }                template <typename Attribute, typename T>        inline void         construct(Attribute& attr, T& val)        {            attr = val;        }        template <typename Attribute, typename T>        inline void         construct(reference_wrapper<Attribute> attr, T const& val)        {            attr = val;        }                template <typename Attribute, typename T>        inline void         construct(reference_wrapper<Attribute> attr, T& val)        {            attr = val;        }    }        ///////////////////////////////////////////////////////////////////////////    //  This file contains assignment utilities. The utilities provided also    //  accept spirit's unused_type; all no-ops. Compiler optimization will    //  easily strip these away.    ///////////////////////////////////////////////////////////////////////////    template <typename Iterator, typename Attribute>    inline void    assign_to(Iterator const& first, Iterator const& last, Attribute& attr)    {        using namespace construct_;        construct(attr, first, last);    }    template <typename Iterator>    inline void    assign_to(Iterator const& /*first*/, Iterator const& /*last*/, unused_type)    {    }    template <typename T, typename Attribute>    inline void    assign_to(T const& val, Attribute& attr)    {        using namespace construct_;        construct(attr, val);    }    template <typename T, typename Attribute>    inline void    assign_to(T& val, Attribute& attr)    {        using namespace construct_;        construct(attr, val);    }    template <typename T, typename Attribute>    inline void    assign_to(T const& val, reference_wrapper<Attribute> attr)    {        using namespace construct_;        construct(attr, val);    }    template <typename T, typename Attribute>    inline void    assign_to(T& val, reference_wrapper<Attribute> attr)    {        using namespace construct_;        construct(attr, val);    }    template <typename T>    inline void    assign_to(T const& /*val*/, unused_type)    {    }    template <typename T>    inline void    assign_to(T& /*val*/, unused_type)    {    }}}}}#endif

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