📄 assign_to.hpp
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/*============================================================================= Copyright (c) 2001-2007 Joel de Guzman Copyright (c) 2001-2008 Hartmut Kaiser http://spirit.sourceforge.net/ Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)=============================================================================*/#if !defined(BOOST_SPIRIT_ASSIGN_TO_APR_16_2006_0812PM)#define BOOST_SPIRIT_ASSIGN_TO_APR_16_2006_0812PM#include <boost/spirit/home/qi/detail/construct_fwd.hpp>#include <boost/spirit/home/support/unused.hpp>#include <boost/ref.hpp>namespace boost { namespace spirit { namespace qi { namespace detail{ namespace construct_ { /////////////////////////////////////////////////////////////////////// // This is used to allow to overload of the attribute creation for // arbitrary types /////////////////////////////////////////////////////////////////////// template <typename Attribute, typename Iterator> inline void construct(Attribute& attr, Iterator const& first, Iterator const& last) { attr = Attribute(first, last); } template <typename Attribute, typename T> inline void construct(Attribute& attr, T const& val) { attr = val; } template <typename Attribute, typename T> inline void construct(Attribute& attr, T& val) { attr = val; } template <typename Attribute, typename T> inline void construct(reference_wrapper<Attribute> attr, T const& val) { attr = val; } template <typename Attribute, typename T> inline void construct(reference_wrapper<Attribute> attr, T& val) { attr = val; } } /////////////////////////////////////////////////////////////////////////// // This file contains assignment utilities. The utilities provided also // accept spirit's unused_type; all no-ops. Compiler optimization will // easily strip these away. /////////////////////////////////////////////////////////////////////////// template <typename Iterator, typename Attribute> inline void assign_to(Iterator const& first, Iterator const& last, Attribute& attr) { using namespace construct_; construct(attr, first, last); } template <typename Iterator> inline void assign_to(Iterator const& /*first*/, Iterator const& /*last*/, unused_type) { } template <typename T, typename Attribute> inline void assign_to(T const& val, Attribute& attr) { using namespace construct_; construct(attr, val); } template <typename T, typename Attribute> inline void assign_to(T& val, Attribute& attr) { using namespace construct_; construct(attr, val); } template <typename T, typename Attribute> inline void assign_to(T const& val, reference_wrapper<Attribute> attr) { using namespace construct_; construct(attr, val); } template <typename T, typename Attribute> inline void assign_to(T& val, reference_wrapper<Attribute> attr) { using namespace construct_; construct(attr, val); } template <typename T> inline void assign_to(T const& /*val*/, unused_type) { } template <typename T> inline void assign_to(T& /*val*/, unused_type) { }}}}}#endif
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