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📄 win_iocp_overlapped_ptr.hpp

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//// win_iocp_overlapped_ptr.hpp// ~~~~~~~~~~~~~~~~~~~~~~~~~~~//// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#ifndef BOOST_ASIO_DETAIL_WIN_IOCP_OVERLAPPED_PTR_HPP#define BOOST_ASIO_DETAIL_WIN_IOCP_OVERLAPPED_PTR_HPP#if defined(_MSC_VER) && (_MSC_VER >= 1200)# pragma once#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)#include <boost/asio/detail/push_options.hpp>#include <boost/asio/detail/win_iocp_io_service_fwd.hpp>#if defined(BOOST_ASIO_HAS_IOCP)#include <boost/asio/detail/noncopyable.hpp>#include <boost/asio/detail/win_iocp_io_service.hpp>namespace boost {namespace asio {namespace detail {// Wraps a handler to create an OVERLAPPED object for use with overlapped I/O.class win_iocp_overlapped_ptr  : private noncopyable{public:  // Construct an empty win_iocp_overlapped_ptr.  win_iocp_overlapped_ptr()    : ptr_(0)  {  }  // Construct an win_iocp_overlapped_ptr to contain the specified handler.  template <typename Handler>  explicit win_iocp_overlapped_ptr(      boost::asio::io_service& io_service, Handler handler)    : ptr_(0)  {    this->reset(io_service, handler);  }  // Destructor automatically frees the OVERLAPPED object unless released.  ~win_iocp_overlapped_ptr()  {    reset();  }  // Reset to empty.  void reset()  {    if (ptr_)    {      ptr_->destroy();      ptr_ = 0;    }  }  // Reset to contain the specified handler, freeing any current OVERLAPPED  // object.  template <typename Handler>  void reset(boost::asio::io_service& io_service, Handler handler)  {    typedef overlapped_operation<Handler> value_type;    typedef handler_alloc_traits<Handler, value_type> alloc_traits;    raw_handler_ptr<alloc_traits> raw_ptr(handler);    handler_ptr<alloc_traits> ptr(raw_ptr, io_service.impl_, handler);    reset();    ptr_ = ptr.release();  }  // Get the contained OVERLAPPED object.  OVERLAPPED* get()  {    return ptr_;  }  // Get the contained OVERLAPPED object.  const OVERLAPPED* get() const  {    return ptr_;  }  // Release ownership of the OVERLAPPED object.  OVERLAPPED* release()  {    OVERLAPPED* tmp = ptr_;    ptr_ = 0;    return tmp;  }  // Post completion notification for overlapped operation. Releases ownership.  void complete(const boost::system::error_code& ec,      std::size_t bytes_transferred)  {    if (ptr_)    {      ptr_->io_service_.post_completion(ptr_, 0, 0);      ptr_ = 0;    }  }private:  struct overlapped_operation_base    : public win_iocp_io_service::operation  {    overlapped_operation_base(win_iocp_io_service& io_service,        invoke_func_type invoke_func, destroy_func_type destroy_func)      : win_iocp_io_service::operation(io_service, invoke_func, destroy_func),        io_service_(io_service)    {      io_service_.work_started();    }    ~overlapped_operation_base()    {      io_service_.work_finished();    }    win_iocp_io_service& io_service_;    boost::system::error_code ec_;  };  template <typename Handler>  struct overlapped_operation    : public overlapped_operation_base  {    overlapped_operation(win_iocp_io_service& io_service,        Handler handler)      : overlapped_operation_base(io_service,          &overlapped_operation<Handler>::do_completion_impl,          &overlapped_operation<Handler>::destroy_impl),        handler_(handler)    {    }  private:    // Prevent copying and assignment.    overlapped_operation(const overlapped_operation&);    void operator=(const overlapped_operation&);        static void do_completion_impl(win_iocp_io_service::operation* op,        DWORD last_error, size_t bytes_transferred)    {      // Take ownership of the operation object.      typedef overlapped_operation<Handler> op_type;      op_type* handler_op(static_cast<op_type*>(op));      typedef handler_alloc_traits<Handler, op_type> alloc_traits;      handler_ptr<alloc_traits> ptr(handler_op->handler_, handler_op);      // Make a copy of the handler and error_code so that the memory can be      // deallocated before the upcall is made.      Handler handler(handler_op->handler_);      boost::system::error_code ec(handler_op->ec_);      if (last_error)        ec = boost::system::error_code(last_error,            boost::asio::error::get_system_category());      // Free the memory associated with the handler.      ptr.reset();      // Make the upcall.      boost_asio_handler_invoke_helpers::invoke(          bind_handler(handler, ec, bytes_transferred), &handler);    }    static void destroy_impl(win_iocp_io_service::operation* op)    {      // Take ownership of the operation object.      typedef overlapped_operation<Handler> op_type;      op_type* handler_op(static_cast<op_type*>(op));      typedef handler_alloc_traits<Handler, op_type> alloc_traits;      handler_ptr<alloc_traits> ptr(handler_op->handler_, handler_op);      // A sub-object of the handler may be the true owner of the memory      // associated with the handler. Consequently, a local copy of the handler      // is required to ensure that any owning sub-object remains valid until      // after we have deallocated the memory here.      Handler handler(handler_op->handler_);      (void)handler;      // Free the memory associated with the handler.      ptr.reset();    }    Handler handler_;  };  overlapped_operation_base* ptr_;};} // namespace detail} // namespace asio} // namespace boost#endif // defined(BOOST_ASIO_HAS_IOCP)#include <boost/asio/detail/pop_options.hpp>#endif // BOOST_ASIO_DETAIL_WIN_IOCP_OVERLAPPED_PTR_HPP

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