📄 win_iocp_socket_service.hpp
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// Take ownership of the operation object. typedef send_operation<ConstBufferSequence, Handler> op_type; op_type* handler_op(static_cast<op_type*>(op)); typedef handler_alloc_traits<Handler, op_type> alloc_traits; handler_ptr<alloc_traits> ptr(handler_op->handler_, handler_op); // A sub-object of the handler may be the true owner of the memory // associated with the handler. Consequently, a local copy of the handler // is required to ensure that any owning sub-object remains valid until // after we have deallocated the memory here. Handler handler(handler_op->handler_); (void)handler; // Free the memory associated with the handler. ptr.reset(); } boost::asio::io_service::work work_; weak_cancel_token_type cancel_token_; ConstBufferSequence buffers_; Handler handler_; }; // Start an asynchronous send. The data being sent must be valid for the // lifetime of the asynchronous operation. template <typename ConstBufferSequence, typename Handler> void async_send(implementation_type& impl, const ConstBufferSequence& buffers, socket_base::message_flags flags, Handler handler) { if (!is_open(impl)) { this->get_io_service().post(bind_handler(handler, boost::asio::error::bad_descriptor, 0)); return; }#if defined(BOOST_ASIO_ENABLE_CANCELIO) // Update the ID of the thread from which cancellation is safe. if (impl.safe_cancellation_thread_id_ == 0) impl.safe_cancellation_thread_id_ = ::GetCurrentThreadId(); else if (impl.safe_cancellation_thread_id_ != ::GetCurrentThreadId()) impl.safe_cancellation_thread_id_ = ~DWORD(0);#endif // defined(BOOST_ASIO_ENABLE_CANCELIO) // Allocate and construct an operation to wrap the handler. typedef send_operation<ConstBufferSequence, Handler> value_type; typedef handler_alloc_traits<Handler, value_type> alloc_traits; raw_handler_ptr<alloc_traits> raw_ptr(handler); handler_ptr<alloc_traits> ptr(raw_ptr, iocp_service_, impl.cancel_token_, buffers, handler); // Copy buffers into WSABUF array. ::WSABUF bufs[max_buffers]; typename ConstBufferSequence::const_iterator iter = buffers.begin(); typename ConstBufferSequence::const_iterator end = buffers.end(); DWORD i = 0; size_t total_buffer_size = 0; for (; iter != end && i < max_buffers; ++iter, ++i) { boost::asio::const_buffer buffer(*iter); bufs[i].len = static_cast<u_long>(boost::asio::buffer_size(buffer)); bufs[i].buf = const_cast<char*>( boost::asio::buffer_cast<const char*>(buffer)); total_buffer_size += boost::asio::buffer_size(buffer); } // A request to receive 0 bytes on a stream socket is a no-op. if (impl.protocol_.type() == SOCK_STREAM && total_buffer_size == 0) { boost::asio::io_service::work work(this->get_io_service()); ptr.reset(); boost::system::error_code error; iocp_service_.post(bind_handler(handler, error, 0)); return; } // Send the data. DWORD bytes_transferred = 0; int result = ::WSASend(impl.socket_, bufs, i, &bytes_transferred, flags, ptr.get(), 0); DWORD last_error = ::WSAGetLastError(); // Check if the operation completed immediately. if (result != 0 && last_error != WSA_IO_PENDING) { boost::asio::io_service::work work(this->get_io_service()); ptr.reset(); boost::system::error_code ec(last_error, boost::asio::error::get_system_category()); iocp_service_.post(bind_handler(handler, ec, bytes_transferred)); } else { ptr.release(); } } template <typename Handler> class null_buffers_operation { public: null_buffers_operation(boost::asio::io_service& io_service, Handler handler) : work_(io_service), handler_(handler) { } bool perform(boost::system::error_code&, std::size_t& bytes_transferred) { bytes_transferred = 0; return true; } void complete(const boost::system::error_code& ec, std::size_t bytes_transferred) { work_.get_io_service().post(bind_handler( handler_, ec, bytes_transferred)); } private: boost::asio::io_service::work work_; Handler handler_; }; // Start an asynchronous wait until data can be sent without blocking. template <typename Handler> void async_send(implementation_type& impl, const null_buffers&, socket_base::message_flags, Handler handler) { if (!is_open(impl)) { this->get_io_service().post(bind_handler(handler, boost::asio::error::bad_descriptor, 0)); } else { // Check if the reactor was already obtained from the io_service. reactor_type* reactor = static_cast<reactor_type*>( interlocked_compare_exchange_pointer( reinterpret_cast<void**>(&reactor_), 0, 0)); if (!reactor) { reactor = &(boost::asio::use_service<reactor_type>( this->get_io_service())); interlocked_exchange_pointer( reinterpret_cast<void**>(&reactor_), reactor); } reactor->start_write_op(impl.socket_, impl.reactor_data_, null_buffers_operation<Handler>(this->get_io_service(), handler), false); } } // Send a datagram to the specified endpoint. Returns the number of bytes // sent. template <typename ConstBufferSequence> size_t send_to(implementation_type& impl, const ConstBufferSequence& buffers, const endpoint_type& destination, socket_base::message_flags flags, boost::system::error_code& ec) { if (!is_open(impl)) { ec = boost::asio::error::bad_descriptor; return 0; } // Copy buffers into WSABUF array. ::WSABUF bufs[max_buffers]; typename ConstBufferSequence::const_iterator iter = buffers.begin(); typename ConstBufferSequence::const_iterator end = buffers.end(); DWORD i = 0; for (; iter != end && i < max_buffers; ++iter, ++i) { boost::asio::const_buffer buffer(*iter); bufs[i].len = static_cast<u_long>(boost::asio::buffer_size(buffer)); bufs[i].buf = const_cast<char*>( boost::asio::buffer_cast<const char*>(buffer)); } // Send the data. DWORD bytes_transferred = 0; int result = ::WSASendTo(impl.socket_, bufs, i, &bytes_transferred, flags, destination.data(), static_cast<int>(destination.size()), 0, 0); if (result != 0) { DWORD last_error = ::WSAGetLastError(); if (last_error == ERROR_PORT_UNREACHABLE) last_error = WSAECONNREFUSED; ec = boost::system::error_code(last_error, boost::asio::error::get_system_category()); return 0; } ec = boost::system::error_code(); return bytes_transferred; } // Wait until data can be sent without blocking. size_t send_to(implementation_type& impl, const null_buffers&, socket_base::message_flags, const endpoint_type&, boost::system::error_code& ec) { if (!is_open(impl)) { ec = boost::asio::error::bad_descriptor; return 0; } // Wait for socket to become ready. socket_ops::poll_write(impl.socket_, ec); return 0; } template <typename ConstBufferSequence, typename Handler> class send_to_operation : public operation { public: send_to_operation(win_iocp_io_service& io_service, const ConstBufferSequence& buffers, Handler handler) : operation(io_service, &send_to_operation<ConstBufferSequence, Handler>::do_completion_impl, &send_to_operation<ConstBufferSequence, Handler>::destroy_impl), work_(io_service.get_io_service()), buffers_(buffers), handler_(handler) { } private: static void do_completion_impl(operation* op, DWORD last_error, size_t bytes_transferred) { // Take ownership of the operation object. typedef send_to_operation<ConstBufferSequence, Handler> op_type; op_type* handler_op(static_cast<op_type*>(op)); typedef handler_alloc_traits<Handler, op_type> alloc_traits; handler_ptr<alloc_traits> ptr(handler_op->handler_, handler_op);#if defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING) // Check whether buffers are still valid. typename ConstBufferSequence::const_iterator iter = handler_op->buffers_.begin(); typename ConstBufferSequence::const_iterator end = handler_op->buffers_.end(); while (iter != end) { boost::asio::const_buffer buffer(*iter); boost::asio::buffer_cast<const char*>(buffer); ++iter; }#endif // defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING) // Map non-portable errors to their portable counterparts. boost::system::error_code ec(last_error, boost::asio::error::get_system_category()); if (ec.value() == ERROR_PORT_UNREACHABLE) { ec = boost::asio::error::connection_refused; } // Make a copy of the handler so that the memory can be deallocated before // the upcall is made. Handler handler(handler_op->handler_); // Free the memory associated with the handler. ptr.reset(); // Call the handler. boost_asio_handler_invoke_helpers::invoke( detail::bind_handler(handler, ec, bytes_transferred), &handler); } static void destroy_impl(operation* op) { // Take ownership of the operation object. typedef send_to_operation<ConstBufferSequence, Handler> op_type; op_type* handler_op(static_cast<op_type*>(op)); typedef handler_alloc_traits<Handler, op_type> alloc_traits; handler_ptr<alloc_traits> ptr(handler_op->handler_, handler_op); // A sub-object of the handler may be the true owner of the memory // associated with the handler. Consequently, a local copy of the handler // is required to ensure that any owning sub-object remains valid until // after we have deallocated the memory here. Handler handler(handler_op->handler_); (void)handler; // Free the memory associated with the handler. ptr.reset(); } boost::asio::io_service::work work_; ConstBufferSequence buffers_; Handler handler_; }; // Start an asynchronous send. The data being sent must be valid for the // lifetime of the asynchronous operation. template <typename ConstBufferSequence, typename Handler> void async_send_to(implementation_type& impl, const ConstBufferSequence& buffers, const endpoint_type& destination, socket_base::message_flags flags, Handler handler) { if (!is_open(impl)) { this->get_io_service().post(bind_handler(handler, boost::asio::error::bad_descriptor, 0)); return; }#if defined(BOOST_ASIO_ENABLE_CANCELIO) // Update the ID of the thread from which cancellation is safe. if (impl.safe_cancellation_thread_id_ == 0) impl.safe_cancellation_thread_id_ = ::GetCurrentThreadId(); else if (impl.safe_cancellation_thread_id_ != ::GetCurrentThreadId()) impl.safe_cancellation_thread_id_ = ~DWORD(0);#endif // defined(BOOST_ASIO_ENABLE_CANCELIO) // Allocate and construct an operation to wrap the handler. typedef send_to_operation<ConstBufferSequence, Handler> value_type; typedef handler_alloc_traits<Handler, value_type> alloc_traits; raw_handler_ptr<alloc_traits> raw_ptr(handler); handler_ptr<alloc_traits> ptr(raw_ptr, iocp_service_, buffers, handler); // Copy buffers into WSABUF array. ::WSABUF bufs[max_buffers]; typename ConstBufferSequence::const_iterator iter = buffers.begin(); typename ConstBufferSequence::const_iterator end = buffers.end(); DWORD i = 0; for (; iter != end && i < max_buffers; ++iter, ++i) { boost::asio::const_buffer buffer(*iter); bufs[i].len = static_cast<u_long>(boost::asio::buffer_size(buffer)); bufs[i].buf = const_cast<char*>( boost::asio::buffer_cast<const char*>(buffer)); } // Send the data. DWORD bytes_transferred = 0; int result = ::WSASendTo(impl.socket_, bufs, i, &bytes_transferred, flags, destination.data(), static_cast<int>(destination.size()), ptr.get(), 0); DWORD last_error = ::WSAGetLastError(); // Check if the operation completed immediately. if (result != 0 && last_error != WSA_IO_PENDING) { boost::asio::io_service::work work(this->get_io_service()); ptr.reset(); boost::system::error_code ec(last_error, boost::asio::error::get_system_category()); iocp_service_.post(bind_handler(handler, ec, bytes_transferred)); } else { ptr.release(); } } // Start an asynchronous wait until data can be sent without blocking. template <typename Handler> void async_send_to(implementation_type& impl, const null_buffers&, socket_base::message_flags, const endpoint_type&, Handler handler) { if (!is_open(impl)) { this->get_io_service().post(bind_handler(handler, boost::asio::error::bad_descriptor, 0)); } else { // Check if the reactor was already obtained from the io_service. reactor_type* reactor = static_cast<reactor_type*>( interlocked_compare_exchange_pointer( reinterpret_cast<void**>(&reactor_), 0, 0)); if (!reactor) { reactor = &(boost::asio::use_service<reactor_type>( this->get_io_service())); interlocked_exchange_pointer( reinterpret_cast<void**>(&reactor_), reactor); } reactor->start_write_op(impl.socket_, impl.reactor_data_, null_buffers_operation<Handler>(this->get_io_service(), handler), false); } } // Receive some data from the peer. Returns the number of bytes received. template <typename MutableBufferSequence> size_t receive(implementation_type& impl, const MutableBufferSequence& buffers, socket_base::message_flags flags, boost::system::error_code& ec)
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