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📄 win_thread.hpp

📁 Boost provides free peer-reviewed portable C++ source libraries. We emphasize libraries that work
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//// win_thread.hpp// ~~~~~~~~~~~~~~//// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#ifndef BOOST_ASIO_DETAIL_WIN_THREAD_HPP#define BOOST_ASIO_DETAIL_WIN_THREAD_HPP#if defined(_MSC_VER) && (_MSC_VER >= 1200)# pragma once#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)#include <boost/asio/detail/push_options.hpp>#include <boost/asio/detail/push_options.hpp>#include <boost/config.hpp>#include <boost/system/system_error.hpp>#include <boost/asio/detail/pop_options.hpp>#if defined(BOOST_WINDOWS) && !defined(UNDER_CE)#include <boost/asio/error.hpp>#include <boost/asio/detail/noncopyable.hpp>#include <boost/asio/detail/socket_types.hpp>#include <boost/asio/detail/push_options.hpp>#include <boost/throw_exception.hpp>#include <memory>#include <process.h>#include <boost/asio/detail/pop_options.hpp>namespace boost {namespace asio {namespace detail {unsigned int __stdcall win_thread_function(void* arg);#if (WINVER < 0x0500)void __stdcall apc_function(ULONG data);#elsevoid __stdcall apc_function(ULONG_PTR data);#endiftemplate <typename T>class win_thread_base{public:  static bool terminate_threads()  {    return ::InterlockedExchangeAdd(&terminate_threads_, 0) != 0;  }  static void set_terminate_threads(bool b)  {    ::InterlockedExchange(&terminate_threads_, b ? 1 : 0);  }private:  static long terminate_threads_;};template <typename T>long win_thread_base<T>::terminate_threads_ = 0;class win_thread  : private noncopyable,    public win_thread_base<win_thread>{public:  // Constructor.  template <typename Function>  win_thread(Function f)    : exit_event_(0)  {    std::auto_ptr<func_base> arg(new func<Function>(f));    ::HANDLE entry_event = 0;    arg->entry_event_ = entry_event = ::CreateEvent(0, true, false, 0);    if (!entry_event)    {      DWORD last_error = ::GetLastError();      boost::system::system_error e(          boost::system::error_code(last_error,            boost::asio::error::get_system_category()),          "thread.entry_event");      boost::throw_exception(e);    }    arg->exit_event_ = exit_event_ = ::CreateEvent(0, true, false, 0);    if (!exit_event_)    {      DWORD last_error = ::GetLastError();      ::CloseHandle(entry_event);      boost::system::system_error e(          boost::system::error_code(last_error,            boost::asio::error::get_system_category()),          "thread.exit_event");      boost::throw_exception(e);    }    unsigned int thread_id = 0;    thread_ = reinterpret_cast<HANDLE>(::_beginthreadex(0, 0,          win_thread_function, arg.get(), 0, &thread_id));    if (!thread_)    {      DWORD last_error = ::GetLastError();      if (entry_event)        ::CloseHandle(entry_event);      if (exit_event_)        ::CloseHandle(exit_event_);      boost::system::system_error e(          boost::system::error_code(last_error,            boost::asio::error::get_system_category()),          "thread");      boost::throw_exception(e);    }    arg.release();    if (entry_event)    {      ::WaitForSingleObject(entry_event, INFINITE);      ::CloseHandle(entry_event);    }  }  // Destructor.  ~win_thread()  {    ::CloseHandle(thread_);    // The exit_event_ handle is deliberately allowed to leak here since it    // is an error for the owner of an internal thread not to join() it.  }  // Wait for the thread to exit.  void join()  {    ::WaitForSingleObject(exit_event_, INFINITE);    ::CloseHandle(exit_event_);    if (terminate_threads())    {      ::TerminateThread(thread_, 0);    }    else    {      ::QueueUserAPC(apc_function, thread_, 0);      ::WaitForSingleObject(thread_, INFINITE);    }  }private:  friend unsigned int __stdcall win_thread_function(void* arg);#if (WINVER < 0x0500)  friend void __stdcall apc_function(ULONG);#else  friend void __stdcall apc_function(ULONG_PTR);#endif  class func_base  {  public:    virtual ~func_base() {}    virtual void run() = 0;    ::HANDLE entry_event_;    ::HANDLE exit_event_;  };  template <typename Function>  class func    : public func_base  {  public:    func(Function f)      : f_(f)    {    }    virtual void run()    {      f_();    }  private:    Function f_;  };  ::HANDLE thread_;  ::HANDLE exit_event_;};inline unsigned int __stdcall win_thread_function(void* arg){  std::auto_ptr<win_thread::func_base> func(      static_cast<win_thread::func_base*>(arg));  ::SetEvent(func->entry_event_);  func->run();  // Signal that the thread has finished its work, but rather than returning go  // to sleep to put the thread into a well known state. If the thread is being  // joined during global object destruction then it may be killed using  // TerminateThread (to avoid a deadlock in DllMain). Otherwise, the SleepEx  // call will be interrupted using QueueUserAPC and the thread will shut down  // cleanly.  HANDLE exit_event = func->exit_event_;  func.reset();  ::SetEvent(exit_event);  ::SleepEx(INFINITE, TRUE);  return 0;}#if (WINVER < 0x0500)inline void __stdcall apc_function(ULONG) {}#elseinline void __stdcall apc_function(ULONG_PTR) {}#endif} // namespace detail} // namespace asio} // namespace boost#endif // defined(BOOST_WINDOWS) && !defined(UNDER_CE)#include <boost/asio/detail/pop_options.hpp>#endif // BOOST_ASIO_DETAIL_WIN_THREAD_HPP

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