📄 win_thread.hpp
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//// win_thread.hpp// ~~~~~~~~~~~~~~//// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#ifndef BOOST_ASIO_DETAIL_WIN_THREAD_HPP#define BOOST_ASIO_DETAIL_WIN_THREAD_HPP#if defined(_MSC_VER) && (_MSC_VER >= 1200)# pragma once#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)#include <boost/asio/detail/push_options.hpp>#include <boost/asio/detail/push_options.hpp>#include <boost/config.hpp>#include <boost/system/system_error.hpp>#include <boost/asio/detail/pop_options.hpp>#if defined(BOOST_WINDOWS) && !defined(UNDER_CE)#include <boost/asio/error.hpp>#include <boost/asio/detail/noncopyable.hpp>#include <boost/asio/detail/socket_types.hpp>#include <boost/asio/detail/push_options.hpp>#include <boost/throw_exception.hpp>#include <memory>#include <process.h>#include <boost/asio/detail/pop_options.hpp>namespace boost {namespace asio {namespace detail {unsigned int __stdcall win_thread_function(void* arg);#if (WINVER < 0x0500)void __stdcall apc_function(ULONG data);#elsevoid __stdcall apc_function(ULONG_PTR data);#endiftemplate <typename T>class win_thread_base{public: static bool terminate_threads() { return ::InterlockedExchangeAdd(&terminate_threads_, 0) != 0; } static void set_terminate_threads(bool b) { ::InterlockedExchange(&terminate_threads_, b ? 1 : 0); }private: static long terminate_threads_;};template <typename T>long win_thread_base<T>::terminate_threads_ = 0;class win_thread : private noncopyable, public win_thread_base<win_thread>{public: // Constructor. template <typename Function> win_thread(Function f) : exit_event_(0) { std::auto_ptr<func_base> arg(new func<Function>(f)); ::HANDLE entry_event = 0; arg->entry_event_ = entry_event = ::CreateEvent(0, true, false, 0); if (!entry_event) { DWORD last_error = ::GetLastError(); boost::system::system_error e( boost::system::error_code(last_error, boost::asio::error::get_system_category()), "thread.entry_event"); boost::throw_exception(e); } arg->exit_event_ = exit_event_ = ::CreateEvent(0, true, false, 0); if (!exit_event_) { DWORD last_error = ::GetLastError(); ::CloseHandle(entry_event); boost::system::system_error e( boost::system::error_code(last_error, boost::asio::error::get_system_category()), "thread.exit_event"); boost::throw_exception(e); } unsigned int thread_id = 0; thread_ = reinterpret_cast<HANDLE>(::_beginthreadex(0, 0, win_thread_function, arg.get(), 0, &thread_id)); if (!thread_) { DWORD last_error = ::GetLastError(); if (entry_event) ::CloseHandle(entry_event); if (exit_event_) ::CloseHandle(exit_event_); boost::system::system_error e( boost::system::error_code(last_error, boost::asio::error::get_system_category()), "thread"); boost::throw_exception(e); } arg.release(); if (entry_event) { ::WaitForSingleObject(entry_event, INFINITE); ::CloseHandle(entry_event); } } // Destructor. ~win_thread() { ::CloseHandle(thread_); // The exit_event_ handle is deliberately allowed to leak here since it // is an error for the owner of an internal thread not to join() it. } // Wait for the thread to exit. void join() { ::WaitForSingleObject(exit_event_, INFINITE); ::CloseHandle(exit_event_); if (terminate_threads()) { ::TerminateThread(thread_, 0); } else { ::QueueUserAPC(apc_function, thread_, 0); ::WaitForSingleObject(thread_, INFINITE); } }private: friend unsigned int __stdcall win_thread_function(void* arg);#if (WINVER < 0x0500) friend void __stdcall apc_function(ULONG);#else friend void __stdcall apc_function(ULONG_PTR);#endif class func_base { public: virtual ~func_base() {} virtual void run() = 0; ::HANDLE entry_event_; ::HANDLE exit_event_; }; template <typename Function> class func : public func_base { public: func(Function f) : f_(f) { } virtual void run() { f_(); } private: Function f_; }; ::HANDLE thread_; ::HANDLE exit_event_;};inline unsigned int __stdcall win_thread_function(void* arg){ std::auto_ptr<win_thread::func_base> func( static_cast<win_thread::func_base*>(arg)); ::SetEvent(func->entry_event_); func->run(); // Signal that the thread has finished its work, but rather than returning go // to sleep to put the thread into a well known state. If the thread is being // joined during global object destruction then it may be killed using // TerminateThread (to avoid a deadlock in DllMain). Otherwise, the SleepEx // call will be interrupted using QueueUserAPC and the thread will shut down // cleanly. HANDLE exit_event = func->exit_event_; func.reset(); ::SetEvent(exit_event); ::SleepEx(INFINITE, TRUE); return 0;}#if (WINVER < 0x0500)inline void __stdcall apc_function(ULONG) {}#elseinline void __stdcall apc_function(ULONG_PTR) {}#endif} // namespace detail} // namespace asio} // namespace boost#endif // defined(BOOST_WINDOWS) && !defined(UNDER_CE)#include <boost/asio/detail/pop_options.hpp>#endif // BOOST_ASIO_DETAIL_WIN_THREAD_HPP
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