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📄 basic_random_access_handle.hpp

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//// basic_random_access_handle.hpp// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#ifndef BOOST_ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP#define BOOST_ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP#if defined(_MSC_VER) && (_MSC_VER >= 1200)# pragma once#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)#include <boost/asio/detail/push_options.hpp>#include <boost/asio/detail/push_options.hpp>#include <cstddef>#include <boost/config.hpp>#include <boost/asio/detail/pop_options.hpp>#include <boost/asio/error.hpp>#include <boost/asio/windows/basic_handle.hpp>#include <boost/asio/windows/random_access_handle_service.hpp>#include <boost/asio/detail/throw_error.hpp>#if defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) \  || defined(GENERATING_DOCUMENTATION)namespace boost {namespace asio {namespace windows {/// Provides random-access handle functionality./** * The windows::basic_random_access_handle class template provides asynchronous * and blocking random-access handle functionality. * * @par Thread Safety * @e Distinct @e objects: Safe.@n * @e Shared @e objects: Unsafe. */template <typename RandomAccessHandleService = random_access_handle_service>class basic_random_access_handle  : public basic_handle<RandomAccessHandleService>{public:  /// The native representation of a handle.  typedef typename RandomAccessHandleService::native_type native_type;  /// Construct a basic_random_access_handle without opening it.  /**   * This constructor creates a random-access handle without opening it. The   * handle needs to be opened before data can be written to or or read from it.   *   * @param io_service The io_service object that the random-access handle will   * use to dispatch handlers for any asynchronous operations performed on the   * handle.   */  explicit basic_random_access_handle(boost::asio::io_service& io_service)    : basic_handle<RandomAccessHandleService>(io_service)  {  }  /// Construct a basic_random_access_handle on an existing native handle.  /**   * This constructor creates a random-access handle object to hold an existing   * native handle.   *   * @param io_service The io_service object that the random-access handle will   * use to dispatch handlers for any asynchronous operations performed on the   * handle.   *   * @param native_handle The new underlying handle implementation.   *   * @throws boost::system::system_error Thrown on failure.   */  basic_random_access_handle(boost::asio::io_service& io_service,      const native_type& native_handle)    : basic_handle<RandomAccessHandleService>(io_service, native_handle)  {  }  /// Write some data to the handle at the specified offset.  /**   * This function is used to write data to the random-access handle. The   * function call will block until one or more bytes of the data has been   * written successfully, or until an error occurs.   *   * @param offset The offset at which the data will be written.   *   * @param buffers One or more data buffers to be written to the handle.   *   * @returns The number of bytes written.   *   * @throws boost::system::system_error Thrown on failure. An error code of   * boost::asio::error::eof indicates that the connection was closed by the   * peer.   *   * @note The write_some_at operation may not write all of the data. Consider   * using the @ref write_at function if you need to ensure that all data is   * written before the blocking operation completes.   *   * @par Example   * To write a single data buffer use the @ref buffer function as follows:   * @code   * handle.write_some_at(42, boost::asio::buffer(data, size));   * @endcode   * See the @ref buffer documentation for information on writing multiple   * buffers in one go, and how to use it with arrays, boost::array or   * std::vector.   */  template <typename ConstBufferSequence>  std::size_t write_some_at(boost::uint64_t offset,      const ConstBufferSequence& buffers)  {    boost::system::error_code ec;    std::size_t s = this->service.write_some_at(        this->implementation, offset, buffers, ec);    boost::asio::detail::throw_error(ec);    return s;  }  /// Write some data to the handle at the specified offset.  /**   * This function is used to write data to the random-access handle. The   * function call will block until one or more bytes of the data has been   * written successfully, or until an error occurs.   *   * @param offset The offset at which the data will be written.   *   * @param buffers One or more data buffers to be written to the handle.   *   * @param ec Set to indicate what error occurred, if any.   *   * @returns The number of bytes written. Returns 0 if an error occurred.   *   * @note The write_some operation may not transmit all of the data to the   * peer. Consider using the @ref write_at function if you need to ensure that   * all data is written before the blocking operation completes.   */  template <typename ConstBufferSequence>  std::size_t write_some_at(boost::uint64_t offset,      const ConstBufferSequence& buffers, boost::system::error_code& ec)  {    return this->service.write_some_at(        this->implementation, offset, buffers, ec);  }  /// Start an asynchronous write at the specified offset.  /**   * This function is used to asynchronously write data to the random-access   * handle. The function call always returns immediately.   *   * @param offset The offset at which the data will be written.   *   * @param buffers One or more data buffers to be written to the handle.   * Although the buffers object may be copied as necessary, ownership of the   * underlying memory blocks is retained by the caller, which must guarantee   * that they remain valid until the handler is called.   *   * @param handler The handler to be called when the write operation completes.   * Copies will be made of the handler as required. The function signature of   * the handler must be:   * @code void handler(   *   const boost::system::error_code& error, // Result of operation.   *   std::size_t bytes_transferred           // Number of bytes written.   * ); @endcode   * Regardless of whether the asynchronous operation completes immediately or   * not, the handler will not be invoked from within this function. Invocation   * of the handler will be performed in a manner equivalent to using   * boost::asio::io_service::post().   *   * @note The write operation may not transmit all of the data to the peer.   * Consider using the @ref async_write_at function if you need to ensure that   * all data is written before the asynchronous operation completes.   *   * @par Example   * To write a single data buffer use the @ref buffer function as follows:   * @code   * handle.async_write_some_at(42, boost::asio::buffer(data, size), handler);   * @endcode   * See the @ref buffer documentation for information on writing multiple   * buffers in one go, and how to use it with arrays, boost::array or   * std::vector.   */  template <typename ConstBufferSequence, typename WriteHandler>  void async_write_some_at(boost::uint64_t offset,      const ConstBufferSequence& buffers, WriteHandler handler)  {    this->service.async_write_some_at(        this->implementation, offset, buffers, handler);  }  /// Read some data from the handle at the specified offset.  /**   * This function is used to read data from the random-access handle. The   * function call will block until one or more bytes of data has been read   * successfully, or until an error occurs.   *   * @param offset The offset at which the data will be read.   *   * @param buffers One or more buffers into which the data will be read.   *   * @returns The number of bytes read.   *   * @throws boost::system::system_error Thrown on failure. An error code of   * boost::asio::error::eof indicates that the connection was closed by the   * peer.   *   * @note The read_some operation may not read all of the requested number of   * bytes. Consider using the @ref read_at function if you need to ensure that   * the requested amount of data is read before the blocking operation   * completes.   *   * @par Example   * To read into a single data buffer use the @ref buffer function as follows:   * @code   * handle.read_some_at(42, boost::asio::buffer(data, size));   * @endcode   * See the @ref buffer documentation for information on reading into multiple   * buffers in one go, and how to use it with arrays, boost::array or   * std::vector.   */  template <typename MutableBufferSequence>  std::size_t read_some_at(boost::uint64_t offset,      const MutableBufferSequence& buffers)  {    boost::system::error_code ec;    std::size_t s = this->service.read_some_at(        this->implementation, offset, buffers, ec);    boost::asio::detail::throw_error(ec);    return s;  }  /// Read some data from the handle at the specified offset.  /**   * This function is used to read data from the random-access handle. The   * function call will block until one or more bytes of data has been read   * successfully, or until an error occurs.   *   * @param offset The offset at which the data will be read.   *   * @param buffers One or more buffers into which the data will be read.   *   * @param ec Set to indicate what error occurred, if any.   *   * @returns The number of bytes read. Returns 0 if an error occurred.   *   * @note The read_some operation may not read all of the requested number of   * bytes. Consider using the @ref read_at function if you need to ensure that   * the requested amount of data is read before the blocking operation   * completes.   */  template <typename MutableBufferSequence>  std::size_t read_some_at(boost::uint64_t offset,      const MutableBufferSequence& buffers, boost::system::error_code& ec)  {    return this->service.read_some_at(        this->implementation, offset, buffers, ec);  }  /// Start an asynchronous read at the specified offset.  /**   * This function is used to asynchronously read data from the random-access   * handle. The function call always returns immediately.   *   * @param offset The offset at which the data will be read.   *   * @param buffers One or more buffers into which the data will be read.   * Although the buffers object may be copied as necessary, ownership of the   * underlying memory blocks is retained by the caller, which must guarantee   * that they remain valid until the handler is called.   *   * @param handler The handler to be called when the read operation completes.   * Copies will be made of the handler as required. The function signature of   * the handler must be:   * @code void handler(   *   const boost::system::error_code& error, // Result of operation.   *   std::size_t bytes_transferred           // Number of bytes read.   * ); @endcode   * Regardless of whether the asynchronous operation completes immediately or   * not, the handler will not be invoked from within this function. Invocation   * of the handler will be performed in a manner equivalent to using   * boost::asio::io_service::post().   *   * @note The read operation may not read all of the requested number of bytes.   * Consider using the @ref async_read_at function if you need to ensure that   * the requested amount of data is read before the asynchronous operation   * completes.   *   * @par Example   * To read into a single data buffer use the @ref buffer function as follows:   * @code   * handle.async_read_some_at(42, boost::asio::buffer(data, size), handler);   * @endcode   * See the @ref buffer documentation for information on reading into multiple   * buffers in one go, and how to use it with arrays, boost::array or   * std::vector.   */  template <typename MutableBufferSequence, typename ReadHandler>  void async_read_some_at(boost::uint64_t offset,      const MutableBufferSequence& buffers, ReadHandler handler)  {    this->service.async_read_some_at(        this->implementation, offset, buffers, handler);  }};} // namespace windows} // namespace asio} // namespace boost#endif // defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)       //   || defined(GENERATING_DOCUMENTATION)#include <boost/asio/detail/pop_options.hpp>#endif // BOOST_ASIO_WINDOWS_BASIC_RANDOM_ACCESS_HANDLE_HPP

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