command.h

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/* * Copyright 1994 Christopher Seiwald. * * This file is part of Jam - see jam.c for Copyright information. *//* * command.h - the CMD structure and routines to manipulate them * * Both ACTION and CMD contain a rule, targets, and sources.  An * ACTION describes a rule to be applied to the given targets and * sources; a CMD is what actually gets executed by the shell.  The * differences are due to: * *	ACTIONS must be combined if 'actions together' is given. *	ACTIONS must be split if 'actions piecemeal' is given. *	ACTIONS must have current sources omitted for 'actions updated'. * * The CMD datatype holds a single command that is to be executed  * against a target, and they can chain together to represent the  * full collection of commands used to update a target. * * Structures: * * 	CMD - an action, ready to be formatted into a buffer and executed * * External routines: * * 	cmd_new() - return a new CMD or 0 if too many args *	cmd_free() - delete CMD and its parts *	cmd_next() - walk the CMD chain *//* * CMD - an action, ready to be formatted into a buffer and executed */typedef struct _cmd CMD;struct _cmd{	CMD	*next;	CMD	*tail;		/* valid on in head */	RULE	*rule;		/* rule->actions contains shell script */	LIST	*shell;		/* $(SHELL) value */	LOL	args;		/* LISTs for $(<), $(>) */	char*   buf;	/* actual commands */} ;CMD *cmd_new(	RULE	*rule,		/* rule (referenced) */	LIST	*targets,	/* $(<) (freed) */	LIST	*sources,	/* $(>) (freed) */	LIST	*shell );	/* $(SHELL) (freed) */void cmd_free( CMD *cmd );# define cmd_next( c ) ((c)->next)

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