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📄 regexp.c

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/* * regcomp and regexec -- regsub and regerror are elsewhere * *	Copyright (c) 1986 by University of Toronto. *	Written by Henry Spencer.  Not derived from licensed software. * *	Permission is granted to anyone to use this software for any *	purpose on any computer system, and to redistribute it freely, *	subject to the following restrictions: * *	1. The author is not responsible for the consequences of use of *		this software, no matter how awful, even if they arise *		from defects in it. * *	2. The origin of this software must not be misrepresented, either *		by explicit claim or by omission. * *	3. Altered versions must be plainly marked as such, and must not *		be misrepresented as being the original software. *** THIS IS AN ALTERED VERSION.  It was altered by John Gilmore, *** hoptoad!gnu, on 27 Dec 1986, to add \n as an alternative to | *** to assist in implementing egrep. *** THIS IS AN ALTERED VERSION.  It was altered by John Gilmore, *** hoptoad!gnu, on 27 Dec 1986, to add \< and \> for word-matching *** as in BSD grep and ex. *** THIS IS AN ALTERED VERSION.  It was altered by John Gilmore, *** hoptoad!gnu, on 28 Dec 1986, to optimize characters quoted with \. *** THIS IS AN ALTERED VERSION.  It was altered by James A. Woods, *** ames!jaw, on 19 June 1987, to quash a regcomp() redundancy. *** THIS IS AN ALTERED VERSION.  It was altered by Christopher Seiwald *** seiwald@vix.com, on 28 August 1993, for use in jam.  Regmagic.h *** was moved into regexp.h, and the include of regexp.h now uses "'s *** to avoid conflicting with the system regexp.h.  Const, bless its *** soul, was removed so it can compile everywhere.  The declaration *** of strchr() was in conflict on AIX, so it was removed (as it is *** happily defined in string.h). *** THIS IS AN ALTERED VERSION.  It was altered by Christopher Seiwald *** seiwald@perforce.com, on 20 January 2000, to use function prototypes. * * Beware that some of this code is subtly aware of the way operator * precedence is structured in regular expressions.  Serious changes in * regular-expression syntax might require a total rethink. */#include "jam.h"#include "regexp.h"#include <stdio.h>#include <ctype.h>#ifndef ultrix#include <stdlib.h>#endif#include <string.h>/* * The "internal use only" fields in regexp.h are present to pass info from * compile to execute that permits the execute phase to run lots faster on * simple cases.  They are: * * regstart	char that must begin a match; '\0' if none obvious * reganch	is the match anchored (at beginning-of-line only)? * regmust	string (pointer into program) that match must include, or NULL * regmlen	length of regmust string * * Regstart and reganch permit very fast decisions on suitable starting points * for a match, cutting down the work a lot.  Regmust permits fast rejection * of lines that cannot possibly match.  The regmust tests are costly enough * that regcomp() supplies a regmust only if the r.e. contains something * potentially expensive (at present, the only such thing detected is * or + * at the start of the r.e., which can involve a lot of backup).  Regmlen is * supplied because the test in regexec() needs it and regcomp() is computing * it anyway. *//* * Structure for regexp "program".  This is essentially a linear encoding * of a nondeterministic finite-state machine (aka syntax charts or * "railroad normal form" in parsing technology).  Each node is an opcode * plus a "next" pointer, possibly plus an operand.  "Next" pointers of * all nodes except BRANCH implement concatenation; a "next" pointer with * a BRANCH on both ends of it is connecting two alternatives.  (Here we * have one of the subtle syntax dependencies:  an individual BRANCH (as * opposed to a collection of them) is never concatenated with anything * because of operator precedence.)  The operand of some types of node is * a literal string; for others, it is a node leading into a sub-FSM.  In * particular, the operand of a BRANCH node is the first node of the branch. * (NB this is *not* a tree structure:  the tail of the branch connects * to the thing following the set of BRANCHes.)  The opcodes are: *//* definition	number	opnd?	meaning */#define	END	0	/* no	End of program. */#define	BOL	1	/* no	Match "" at beginning of line. */#define	EOL	2	/* no	Match "" at end of line. */#define	ANY	3	/* no	Match any one character. */#define	ANYOF	4	/* str	Match any character in this string. */#define	ANYBUT	5	/* str	Match any character not in this string. */#define	BRANCH	6	/* node	Match this alternative, or the next... */#define	BACK	7	/* no	Match "", "next" ptr points backward. */#define	EXACTLY	8	/* str	Match this string. */#define	NOTHING	9	/* no	Match empty string. */#define	STAR	10	/* node	Match this (simple) thing 0 or more times. */#define	PLUS	11	/* node	Match this (simple) thing 1 or more times. */#define	WORDA	12	/* no	Match "" at wordchar, where prev is nonword */#define	WORDZ	13	/* no	Match "" at nonwordchar, where prev is word */#define	OPEN	20	/* no	Mark this point in input as start of #n. */			/*	OPEN+1 is number 1, etc. */#define	CLOSE	30	/* no	Analogous to OPEN. *//* * Opcode notes: * * BRANCH	The set of branches constituting a single choice are hooked *		together with their "next" pointers, since precedence prevents *		anything being concatenated to any individual branch.  The *		"next" pointer of the last BRANCH in a choice points to the *		thing following the whole choice.  This is also where the *		final "next" pointer of each individual branch points; each *		branch starts with the operand node of a BRANCH node. * * BACK		Normal "next" pointers all implicitly point forward; BACK *		exists to make loop structures possible. * * STAR,PLUS	'?', and complex '*' and '+', are implemented as circular *		BRANCH structures using BACK.  Simple cases (one character *		per match) are implemented with STAR and PLUS for speed *		and to minimize recursive plunges. * * OPEN,CLOSE	...are numbered at compile time. *//* * A node is one char of opcode followed by two chars of "next" pointer. * "Next" pointers are stored as two 8-bit pieces, high order first.  The * value is a positive offset from the opcode of the node containing it. * An operand, if any, simply follows the node.  (Note that much of the * code generation knows about this implicit relationship.) * * Using two bytes for the "next" pointer is vast overkill for most things, * but allows patterns to get big without disasters. */#define	OP(p)	(*(p))#define	NEXT(p)	(((*((p)+1)&0377)<<8) + (*((p)+2)&0377))#define	OPERAND(p)	((p) + 3)/* * See regmagic.h for one further detail of program structure. *//* * Utility definitions. */#ifndef CHARBITS#define	UCHARAT(p)	((int)*(unsigned char *)(p))#else#define	UCHARAT(p)	((int)*(p)&CHARBITS)#endif#define	FAIL(m)	{ regerror(m); return(NULL); }#define	ISMULT(c)	((c) == '*' || (c) == '+' || (c) == '?')/* * Flags to be passed up and down. */#define	HASWIDTH	01	/* Known never to match null string. */#define	SIMPLE		02	/* Simple enough to be STAR/PLUS operand. */#define	SPSTART		04	/* Starts with * or +. */#define	WORST		0	/* Worst case. *//* * Global work variables for regcomp(). */static char *regparse;		/* Input-scan pointer. */static int regnpar;		/* () count. */static char regdummy;static char *regcode;		/* Code-emit pointer; &regdummy = don't. */static long regsize;		/* Code size. *//* * Forward declarations for regcomp()'s friends. */#ifndef STATIC#define	STATIC	static#endifSTATIC char *reg( int paren, int *flagp );STATIC char *regbranch( int *flagp );STATIC char *regpiece( int *flagp );STATIC char *regatom( int *flagp );STATIC char *regnode( int op );STATIC char *regnext( register char *p );STATIC void regc( int b );STATIC void reginsert( char op, char *opnd );STATIC void regtail( char *p, char *val );STATIC void regoptail( char *p, char *val );#ifdef STRCSPNSTATIC int strcspn();#endif/* - regcomp - compile a regular expression into internal code * * We can't allocate space until we know how big the compiled form will be, * but we can't compile it (and thus know how big it is) until we've got a * place to put the code.  So we cheat:  we compile it twice, once with code * generation turned off and size counting turned on, and once "for real". * This also means that we don't allocate space until we are sure that the * thing really will compile successfully, and we never have to move the * code and thus invalidate pointers into it.  (Note that it has to be in * one piece because free() must be able to free it all.) * * Beware that the optimization-preparation code in here knows about some * of the structure of the compiled regexp. */regexp *regcomp( char *exp ){	register regexp *r;	register char *scan;	register char *longest;	register unsigned len;	int flags;	if (exp == NULL)		FAIL("NULL argument");	/* First pass: determine size, legality. */#ifdef notdef	if (exp[0] == '.' && exp[1] == '*') exp += 2;  /* aid grep */#endif	regparse = (char *)exp;	regnpar = 1;	regsize = 0L;	regcode = &regdummy;	regc(MAGIC);	if (reg(0, &flags) == NULL)		return(NULL);	/* Small enough for pointer-storage convention? */	if (regsize >= 32767L)		/* Probably could be 65535L. */		FAIL("regexp too big");	/* Allocate space. */	r = (regexp *)BJAM_MALLOC(sizeof(regexp) + (unsigned)regsize);	if (r == NULL)		FAIL("out of space");	/* Second pass: emit code. */	regparse = (char *)exp;	regnpar = 1;	regcode = r->program;	regc(MAGIC);	if (reg(0, &flags) == NULL)		return(NULL);	/* Dig out information for optimizations. */	r->regstart = '\0';	/* Worst-case defaults. */	r->reganch = 0;	r->regmust = NULL;	r->regmlen = 0;	scan = r->program+1;			/* First BRANCH. */	if (OP(regnext(scan)) == END) {		/* Only one top-level choice. */		scan = OPERAND(scan);		/* Starting-point info. */		if (OP(scan) == EXACTLY)			r->regstart = *OPERAND(scan);		else if (OP(scan) == BOL)			r->reganch++;		/*		 * If there's something expensive in the r.e., find the		 * longest literal string that must appear and make it the		 * regmust.  Resolve ties in favor of later strings, since		 * the regstart check works with the beginning of the r.e.		 * and avoiding duplication strengthens checking.  Not a		 * strong reason, but sufficient in the absence of others.		 */		if (flags&SPSTART) {			longest = NULL;			len = 0;			for (; scan != NULL; scan = regnext(scan))				if (OP(scan) == EXACTLY && strlen(OPERAND(scan)) >= len) {					longest = OPERAND(scan);					len = strlen(OPERAND(scan));				}			r->regmust = longest;			r->regmlen = len;		}	}	return(r);}/* - reg - regular expression, i.e. main body or parenthesized thing * * Caller must absorb opening parenthesis. * * Combining parenthesis handling with the base level of regular expression * is a trifle forced, but the need to tie the tails of the branches to what * follows makes it hard to avoid. */static char *reg(	int paren,			/* Parenthesized? */	int *flagp ){	register char *ret;	register char *br;	register char *ender;	register int parno;	int flags;	*flagp = HASWIDTH;	/* Tentatively. */	/* Make an OPEN node, if parenthesized. */	if (paren) {		if (regnpar >= NSUBEXP)			FAIL("too many ()");		parno = regnpar;		regnpar++;		ret = regnode(OPEN+parno);	} else		ret = NULL;	/* Pick up the branches, linking them together. */	br = regbranch(&flags);	if (br == NULL)		return(NULL);	if (ret != NULL)		regtail(ret, br);	/* OPEN -> first. */	else		ret = br;	if (!(flags&HASWIDTH))		*flagp &= ~HASWIDTH;	*flagp |= flags&SPSTART;	while (*regparse == '|' || *regparse == '\n') {		regparse++;		br = regbranch(&flags);		if (br == NULL)			return(NULL);		regtail(ret, br);	/* BRANCH -> BRANCH. */		if (!(flags&HASWIDTH))			*flagp &= ~HASWIDTH;		*flagp |= flags&SPSTART;	}	/* Make a closing node, and hook it on the end. */	ender = regnode((paren) ? CLOSE+parno : END);		regtail(ret, ender);	/* Hook the tails of the branches to the closing node. */	for (br = ret; br != NULL; br = regnext(br))		regoptail(br, ender);	/* Check for proper termination. */	if (paren && *regparse++ != ')') {		FAIL("unmatched ()");	} else if (!paren && *regparse != '\0') {		if (*regparse == ')') {			FAIL("unmatched ()");		} else			FAIL("junk on end");	/* "Can't happen". */		/* NOTREACHED */	}	return(ret);}/* - regbranch - one alternative of an | operator * * Implements the concatenation operator. */static char *regbranch( int *flagp ){	register char *ret;	register char *chain;	register char *latest;	int flags;	*flagp = WORST;		/* Tentatively. */	ret = regnode(BRANCH);	chain = NULL;	while (*regparse != '\0' && *regparse != ')' &&	       *regparse != '\n' && *regparse != '|') {		latest = regpiece(&flags);		if (latest == NULL)			return(NULL);		*flagp |= flags&HASWIDTH;		if (chain == NULL)	/* First piece. */			*flagp |= flags&SPSTART;		else			regtail(chain, latest);		chain = latest;	}	if (chain == NULL)	/* Loop ran zero times. */		(void) regnode(NOTHING);	return(ret);}/* - regpiece - something followed by possible [*+?] * * Note that the branching code sequences used for ? and the general cases * of * and + are somewhat optimized:  they use the same NOTHING node as * both the endmarker for their branch list and the body of the last branch. * It might seem that this node could be dispensed with entirely, but the * endmarker role is not redundant. */static char *regpiece( int *flagp ){	register char *ret;	register char op;	register char *next;	int flags;	ret = regatom(&flags);	if (ret == NULL)		return(NULL);	op = *regparse;	if (!ISMULT(op)) {		*flagp = flags;		return(ret);	}	if (!(flags&HASWIDTH) && op != '?')		FAIL("*+ operand could be empty");	*flagp = (op != '+') ? (WORST|SPSTART) : (WORST|HASWIDTH);	if (op == '*' && (flags&SIMPLE))		reginsert(STAR, ret);	else if (op == '*') {		/* Emit x* as (x&|), where & means "self". */		reginsert(BRANCH, ret);			/* Either x */		regoptail(ret, regnode(BACK));		/* and loop */

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