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📄 pthread_stop_world.c

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#include "private/pthread_support.h"#if defined(GC_PTHREADS) && !defined(GC_WIN32_THREADS) && \    !defined(GC_DARWIN_THREADS)#include <signal.h>#include <semaphore.h>#include <errno.h>#include <unistd.h>#include "atomic_ops.h"#if DEBUG_THREADS#ifndef NSIG# if defined(MAXSIG)#  define NSIG (MAXSIG+1)# elif defined(_NSIG)#  define NSIG _NSIG# elif defined(__SIGRTMAX)#  define NSIG (__SIGRTMAX+1)# else  --> please fix it# endif#endifvoid GC_print_sig_mask(){    sigset_t blocked;    int i;    if (pthread_sigmask(SIG_BLOCK, NULL, &blocked) != 0)    	ABORT("pthread_sigmask");    GC_printf("Blocked: ");    for (i = 1; i < NSIG; i++) {        if (sigismember(&blocked, i)) { GC_printf("%d ", i); }    }    GC_printf("\n");}#endif/* Remove the signals that we want to allow in thread stopping 	*//* handler from a set.						*/void GC_remove_allowed_signals(sigset_t *set){    if (sigdelset(set, SIGINT) != 0	  || sigdelset(set, SIGQUIT) != 0	  || sigdelset(set, SIGABRT) != 0	  || sigdelset(set, SIGTERM) != 0) {        ABORT("sigdelset() failed");    }#   ifdef MPROTECT_VDB      /* Handlers write to the thread structure, which is in the heap,	*/      /* and hence can trigger a protection fault.			*/      if (sigdelset(set, SIGSEGV) != 0#	  ifdef SIGBUS	    || sigdelset(set, SIGBUS) != 0# 	  endif	  ) {        ABORT("sigdelset() failed");      }#   endif}static sigset_t suspend_handler_mask;volatile AO_t GC_stop_count;			/* Incremented at the beginning of GC_stop_world. */volatile AO_t GC_world_is_stopped = FALSE;			/* FALSE ==> it is safe for threads to restart, i.e. */			/* they will see another suspend signal before they  */			/* are expected to stop (unless they have voluntarily */			/* stopped).					     */#ifdef GC_OSF1_THREADS  GC_bool GC_retry_signals = TRUE;#else  GC_bool GC_retry_signals = FALSE;#endif/* * We use signals to stop threads during GC. *  * Suspended threads wait in signal handler for SIG_THR_RESTART. * That's more portable than semaphores or condition variables. * (We do use sem_post from a signal handler, but that should be portable.) * * The thread suspension signal SIG_SUSPEND is now defined in gc_priv.h. * Note that we can't just stop a thread; we need it to save its stack * pointer(s) and acknowledge. */#ifndef SIG_THR_RESTART#  if defined(GC_HPUX_THREADS) || defined(GC_OSF1_THREADS) || defined(GC_NETBSD_THREADS)#    ifdef _SIGRTMIN#      define SIG_THR_RESTART _SIGRTMIN + 5#    else#      define SIG_THR_RESTART SIGRTMIN + 5#    endif#  else#   define SIG_THR_RESTART SIGXCPU#  endif#endifsem_t GC_suspend_ack_sem;#ifdef GC_NETBSD_THREADS# define GC_NETBSD_THREADS_WORKAROUND  /* It seems to be necessary to wait until threads have restarted.	*/  /* But it is unclear why that is the case.				*/  sem_t GC_restart_ack_sem;#endifvoid GC_suspend_handler_inner(ptr_t sig_arg, void *context);#if defined(IA64) || defined(HP_PA) || defined(M68K)void GC_suspend_handler(int sig, siginfo_t *info, void *context){  int old_errno = errno;  GC_with_callee_saves_pushed(GC_suspend_handler_inner, (ptr_t)(word)sig);  errno = old_errno;}#else/* We believe that in all other cases the full context is already	*//* in the signal handler frame.						*/void GC_suspend_handler(int sig, siginfo_t *info, void *context){  int old_errno = errno;  GC_suspend_handler_inner((ptr_t)(word)sig, context);  errno = old_errno;}#endifvoid GC_suspend_handler_inner(ptr_t sig_arg, void *context){    int sig = (int)(word)sig_arg;    int dummy;    pthread_t my_thread = pthread_self();    GC_thread me;#   ifdef PARALLEL_MARK	word my_mark_no = GC_mark_no;	/* Marker can't proceed until we acknowledge.  Thus this is	*/	/* guaranteed to be the mark_no correspending to our 		*/	/* suspension, i.e. the marker can't have incremented it yet.	*/#   endif    AO_t my_stop_count = AO_load(&GC_stop_count);    if (sig != SIG_SUSPEND) ABORT("Bad signal in suspend_handler");#   if DEBUG_THREADS      GC_printf("Suspending 0x%x\n", (unsigned)my_thread);#   endif    me = GC_lookup_thread(my_thread);    /* The lookup here is safe, since I'm doing this on behalf  */    /* of a thread which holds the allocation lock in order	*/    /* to stop the world.  Thus concurrent modification of the	*/    /* data structure is impossible.				*/    if (me -> stop_info.last_stop_count == my_stop_count) {	/* Duplicate signal.  OK if we are retrying.	*/	if (!GC_retry_signals) {	    WARN("Duplicate suspend signal in thread %lx\n",		 pthread_self());	}	return;    }#   ifdef SPARC	me -> stop_info.stack_ptr = GC_save_regs_in_stack();#   else	me -> stop_info.stack_ptr = (ptr_t)(&dummy);#   endif#   ifdef IA64	me -> backing_store_ptr = GC_save_regs_in_stack();#   endif    /* Tell the thread that wants to stop the world that this   */    /* thread has been stopped.  Note that sem_post() is  	*/    /* the only async-signal-safe primitive in LinuxThreads.    */    sem_post(&GC_suspend_ack_sem);    me -> stop_info.last_stop_count = my_stop_count;    /* Wait until that thread tells us to restart by sending    */    /* this thread a SIG_THR_RESTART signal.			*/    /* SIG_THR_RESTART should be masked at this point.  Thus there	*/    /* is no race.						*/    /* We do not continue until we receive a SIG_THR_RESTART,	*/    /* but we do not take that as authoritative.  (We may be	*/    /* accidentally restarted by one of the user signals we 	*/    /* don't block.)  After we receive the signal, we use a 	*/    /* primitive and expensive mechanism to wait until it's	*/    /* really safe to proceed.  Under normal circumstances,	*/    /* this code should not be executed.			*/    do {	sigsuspend (&suspend_handler_mask);    } while (AO_load_acquire(&GC_world_is_stopped)	     && AO_load(&GC_stop_count) == my_stop_count);    /* If the RESTART signal gets lost, we can still lose.  That should be  */    /* less likely than losing the SUSPEND signal, since we don't do much   */    /* between the sem_post and sigsuspend.	   			    */    /* We'd need more handshaking to work around that.			    */    /* Simply dropping the sigsuspend call should be safe, but is unlikely  */    /* to be efficient.							    */#   if DEBUG_THREADS      GC_printf("Continuing 0x%x\n", (unsigned)my_thread);#   endif}void GC_restart_handler(int sig){    pthread_t my_thread = pthread_self();    GC_thread me;    if (sig != SIG_THR_RESTART) ABORT("Bad signal in suspend_handler");#   ifdef GC_NETBSD_THREADS_WORKAROUND      sem_post(&GC_restart_ack_sem);#   endif    /*    ** Note: even if we don't do anything useful here,    ** it would still be necessary to have a signal handler,    ** rather than ignoring the signals, otherwise    ** the signals will not be delivered at all, and    ** will thus not interrupt the sigsuspend() above.    */#   if DEBUG_THREADS      GC_printf("In GC_restart_handler for 0x%x\n", (unsigned)pthread_self());#   endif}# ifdef IA64#   define IF_IA64(x) x# else#   define IF_IA64(x)# endif/* We hold allocation lock.  Should do exactly the right thing if the	*//* world is stopped.  Should not fail if it isn't.			*/void GC_push_all_stacks(){    GC_bool found_me = FALSE;    size_t nthreads = 0;    int i;    GC_thread p;    ptr_t lo, hi;    /* On IA64, we also need to scan the register backing store. */    IF_IA64(ptr_t bs_lo; ptr_t bs_hi;)    pthread_t me = pthread_self();        if (!GC_thr_initialized) GC_thr_init();#   if DEBUG_THREADS        GC_printf("Pushing stacks from thread 0x%x\n", (unsigned) me);#   endif    for (i = 0; i < THREAD_TABLE_SZ; i++) {      for (p = GC_threads[i]; p != 0; p = p -> next) {        if (p -> flags & FINISHED) continue;	++nthreads;        if (THREAD_EQUAL(p -> id, me)) {#  	    ifdef SPARC	        lo = (ptr_t)GC_save_regs_in_stack();#  	    else 	        lo = GC_approx_sp();#           endif	    found_me = TRUE;	    IF_IA64(bs_hi = (ptr_t)GC_save_regs_in_stack();)	} else {

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