hash.c
来自「Boost provides free peer-reviewed portab」· C语言 代码 · 共 431 行
C
431 行
/* * Copyright 1993, 1995 Christopher Seiwald. * * This file is part of Jam - see jam.c for Copyright information. */# include "jam.h"# include "hash.h"# include "compile.h"# include <assert.h>/* * hash.c - simple in-memory hashing routines * * External routines: * * hashinit() - initialize a hash table, returning a handle * hashitem() - find a record in the table, and optionally enter a new one * hashdone() - free a hash table, given its handle * * Internal routines: * * hashrehash() - resize and rebuild hp->tab, the hash table * * 4/29/93 - ensure ITEM's are aligned *//* */#define HASH_DEBUG_PROFILE 1/* */char *hashsccssid="@(#)hash.c 1.14 () 6/20/88";/* Header attached to all data items entered into a hash table. */struct hashhdr { struct item *next; unsigned int keyval; /* for quick comparisons */} ;/* This structure overlays the one handed to hashenter(). *//* It's actual size is given to hashinit(). */struct hashdata { char *key; /* rest of user data */} ;typedef struct item { struct hashhdr hdr; struct hashdata data;} ITEM ;# define MAX_LISTS 32struct hash { /* * the hash table, just an array of item pointers */ struct { int nel; ITEM **base; } tab; int bloat; /* tab.nel / items.nel */ int inel; /* initial number of elements */ /* * the array of records, maintained by these routines * essentially a microallocator */ struct { int more; /* how many more ITEMs fit in lists[ list ] */ ITEM *free; /* free list of items */ char *next; /* where to put more ITEMs in lists[ list ] */ int datalen; /* length of records in this hash table */ int size; /* sizeof( ITEM ) + aligned datalen */ int nel; /* total ITEMs held by all lists[] */ int list; /* index into lists[] */ struct { int nel; /* total ITEMs held by this list */ char *base; /* base of ITEMs array */ } lists[ MAX_LISTS ]; } items; char *name; /* just for hashstats() */} ;static void hashrehash( struct hash *hp );static void hashstat( struct hash *hp );static void * hash_mem_alloc(size_t datalen, size_t size);static void hash_mem_free(size_t datalen, void * data);#ifdef OPT_BOEHM_GCstatic void hash_mem_finalizer(char * key, struct hash * hp);#endifstatic unsigned int hash_keyval( const char * key_ ){ const unsigned char * key = (const unsigned char *)key_; unsigned int keyval = *key; while( *key ) keyval = keyval * 2147059363 + *key++; return keyval;}#define hash_bucket(hp,keyval) ((hp)->tab.base + ( (keyval) % (hp)->tab.nel ))/* Find the hash item for the given data. Returns pointer to the item and if given a pointer to the item before the found item. If it's the first item in a bucket, there is no previous item, and zero is returned for the previous item instead.*/static ITEM * hash_search( struct hash *hp, unsigned int keyval, const char * keydata, ITEM ** previous ){ ITEM * i = *hash_bucket(hp,keyval); ITEM * p = 0; for ( ; i; i = i->hdr.next ) { if( keyval == i->hdr.keyval && !strcmp( i->data.key, keydata ) ) { if (previous) { *previous = p; } return i; } p = i; } return 0;}/* * hash_free() - remove the given item from the table if it's there. * Returns 1 if found, 0 otherwise. * * NOTE: 2nd argument is HASHDATA*, not HASHDATA** as elsewhere. */inthash_free( register struct hash *hp, HASHDATA *data){ ITEM * i = 0; ITEM * prev = 0; unsigned int keyval = hash_keyval(data->key); i = hash_search( hp, keyval, data->key, &prev ); if (i) { /* mark it free so we skip it during enumeration */ i->data.key = 0; /* unlink the record from the hash chain */ if (prev) prev->hdr.next = i->hdr.next; else *hash_bucket(hp,keyval) = i->hdr.next; /* link it into the freelist */ i->hdr.next = hp->items.free; hp->items.free = i; /* we have another item */ hp->items.more++; return 1; } return 0;}/* * hashitem() - find a record in the table, and optionally enter a new one */inthashitem( register struct hash *hp, HASHDATA **data, int enter ){ register ITEM *i; char *b = (*data)->key; unsigned int keyval = hash_keyval(b); #ifdef HASH_DEBUG_PROFILE profile_frame prof[1]; if ( DEBUG_PROFILE ) profile_enter( 0, prof ); #endif if( enter && !hp->items.more ) hashrehash( hp ); if( !enter && !hp->items.nel ) { #ifdef HASH_DEBUG_PROFILE if ( DEBUG_PROFILE ) profile_exit( prof ); #endif return 0; } i = hash_search( hp, keyval, (*data)->key, 0 ); if (i) { *data = &i->data; #ifdef HASH_DEBUG_PROFILE if ( DEBUG_PROFILE ) profile_exit( prof ); #endif return !0; } if( enter ) { ITEM **base = hash_bucket(hp,keyval); /* try to grab one from the free list */ if ( hp->items.free ) { i = hp->items.free; hp->items.free = i->hdr.next; assert( i->data.key == 0 ); } else { i = (ITEM *)hp->items.next; hp->items.next += hp->items.size; } hp->items.more--; memcpy( (char *)&i->data, (char *)*data, hp->items.datalen ); i->hdr.keyval = keyval; i->hdr.next = *base; *base = i; *data = &i->data; #ifdef OPT_BOEHM_GC if (sizeof(HASHDATA) == hp->items.datalen) { GC_REGISTER_FINALIZER(i->data.key,&hash_mem_finalizer,hp,0,0); } #endif } #ifdef HASH_DEBUG_PROFILE if ( DEBUG_PROFILE ) profile_exit( prof ); #endif return 0;}/* * hashrehash() - resize and rebuild hp->tab, the hash table */static void hashrehash( register struct hash *hp ){ int i = ++hp->items.list; hp->items.more = i ? 2 * hp->items.nel : hp->inel; hp->items.next = (char *)hash_mem_alloc( hp->items.datalen, hp->items.more * hp->items.size ); hp->items.free = 0; hp->items.lists[i].nel = hp->items.more; hp->items.lists[i].base = hp->items.next; hp->items.nel += hp->items.more; if( hp->tab.base ) hash_mem_free( hp->items.datalen, (char *)hp->tab.base ); hp->tab.nel = hp->items.nel * hp->bloat; hp->tab.base = (ITEM **)hash_mem_alloc( hp->items.datalen, hp->tab.nel * sizeof(ITEM **) ); memset( (char *)hp->tab.base, '\0', hp->tab.nel * sizeof( ITEM * ) ); for( i = 0; i < hp->items.list; i++ ) { int nel = hp->items.lists[i].nel; char *next = hp->items.lists[i].base; for( ; nel--; next += hp->items.size ) { register ITEM *i = (ITEM *)next; ITEM **ip = hp->tab.base + i->hdr.keyval % hp->tab.nel; /* code currently assumes rehashing only when there are no free items */ assert( i->data.key != 0 ); i->hdr.next = *ip; *ip = i; } }}void hashenumerate( struct hash *hp, void (*f)(void*,void*), void* data ){ int i; for( i = 0; i <= hp->items.list; i++ ) { char *next = hp->items.lists[i].base; int nel = hp->items.lists[i].nel; if ( i == hp->items.list ) nel -= hp->items.more; for( ; nel--; next += hp->items.size ) { register ITEM *i = (ITEM *)next; if ( i->data.key != 0 ) /* don't enumerate freed items */ f(&i->data, data); } }}/* --- */# define ALIGNED(x) ( ( x + sizeof( ITEM ) - 1 ) & ~( sizeof( ITEM ) - 1 ) )/* * hashinit() - initialize a hash table, returning a handle */struct hash *hashinit( int datalen, char *name ){ struct hash *hp = (struct hash *)hash_mem_alloc( datalen, sizeof( *hp ) ); hp->bloat = 3; hp->tab.nel = 0; hp->tab.base = (ITEM **)0; hp->items.more = 0; hp->items.free = 0; hp->items.datalen = datalen; hp->items.size = sizeof( struct hashhdr ) + ALIGNED( datalen ); hp->items.list = -1; hp->items.nel = 0; hp->inel = /* */ 11 /*/ 47 /* */; hp->name = name; return hp;}/* * hashdone() - free a hash table, given its handle */voidhashdone( struct hash *hp ){ int i; if( !hp ) return; if( DEBUG_MEM || DEBUG_PROFILE ) hashstat( hp ); if( hp->tab.base ) hash_mem_free( hp->items.datalen, (char *)hp->tab.base ); for( i = 0; i <= hp->items.list; i++ ) hash_mem_free( hp->items.datalen, hp->items.lists[i].base ); hash_mem_free( hp->items.datalen, (char *)hp );}static void * hash_mem_alloc(size_t datalen, size_t size){ if (sizeof(HASHDATA) == datalen) { return BJAM_MALLOC_RAW(size); } else { return BJAM_MALLOC(size); }}static void hash_mem_free(size_t datalen, void * data){ if (sizeof(HASHDATA) == datalen) { BJAM_FREE_RAW(data); } else { BJAM_FREE(data); }}#ifdef OPT_BOEHM_GCstatic void hash_mem_finalizer(char * key, struct hash * hp){ HASHDATA d; d.key = key; hash_free(hp,&d);}#endif/* ---- */static voidhashstat( struct hash *hp ){ ITEM **tab = hp->tab.base; int nel = hp->tab.nel; int count = 0; int sets = 0; int run = ( tab[ nel - 1 ] != (ITEM *)0 ); int i, here; for( i = nel; i > 0; i-- ) { if( here = ( *tab++ != (ITEM *)0 ) ) count++; if( here && !run ) sets++; run = here; } printf( "%s table: %d+%d+%d (%dK+%dK) items+table+hash, %f density\n", hp->name, count, hp->items.nel, hp->tab.nel, hp->items.nel * hp->items.size / 1024, hp->tab.nel * sizeof( ITEM ** ) / 1024, (float)count / (float)sets );}
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