lists.h

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/* * Copyright 1993, 1995 Christopher Seiwald. * * This file is part of Jam - see jam.c for Copyright information. *//*  This file is ALSO: *  Copyright 2001-2004 David Abrahams. *  Distributed under the Boost Software License, Version 1.0. *  (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt) *//* * lists.h - the LIST structure and routines to manipulate them * * The whole of jam relies on lists of strings as a datatype.  This * module, in conjunction with newstr.c, handles these relatively * efficiently. * * Structures defined: * *	LIST - list of strings *	LOL - list of LISTs * * External routines: * *	list_append() - append a list onto another one, returning total *	list_new() - tack a string onto the end of a list of strings * 	list_copy() - copy a whole list of strings *	list_sublist() - copy a subset of a list of strings *	list_free() - free a list of strings *	list_print() - print a list of strings to stdout *	list_length() - return the number of items in the list * *	lol_init() - initialize a LOL (list of lists) *	lol_add() - append a LIST onto an LOL *	lol_free() - free the LOL and its LISTs *	lol_get() - return one of the LISTs in the LOL *	lol_print() - debug print LISTS separated by ":" * * 04/13/94 (seiwald) - added shorthand L0 for null list pointer * 08/23/94 (seiwald) - new list_append() */#ifndef LISTS_DWA20011022_H# define LISTS_DWA20011022_H/* * LIST - list of strings */typedef struct _list LIST;struct _list {	LIST	*next;	LIST	*tail;		/* only valid in head node */	char	*string;	/* private copy */} ;/* * LOL - list of LISTs */typedef struct _lol LOL;# define LOL_MAX 9struct _lol {	int	count;	LIST	*list[ LOL_MAX ];} ;LIST *	list_append( LIST *l, LIST *nl );LIST *	list_copy( LIST *l, LIST  *nl );void	list_free( LIST *head );LIST *	list_new( LIST *head, char *string );void	list_print( LIST *l );int	list_length( LIST *l );LIST *	list_sublist( LIST *l, int start, int count );LIST *  list_pop_front( LIST *l );LIST *  list_sort( LIST *l);LIST *  list_unique( LIST *sorted_list);int     list_in(LIST* l, char* value);# define list_next( l ) ((l)->next)# define L0 ((LIST *)0)void	lol_add( LOL *lol, LIST *l );void	lol_init( LOL *lol );void	lol_free( LOL *lol );LIST *	lol_get( LOL *lol, int i );void	lol_print( LOL *lol );void    lol_build( LOL* lol, char** elements );#endif

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