📄 lists.h
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/* * Copyright 1993, 1995 Christopher Seiwald. * * This file is part of Jam - see jam.c for Copyright information. *//* This file is ALSO: * Copyright 2001-2004 David Abrahams. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt) *//* * lists.h - the LIST structure and routines to manipulate them * * The whole of jam relies on lists of strings as a datatype. This * module, in conjunction with newstr.c, handles these relatively * efficiently. * * Structures defined: * * LIST - list of strings * LOL - list of LISTs * * External routines: * * list_append() - append a list onto another one, returning total * list_new() - tack a string onto the end of a list of strings * list_copy() - copy a whole list of strings * list_sublist() - copy a subset of a list of strings * list_free() - free a list of strings * list_print() - print a list of strings to stdout * list_length() - return the number of items in the list * * lol_init() - initialize a LOL (list of lists) * lol_add() - append a LIST onto an LOL * lol_free() - free the LOL and its LISTs * lol_get() - return one of the LISTs in the LOL * lol_print() - debug print LISTS separated by ":" * * 04/13/94 (seiwald) - added shorthand L0 for null list pointer * 08/23/94 (seiwald) - new list_append() */#ifndef LISTS_DWA20011022_H# define LISTS_DWA20011022_H/* * LIST - list of strings */typedef struct _list LIST;struct _list { LIST *next; LIST *tail; /* only valid in head node */ char *string; /* private copy */} ;/* * LOL - list of LISTs */typedef struct _lol LOL;# define LOL_MAX 9struct _lol { int count; LIST *list[ LOL_MAX ];} ;LIST * list_append( LIST *l, LIST *nl );LIST * list_copy( LIST *l, LIST *nl );void list_free( LIST *head );LIST * list_new( LIST *head, char *string );void list_print( LIST *l );int list_length( LIST *l );LIST * list_sublist( LIST *l, int start, int count );LIST * list_pop_front( LIST *l );LIST * list_sort( LIST *l);LIST * list_unique( LIST *sorted_list);int list_in(LIST* l, char* value);# define list_next( l ) ((l)->next)# define L0 ((LIST *)0)void lol_add( LOL *lol, LIST *l );void lol_init( LOL *lol );void lol_free( LOL *lol );LIST * lol_get( LOL *lol, int i );void lol_print( LOL *lol );void lol_build( LOL* lol, char** elements );#endif
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