tiledcanvas.java
来自「javaME useful code with the J2ME helpful」· Java 代码 · 共 30 行
JAVA
30 行
import javax.microedition.lcdui.*;
import javax.microedition.lcdui.game.*;
public class TiledCanvas extends GameCanvas {
private Image titledImage;
private Graphics g;
private TiledLayer background;
private byte[][] titledMap = { {1,2,3},
{4,5,6},
{7,8,9},
{7,7,7},
{7,7,7},
{7,7,7}};
protected TiledCanvas() {
super(true);
try {
titledImage = Image.createImage("/title1.png");
} catch (Exception e) {
}
g = this.getGraphics();
background = new TiledLayer(3,6,titledImage,64,32);
for(int i=0;i<6;i++)
for(int j=0;j<3;j++){
background.setCell(j,i,titledMap[i][j]);
}
background.paint(g);
flushGraphics();
}
}
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