📄 bititem.h
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////////////////////////////////////////////////////////////////////////////////////////////////////////
// Author : Jackey
// Date : 2004.02.19
// File : BitItem.h
// Home : http://www.kuihua.net/
// Contains: Define the CBitItem class...
// History :
// 1.0 : 2004.02.19 - First Version...
// Mailto : Omega@Kuihua.net (Bug Report or Comments)
////////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef __BIT_ITEM_H__
#define __BIT_ITEM_H__
class CBitItem
{
public:
enum
{
kBitReadMode = 0, // This item can be read only...
kBitWriteMode = 1 // This item can be read and write...
};
enum
{
kBitHorizon = 0, // Sub-Icon is Horizon direction...
kBitVertical = 1 // Sub-Icon is Vertical direction...
};
public:
CBitItem(UINT nResID, int cx, int cy, int nMode = CBitItem::kBitReadMode);
~CBitItem();
CDC * GetWriteDC() { return ((m_nMode == kBitWriteMode) ? &m_WriteDC : NULL); }
CDC * GetReadDC() { return &m_ReadDC; }
int GetBitDir() { return m_nDir; }
int GetBitMode() { return m_nMode; }
UINT GetItemNums() { return m_nItemNums; }
UINT GetItemWidth() { return m_nItemWidth; }
UINT GetItemHeight() { return m_nItemHeight; }
UINT GetImageWidth() { return m_Bitmap.bmWidth; }
UINT GetImageHeight() { return m_Bitmap.bmHeight; }
void SetOffset(POINT pt) { m_Offset.x = pt.x; m_Offset.y = pt.y; }
BOOL RecoverDirtyDC();
BOOL WriteItemIndex(CBitItem * lpSrcBit, int nSrcIndex);
BOOL IsInBitItem(CPoint & pt, POINT * lpOff = NULL);
void GetRectPos(LPRECT lpRect, POINT * lpOff = NULL);
BOOL GetRectByIndex(LPRECT lpRect, int nIndex, BOOL bSrc = TRUE, POINT * lpOff = NULL);
BOOL CopyItemIndex(CDC * lpDesDC, int nIndex, BOOL bSrc = TRUE, POINT * lpOff = NULL);
BOOL CopyHoleDC( CDC * lpDesDC, int x, int y, int cx, int cy, int xSrc = 0, int ySrc = 0,
BOOL bStretch = FALSE, BOOL bMiddle = FALSE);
BOOL CopyHoleDC( CDC * lpDesDC, LPRECT lpRect, int xSrc = 0, int ySrc = 0,
BOOL bStretch = FALSE, BOOL bMiddle = FALSE);
private:
int m_nItemNums; // This object has how many sub-item...
UINT m_nItemWidth; // Every sum-item's width...(Zero Means background)
UINT m_nItemHeight; // Every sum-item's height...(Zero Means background)
int m_nMode; // This item's mode...
int m_nDir; // This item's direction...
CPoint m_Offset;
BITMAP m_Bitmap; // This item's bitmap information...
CBitmap m_ReadBit; // The read bitmap object...
CBitmap m_WriteBit; // The write bitmap object...
CDC m_ReadDC; // This item's read DC...
CDC m_WriteDC; // This item's write DC...
};
#endif // __BIT_ITEM_H__
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