📄 expandablecontrol.cs
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using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Windows.Forms;
namespace gowk.forms
{
/// <summary>
/// ExpandableControl 的摘要说明。
/// </summary>
public class ExpandableControl : System.Windows.Forms.UserControl
{
private gowk.controls.GButton gButton1;
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
public ExpandableControl()
{
// 该调用是 Windows.Forms 窗体设计器所必需的。
InitializeComponent();
// TODO: 在 InitializeComponent 调用后添加任何初始化
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region 组件设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器
/// 修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.gButton1 = new gowk.controls.GButton();
this.SuspendLayout();
//
// gButton1
//
this.gButton1.Dock = System.Windows.Forms.DockStyle.Top;
this.gButton1.GBorderStyle = gowk.controls.GBorderStyle.Solid;
this.gButton1.IsRound = true;
this.gButton1.Location = new System.Drawing.Point(0, 0);
this.gButton1.Name = "gButton1";
this.gButton1.Size = new System.Drawing.Size(150, 24);
this.gButton1.TabIndex = 0;
this.gButton1.Click += new System.EventHandler(this.gButton1_Click);
//
// ExpandableControl
//
this.Controls.Add(this.gButton1);
this.Name = "ExpandableControl";
this.Size = new System.Drawing.Size(150, 176);
this.ResumeLayout(false);
}
#endregion
private void gButton1_Click(object sender, System.EventArgs e)
{
this.Dock=this.Dock==DockStyle.Fill?DockStyle.Top:DockStyle.Fill;
this.Height=this.gButton1.Height;
}
public override string Text
{
get
{
return this.gButton1.Text;
}
set
{
this.gButton1.Text = value;
}
}
}
}
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