📄 dieaway.java
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/*
* LumaQQ - Java QQ Client
*
* Copyright (C) 2004 luma <stubma@163.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package edu.tsinghua.lumaqq.widgets.qstyle;
import static java.lang.Math.max;
import static java.lang.Math.min;
import org.eclipse.swt.SWT;
import org.eclipse.swt.events.DisposeEvent;
import org.eclipse.swt.events.DisposeListener;
import org.eclipse.swt.events.PaintEvent;
import org.eclipse.swt.events.PaintListener;
import org.eclipse.swt.graphics.GC;
import org.eclipse.swt.graphics.Image;
import org.eclipse.swt.graphics.ImageData;
import org.eclipse.swt.graphics.Point;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.widgets.Shell;
/**
* 逐渐显示逐渐消失的窗口,用户可以覆盖其方法实现自己的窗口布局
*
* @author luma
*/
public class DieAway {
private Runnable redrawRunnable = new Runnable() {
public void run() {
shell.redraw();
}
};
// 窗口shell对象
protected Shell shell;
// 窗口内容缓冲
private ImageData bufferData;
// 图片大小,一般等于窗口大小
private Rectangle imageBound;
// 显示,隐藏标志
private boolean showing, hiding;
// alpha递进和递减的大小
private int alphaDelta;
// 动画效果持续时间
protected int enduringTime;
// 帧延迟
protected int frameDelay;
// 当前的alpha值
private int currentAlpha;
// 窗口的背景
private Image background;
/**
* 创建一个DieAway窗口实例
*
* @param parent
* 父窗口
*/
public DieAway(Shell parent) {
shell = new Shell(parent, SWT.ON_TOP | SWT.NO_TRIM | SWT.NO_BACKGROUND | SWT.NO_MERGE_PAINTS);
showing = hiding = false;
setEnduringTime(1500);
setFrameDelay(50);
shell.addPaintListener(new PaintListener() {
public void paintControl(PaintEvent e) {
createBufferImage();
if(showing) {
// adjust alpha
currentAlpha = min(currentAlpha + alphaDelta, 255);
if(currentAlpha == 255)
showing = false;
// do paint
internalPaint(e);
// prepare next redraw
if(showing)
shell.getDisplay().timerExec(frameDelay, redrawRunnable);
} else if(hiding) {
// adjust alpha
currentAlpha = max(currentAlpha - alphaDelta, 0);
if(currentAlpha == 0) {
hiding = false;
shell.setVisible(false);
shell.getDisplay().asyncExec(new Runnable() {
public void run() {
shell.close();
}
});
}
// do paint
internalPaint(e);
// prepare next redraw
if(hiding)
shell.getDisplay().timerExec(frameDelay, redrawRunnable);
} else {
bufferData.alpha = 255;
Image img = new Image(shell.getDisplay(), bufferData);
e.gc.drawImage(img, 0, 0);
img.dispose();
}
}
});
shell.addDisposeListener(new DisposeListener() {
public void widgetDisposed(DisposeEvent e) {
dispose();
}
});
shell.setSize(getInitialSize());
shell.setLocation(getInitialLocation());
shell.layout();
}
/**
* 内部画图操作,用来画一个背景,然后画正式窗口内容
*
* @param e
* PaintEvent
*/
private void internalPaint(PaintEvent e) {
if(isDisposed())
return;
bufferData.alpha = currentAlpha;
Image img = new Image(shell.getDisplay(), bufferData);
// 创建缓冲区
Image buffer = new Image(shell.getDisplay(), shell.getClientArea());
GC gc = new GC(buffer);
// draw
gc.drawImage(background, 0, 0);
gc.drawImage(img, 0, 0);
e.gc.drawImage(buffer, 0, 0);
img.dispose();
gc.dispose();
buffer.dispose();
}
/**
* @return
* true表示shell已经释放
*/
public boolean isDisposed() {
return shell.isDisposed();
}
/**
* 打开窗口
*/
public void open() {
if(showing || currentAlpha == 255)
return;
if(hiding) {
hiding = false;
showing = true;
} else {
currentAlpha = 0;
showing = true;
createInitialBackground();
shell.setVisible(true);
}
}
/**
* 创建初始的背景
*/
private void createInitialBackground() {
if(background != null && !background.isDisposed())
background.dispose();
GC gc = new GC(shell.getDisplay());
Rectangle bound = shell.getBounds();
background = new Image(shell.getDisplay(), bound);
gc.copyArea(background, bound.x, bound.y);
gc.dispose();
}
/**
* 关闭窗口
*/
public void close() {
if(hiding || currentAlpha == 0)
return;
if(showing) {
showing = false;
hiding = true;
} else {
currentAlpha = 255 + alphaDelta;
hiding = true;
shell.redraw();
}
}
/**
* @return
* 初始位置,缺省显示在屏幕右下角
*/
protected Point getInitialLocation() {
Rectangle dispRect = shell.getDisplay().getClientArea();
Point size = shell.getSize();
Point loc = new Point(dispRect.width - size.x - 3, dispRect.height - size.y - 3);
return loc;
}
/**
* @return
* 窗口初始大小
*/
protected Point getInitialSize() {
return new Point(150, 80);
}
/**
* 释放资源
*/
protected void dispose() {
bufferData = null;
if(background != null && !background.isDisposed())
background.dispose();
}
/**
* 创建缓冲image
*/
protected void createBufferImage() {
if(bufferData == null) {
Image bufferImage = new Image(shell.getDisplay(), shell.getClientArea());
imageBound = bufferImage.getBounds();
GC gc = new GC(bufferImage);
performPaint(gc);
gc.dispose();
bufferData = bufferImage.getImageData();
bufferImage.dispose();
}
}
/**
* 画窗口
*
* @param gc
* GC
*/
protected void performPaint(GC gc) {
gc.setBackground(shell.getDisplay().getSystemColor(SWT.COLOR_YELLOW));
gc.fillRectangle(imageBound);
gc.drawRectangle(0, 0, imageBound.width - 1, imageBound.height - 1);
}
/**
* @return Returns the enduringTime.
*/
public int getEnduringTime() {
return enduringTime;
}
/**
* @param enduringTime The enduringTime to set.
*/
public void setEnduringTime(int enduringTime) {
this.enduringTime = enduringTime;
calculateAlphaDelta();
}
/**
* 计算alpha间隔
*/
private void calculateAlphaDelta() {
alphaDelta = 255 * frameDelay / enduringTime + 1;
alphaDelta = max(1, alphaDelta);
alphaDelta = min(255, alphaDelta);
}
/**
* @return Returns the frameDelay.
*/
public int getFrameDelay() {
return frameDelay;
}
/**
* @param frameDelay The frameDelay to set.
*/
public void setFrameDelay(int frameDelay) {
this.frameDelay = frameDelay;
calculateAlphaDelta();
}
}
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