📄 testserverdlg.cpp
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// TestServerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "TestServer.h"
#include "TestServerDlg.h"
#include "HPC.h"
#include "FILEencrypt.h"
#include <afxmt.h>
//#include <atltime.h>
//#include "Winbase.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CMutex cMutex(FALSE,NULL);
int event;
static UINT Sender(LPVOID pParam)
{
CTestServerDlg *pDlg=(CTestServerDlg*)pParam;
CString SendData;
while(event != 0)
{while(pDlg->nbuffered<3)
{cMutex.Lock();
if(pDlg->next_frame_to_send<pDlg->m_strMsg.GetLength()/16)
{
pDlg->nbuffered = pDlg->nbuffered + 1;
SendData.Format(_T("共%d帧-第%d帧-%d类帧-%s"), pDlg->m_strMsg.GetLength()/16,pDlg->next_frame_to_send,1,pDlg->m_strMsg.Mid(pDlg->next_frame_to_send*16,16)); //拼凑一帧信息:帧号*信息总长度*数据
int iLen = SendData.GetLength();
pDlg->m_ctrStatus.AddString(pDlg->strStatusMsg+" 发送帧:" + SendData); //写日志
pDlg->m_ctrStatus.SetCurSel(pDlg->m_ctrStatus.GetCount()-1); //垂直滚动到底部
int iSent = pDlg->m_sConnectSocket.Send(LPCTSTR(SendData),iLen);
pDlg->next_frame_to_send++;
if (iSent == SOCKET_ERROR)
{SetTimer(pDlg->m_hWnd,1000,2000, NULL);} // 发送失败或超时
else
{SetTimer(pDlg->m_hWnd,pDlg->next_frame_to_send-1,2000, NULL);} // 看对应返回是否超时
} cMutex.Unlock();
}
}
//AfxEndThread(m_nThreadID);
return 0;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestServerDlg dialog
CTestServerDlg::CTestServerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTestServerDlg::IDD, pParent)
, m_iPort(11923)
, iConnStatus(0)
, theTime(0)
, strRecvd(_T(""))
, strSendMsgBuffer(_T(""))
, iFramePos(0)
, strStatusMsg(_T(""))
, iReSend(0)
{
//{{AFX_DATA_INIT(CTestServerDlg)
m_strMsg = _T("");
m_miyao = _T("");
m_miyao2 = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTestServerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTestServerDlg)
//}}AFX_DATA_MAP
DDX_Text(pDX, IDC_ServerPort, m_iPort);
DDV_MinMaxInt(pDX, m_iPort, 1024, 65536);
DDX_Control(pDX, IDC_STATUS, m_ctrStatus);
DDX_Control(pDX, IDC_EDIT_RECVMI, m_recvmi);
DDX_Text(pDX, IDC_EDIT_SENDMI, m_strMsg);
DDX_Text(pDX, IDC_EDIT_MIYAO, m_miyao);
DDV_MaxChars(pDX, m_miyao, 32);
}
BEGIN_MESSAGE_MAP(CTestServerDlg, CDialog)
//{{AFX_MSG_MAP(CTestServerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_Connect, OnConnect)
ON_BN_CLICKED(IDC_DisConnect, OnDisConnect)
ON_BN_CLICKED(IDC_BSEND, OnBsend)
ON_BN_CLICKED(IDC_BUTTON_OK, OnButtonOk)
ON_BN_CLICKED(IDC_BUTTON_JIAMI, OnButtonJiami)
ON_BN_CLICKED(IDC_BUTTON_JIEMI, OnButtonJiemi)
ON_BN_CLICKED(IDC_BUTTON_SETMIYAO, OnButtonSetmiyao)
ON_BN_CLICKED(IDC_BUTTON_SETMIYAO2, OnButtonSetmiyao2)
ON_BN_CLICKED(IDC_BUTTON_FILE, OnButtonFile)
//}}AFX_MSG_MAP
ON_WM_TIMER()
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestServerDlg message handlers
BOOL CTestServerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_sConnectSocket.SetParent(this);
m_sListenSocket.SetParent(this);
GetDlgItem(IDC_DisConnect)->EnableWindow(FALSE);
memset(spice,0,64);
next_frame_to_send =0;
ack_expected= 0;
frame_expected = 0;
nbuffered= 0;
flag =1;
return TRUE; // return TRUE unless you set the focus to a control
}
void CTestServerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTestServerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTestServerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CTestServerDlg::OnConnect()
{
// TODO: Add your control notification handler code here
CString strTime;
if (!AfxSocketInit())
{
AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
return ;
}
//更新界面数据
UpdateData(TRUE);
//创建监听端口
m_sListenSocket.Create(m_iPort);
int rete = m_sListenSocket.Listen();
theTime = CTime::GetCurrentTime();
strTime = theTime.Format("%H:%M:%S");
if (rete == SOCKET_ERROR)
{
m_ctrStatus.AddString(strTime + " 监听端口失败.");
m_ctrStatus.SetCurSel(m_ctrStatus.GetCount()-1); //垂直滚动到底部
return;
}
m_ctrStatus.AddString(strTime + " 监听端口成功.");
m_ctrStatus.SetCurSel(m_ctrStatus.GetCount()-1); //垂直滚动到底部
iConnStatus = 1; //设置联接成功标志。
// 成功建立联接, 禁用"服务端"按钮, 启用"关闭服务端"按钮
GetDlgItem(IDC_Connect)->EnableWindow(FALSE);
GetDlgItem(IDC_DisConnect)->EnableWindow(TRUE);
UpdateData(FALSE);
}
void CTestServerDlg::OnAccept()
{
int rett = m_sListenSocket.Accept(m_sConnectSocket);
if (rett == SOCKET_ERROR)
{
CString m_ErrorMsg;
m_ErrorMsg = GetErrorMsg();
MessageBox(m_ErrorMsg);
return;
return;
}
}
void CTestServerDlg::OnReceive()
{
UpdateData(TRUE);
char *pBuf = new char[1025];
CString cBuf;
int iBufSize = 1024;
int iRcvd;
int iSent1 ;
int iLen1;
int count,num,kind;
CString SendAck;
theTime = CTime::GetCurrentTime();
strStatusMsg = theTime.Format("%H:%M:%S"); //记录事件发生的时间
iRcvd = m_sConnectSocket.Receive(pBuf,iBufSize);
pBuf[iRcvd] = '\0'; //收到的字符串,char 型
strBuf = pBuf; //收到的字符串,CString型
if(iRcvd == SOCKET_ERROR)
{
m_ctrStatus.AddString(strStatusMsg + " 网络传输有误!");
m_ctrStatus.SetCurSel(m_ctrStatus.GetCount()-1); //垂直滚动到底部
}
else
{
KillTimer(1002); //证明收到了回应,关掉定时器
if(strBuf == "client ok.") //当系统状态为: 等待客户端联接
{
if (iConnStatus <= 1)
{
iConnStatus = 2; //设置成功联接客户端标志
GetDlgItem(IDC_BSEND)->EnableWindow(TRUE); //启用“发送消息”按钮
GetDlgItem(IDC_EMSG)->EnableWindow(TRUE); //启用“发送消息”文本框
iSent1 = m_sConnectSocket.Send("client ok.server ok.",20);
if (iSent1 == SOCKET_ERROR){SetTimer(1000,2000, NULL); return ;} // 发送失败或超时
m_ctrStatus.AddString(strStatusMsg+" 成功连接到客户端."); //写日志
m_ctrStatus.SetCurSel(m_ctrStatus.GetCount()-1); //垂直滚动到底部
}
else
{
iSent1 = m_sConnectSocket.Send("client ok.server ok.",20);
if (iSent1 == SOCKET_ERROR){SetTimer(1000,2000, NULL); return ;} // 发送失败或超时
m_ctrStatus.AddString(strStatusMsg+" 客户端重连成功."); //写日志
m_ctrStatus.SetCurSel(m_ctrStatus.GetCount()-1); //垂直滚动到底部
}
}
else if(iConnStatus == 2) //当系统状态为: 准备就绪, 并接收到第一帧数据
{
//GetDlgItem(IDC_BSEND)->EnableWindow(FALSE); //禁用“发送消息”按钮
//GetDlgItem(IDC_EMSG)->EnableWindow(FALSE); //禁用“发送消息”文本框
//垂直滚动到底部
sscanf(strBuf, "共%d帧-第%d帧-%d类帧-%s", &count, &num,&kind,cBuf); //提取出收到的帧中的编号和字符,以*分隔开。
switch(kind)
{
case 1: if(frame_expected == num)
{
SendAck.Format(_T("共%d帧-第%d帧-%d类帧-%s"), count,num,2,"返回帧");
iLen1 = SendAck.GetLength();
iSent1 = m_sConnectSocket.Send(LPCTSTR(SendAck),iLen1);
if (iSent1 == SOCKET_ERROR)
{SetTimer(1000,2000, NULL);} // 发送失败或超时
else
{
if(count == num+1)
{
m_ctrStatus.AddString(strStatusMsg+" 收到最后一帧:"+strBuf); //写日志
m_ctrStatus.SetCurSel(m_ctrStatus.GetCount()-1);
strRecvd.Insert(num*16, cBuf);
strRecvd.Insert((num+1)*16,'\0');
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