📄 testserverdlg.h
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// TestServerDlg.h : header file
//
#if !defined(AFX_TESTSERVERDLG_H__123CEEAE_A886_4272_8FA8_2CA7BA7049F1__INCLUDED_)
#define AFX_TESTSERVERDLG_H__123CEEAE_A886_4272_8FA8_2CA7BA7049F1__INCLUDED_
#include "Mysocket.h" // Added by ClassView
#include "afxwin.h"
#include "Hpc.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CTestServerDlg dialog
class CTestServerDlg : public CDialog
{
// Construction
public:
CString GetErrorMsg();
void OnClose();
void OnResend(); //消息重发函数
void OnReceive();
void OnAccept();
int next_frame_to_send;
int ack_expected;
int frame_expected;
int nbuffered;
int flag;
CString strBuf;
CTestServerDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CTestServerDlg)
enum { IDD = IDD_TESTSERVER_DIALOG };
CEdit m_recvmi;
CString m_strMsg;
CString m_miyao;
CString m_miyao2;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTestServerDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CString strSendming;
CString strRecvmi;
u4byte key_len;
u4byte miyao[8];
u8byte spice[8];
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CTestServerDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnConnect();
afx_msg void OnDisConnect();
afx_msg void OnBsend();
afx_msg void OnButtonOk();
afx_msg void OnButtonJiami();
afx_msg void OnButtonJiemi();
afx_msg void OnButtonSetmiyao();
afx_msg void OnButtonSetmiyao2();
afx_msg void OnButtonFile();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
public:
int m_iPort; //服务端口
CListBox m_ctrStatus; //显示日志(状态)消息的控件
int iConnStatus; //联接状态变量,0为初始状态, 1为成功监听, 2为成功联接客户端,
CMysocket m_sConnectSocket;
CMysocket m_sListenSocket; // 3为正在接收消息,4为正在发送消息
CTime theTime; //记录系统时间的变量
CString strRecvd; //接收到的聊天信息
CString strSendMsgBuffer; //发送消息缓冲区
int iFramePos; //用来记录帧号的一个变量
CString strStatusMsg; //用来写日志的一个变量
int iReSend; //记录系统重发了多少次的一个变量
afx_msg void OnTimer(UINT_PTR nIDEvent); //定时器触发函数
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TESTSERVERDLG_H__123CEEAE_A886_4272_8FA8_2CA7BA7049F1__INCLUDED_)
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