📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by ll.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_LLTYPE 129
#define IDR_COLORPANE 150
#define IDM_LINE 32771
#define ID_RECTANGLE 32772
#define ID_ELLIPSE 32773
#define ID_RANDOM 32774
#define ID_SQUARE 32775
#define ID_CIRCLE 32776
#define ID_PENCOLOR 32777
#define ID_BRUSHCOLOR 32778
#define ID_SOLID 32779
#define ID_DASH 32780
#define ID_DASHDOT 32781
#define ID_PENWIDTH1 32782
#define ID_PENWIDTH2 32783
#define ID_PENWIDTH3 32784
#define ID_PENWIDTH4 32785
#define ID_ERASER 32787
#define ID_BRUSH1 32788
#define ID_BRUSH2 32789
#define ID_BRUSH3 32790
#define ID_BRUSH4 32791
#define ID_BRUSH5 32792
#define ID_BRUSH6 32793
#define ID_BRUSH7 32794
#define ID_COLORPANE 32797
#define ID_MOVE 32798
#define ID_DELETE 32799
#define ID_BUTTON32807 32807
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 130
#define _APS_NEXT_COMMAND_VALUE 32808
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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