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📄 imageborder.java

📁 这个也是用Java编写的博饼的游戏
💻 JAVA
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package package1;import java.awt.Graphics;import java.awt.image.BufferedImage;import java.awt.*;import javax.swing.border.AbstractBorder;public class ImageBorder extends AbstractBorder {        Image top_center, top_left, top_right;    Image left_center, right_center;    Image bottom_center, bottom_left, bottom_right;    Insets insets;        public ImageBorder(Image top_left, Image top_center, Image top_right,        Image left_center, Image right_center,        Image bottom_left, Image bottom_center, Image bottom_right) {                    this.top_left = top_left;        this.top_center = top_center;        this.top_right = top_right;        this.left_center = left_center;        this.right_center = right_center;        this.bottom_left = bottom_left;        this.bottom_center = bottom_center;        this.bottom_right = bottom_right;    }        public void setInsets(Insets insets) {        this.insets = insets;    }        public Insets getBorderInsets(Component c) {        if(insets != null) {            return insets;        } else {            return new Insets(top_center.getHeight(null),left_center.getWidth(null),                bottom_center.getHeight(null), right_center.getWidth(null));        }    }            public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) {        g.setColor(Color.white);        g.fillRect(x,y,width,height);        Graphics2D g2 = (Graphics2D)g;                int tlw = top_left.getWidth(null);        int tlh = top_left.getHeight(null);        int tcw = top_center.getWidth(null);        int tch = top_center.getHeight(null);        int trw = top_right.getWidth(null);        int trh = top_right.getHeight(null);                int lcw = left_center.getWidth(null);        int lch = left_center.getHeight(null);        int rcw = right_center.getWidth(null);        int rch = right_center.getHeight(null);                int blw = bottom_left.getWidth(null);        int blh = bottom_left.getHeight(null);        int bcw = bottom_center.getWidth(null);        int bch = bottom_center.getHeight(null);        int brw = bottom_right.getWidth(null);        int brh = bottom_right.getHeight(null);                fillTexture(g2,top_left,      x,                      y,            tlw,           tlh);        fillTexture(g2,top_center,    x+tlw,                  y,            width-tlw-trw, tch);        fillTexture(g2,top_right,     x+width-trw,  y,            trw,           trh);                fillTexture(g2,left_center,   x,            y+tlh,        lcw,           height-tlh-blh);        fillTexture(g2,right_center,  x+width-rcw,  y+trh,        rcw,           height-trh-brh);                fillTexture(g2,bottom_left,   x,            y+height-blh, blw,           blh);        fillTexture(g2,bottom_center, x+blw,        y+height-bch, width-blw-brw, bch);        fillTexture(g2,bottom_right,  x+width-brw,  y+height-brh, brw,           brh);    }        public void fillTexture(Graphics2D g2, Image img, int x, int y, int w, int h) {        BufferedImage buff = createBufferedImage(img);        Rectangle anchor = new Rectangle(x,y,            img.getWidth(null),img.getHeight(null));        TexturePaint paint = new TexturePaint(buff,anchor);        g2.setPaint(paint);        g2.fillRect(x,y,w,h);    }    public BufferedImage createBufferedImage(Image img) {        BufferedImage buff = new BufferedImage(img.getWidth(null),             img.getHeight(null), BufferedImage.TYPE_INT_ARGB);        Graphics gfx = buff.createGraphics();        gfx.drawImage(img, 0, 0, null);        gfx.dispose();        return buff;    }}

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