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📄 sdldisplay.h

📁 MiniSip Client with DomainKeys Authentication, Sip, Audio communications, Echo Cancel
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/* Copyright (C) 2004-2006 the Minisip Team  This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.  This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more details.  You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA *//* Copyright (C) 2004, 2006 * * Authors: Erik Eliasson <eliasson@it.kth.se> *          Johan Bilien <jobi@via.ecp.fr> *          Mikael Magnusson <mikma@users.sourceforge.net> */#ifndef SDL_DISPLAY_H#define SDL_DISPLAY_H#include<libminisip/libminisip_config.h>#include<libminisip/video/display/VideoDisplay.h>#include<SDL/SDL.h>#include<X11/Xlib.h>#include<libmutil/Thread.h>#include<libmutil/Mutex.h>#include<libmutil/CondVar.h>class SdlDisplay: public VideoDisplay{	public: 		SdlDisplay( uint32_t width, uint32_t height );		virtual void init( uint32_t height,  uint32_t width );		virtual bool handlesChroma( uint32_t chroma );	private:		uint32_t height;		uint32_t width;		uint32_t baseWindowHeight;		uint32_t baseWindowWidth;		void openDisplay();		virtual void createWindow();		virtual void destroyWindow();		virtual void displayImage( MImage * image );		virtual MImage * allocateImage();		virtual void deallocateImage( MImage * image );		virtual void handleEvents();		void initWm();		Window window;		Display * display;		bool fullscreen;		SDL_Surface * surface;		uint32_t flags;		int bpp;        };class SdlPlugin: public VideoDisplayPlugin{	public:		SdlPlugin( MRef<Library *> lib );		~SdlPlugin();				virtual std::string getMemObjectType() { return "SdlPlugin"; }		virtual std::string getName() const { return "sdl"; }		virtual uint32_t getVersion() const { return 0x00000001; }		virtual std::string getDescription() const { return "SDL display"; }		virtual MRef<VideoDisplay *> create( uint32_t width, uint32_t height ) const{			return new SdlDisplay( width, height );		}};#endif

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