📄 floatresampler.h
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/* Copyright (C) 2004-2006 the Minisip Team This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *//* Copyright (C) 2004, 2005 * * Authors: Erik Eliasson <eliasson@it.kth.se> * Johan Bilien <jobi@via.ecp.fr> * Ignacio Sanchez Pardo <isp@kth.se>*/#ifndef FLOAT_RESAMPLER_H#define FLOAT_RESAMPLER_H#include<libminisip/libminisip_config.h>#include<libminisip/soundcard/Resampler.h>#include<samplerate.h>class FloatResampler : public Resampler { public: FloatResampler( uint32_t inputFreq, uint32_t outputFreq, uint32_t duration, uint32_t nChannels ); ~FloatResampler(); virtual void resample( short * input, short * output ); private: uint32_t inputLength; uint32_t outputLength; SRC_DATA * src_data; SRC_STATE * src_state; int error;};class FloatResamplerPlugin: public ResamplerPlugin{ public: FloatResamplerPlugin( MRef<Library *> lib ): ResamplerPlugin( lib ){} virtual std::string getName() const { return "float_resampler"; } virtual uint32_t getVersion() const { return 0x00000001; } virtual std::string getDescription() const { return "Float resampler"; } virtual MRef<Resampler *> createResampler( uint32_t inputFreq, uint32_t outputFreq, uint32_t duration, uint32_t nChannels ) const{ return new FloatResampler( inputFreq, outputFreq, duration, nChannels ); } virtual std::string getMemObjectType(){ return "FloatResamplerPlugin"; }};#endif
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