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📄 gconfbackend.h

📁 MiniSip Client with DomainKeys Authentication, Sip, Audio communications, Echo Cancel
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/* Copyright (C) 2004-2006 the Minisip Team  This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.  This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more details.  You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA *//* Copyright (C) 2005 * * Authors: Erik Eliasson <eliasson@it.kth.se> *          Johan Bilien <jobi@via.ecp.fr>*/#ifndef G_CONF_BACKEND_H#define G_CONF_BACKEND_H#include<libminisip/libminisip_config.h>#include<libminisip/configbackend/ConfBackend.h>typedef struct _GConfClient GConfClient;class GConfBackend : public ConfBackend {	public:		virtual void save( const std::string &key, 				const std::string &value );		virtual void save( const std::string &key, 				const int32_t value );		virtual std::string loadString( const std::string &key, 				const std::string &defaultValue="" );		virtual int32_t loadInt( const std::string &key, 				const int32_t defaultValue=0 );		void reset( const std::string &key );		virtual void commit();		~GConfBackend();		GConfBackend();	private:		GConfClient * client;		void sanitizeKey( std::string &key );};class GConfigPlugin : public ConfigPlugin{	public:		GConfigPlugin( MRef<Library *> lib );		/**		 * @param gui	A configuration backend can need to provide		 * 		authentication information in order to 		 * 		access the configuration. In that case it		 * 		will ask the user via the gui object passed		 * 		to this method for username and password.		 * 		This is for example the case of the		 * 		configuration is stored on server instead		 * 		of on the local device.		 */		virtual MRef<ConfBackend *> createBackend(MRef<Gui*> gui)const;		virtual std::string getMemObjectType() { return "GConfBackend"; }		virtual std::string getName()const;		virtual std::string getDescription()const;		virtual uint32_t getVersion()const;};#endif

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