📄 sounddriver.h
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/* Copyright (C) 2004-2006 the Minisip Team This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA*//* Copyright (C) 2006 * * Authors: Mikael Magnusson <mikma@users.sourceforge.net> */#ifndef SOUNDDRIVER_H#define SOUNDDRIVER_H#include<libminisip/libminisip_config.h>#include<libmutil/MPlugin.h>#include<string>#include<iterator>#include<libmutil/MemObject.h>#include<libminisip/soundcard/SoundDevice.h>#include<vector>class SoundDeviceName{ public: SoundDeviceName(): maxInputChannels(0), maxOutputChannels(0) {} SoundDeviceName(std::string name, std::string description, int maxInputChannels = 2, int maxOutputChannels = 2 ): name( name ), description( description ), maxInputChannels( maxInputChannels ), maxOutputChannels( maxOutputChannels ){} /** Sound device name including driver id prefix */ std::string getName() const { return name; } /** Human readable string */ std::string getDescription() const { return description; } int getMaxInputChannels() const { return maxInputChannels; } int getMaxOutputChannels() const { return maxOutputChannels; } int operator==( const SoundDeviceName &dev ) const { return name == dev.name; } private: std::string name; std::string description; int maxInputChannels; int maxOutputChannels;};/** * Abstract base class of loadable sound driver plugins. */class SoundDriver: public MPlugin{ public: SoundDriver( std::string driverId, MRef<Library *> lib = NULL ); virtual ~SoundDriver(); virtual MRef<SoundDevice*> createDevice( std::string deviceName ) = 0; /** Identification string used as prefix in device names */ std::string getId() const { return id; }; /** Human readable string */ virtual std::string getDescription() const = 0; std::string getPluginType() const { return "SoundDriver"; } /** Returns a list of device names supported by the driver */ virtual std::vector<SoundDeviceName> getDeviceNames() const = 0; int operator==( const SoundDriver &driver ) const; private: std::string id;};#endif // SOUNDDRIVER_H
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