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📄 sipdialogvoipserver.h

📁 MiniSip Client with DomainKeys Authentication, Sip, Audio communications, Echo Cancel
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/* Copyright (C) 2004-2006 the Minisip Team  This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.  This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more details.  You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA *//* Copyright (C) 2004  * * Authors: Erik Eliasson <eliasson@it.kth.se> *          Johan Bilien <jobi@via.ecp.fr> *	    Joachim Orrblad <joachim@orrblad.com>*//* Name * 	SipDialogVoipServer.h * Author * 	Erik Eliasson, eliasson@it.kth.se * Purpose * */#ifndef SipDialogVoipServer_H#define SipDialogVoipServer_H#include<libminisip/libminisip_config.h>#include<libmutil/StateMachine.h>#include<libmsip/SipDialog.h>#include<libmsip/SipTransaction.h>#include<libmsip/SipResponse.h>#include<libminisip/sip/SipDialogVoip.h>#include<libminisip/sip/SipSoftPhoneConfiguration.h>#ifdef IPSEC_SUPPORT#	include<libminisip/ipsec/MsipIpsecAPI.h>#endifclass Session;class SipDialogContainer;class SipDialogConfig;class LogEntry;class LIBMINISIP_API SipDialogVoipServer: public SipDialogVoip{	public:#ifdef IPSEC_SUPPORT		SipDialogVoipServer(MRef<SipStack*> stack, MRef<SipDialogConfig*> callconfig, MRef<SipSoftPhoneConfiguration*> phoneconf, MRef<Session *> mediaSession, std::string callId="", MRef<MsipIpsecAPI *> ipsecSession=NULL);#else		SipDialogVoipServer(MRef<SipStack*> stack, MRef<SipDialogConfig*> callconfig, MRef<SipSoftPhoneConfiguration*> phoneconf, MRef<Session *> mediaSession, std::string callId="");#endif				virtual ~SipDialogVoipServer();		virtual void dummy(){}		virtual std::string getMemObjectType(){return "SipDialogVoipServer";}				virtual std::string getName(){return "SipDialogVoipServer[callid="+dialogState.callId +"]";}	protected:		void sendRinging(const std::string &branch, bool use100Rel);			private:				void setUpStateMachine();				void sendInviteOk(const std::string &branch);		void sendReject(const std::string &branch);		void sendNotAcceptable(const std::string &branch);		bool a3001_start_ringing_INVITE( const SipSMCommand &command);		bool a3002_ringing_incall_accept( const SipSMCommand &command);		bool a3003_ringing_termwait_BYE( const SipSMCommand &command);		bool a3004_ringing_termwait_CANCEL( const SipSMCommand &command);		bool a3005_ringing_termwait_reject( const SipSMCommand &command);		bool a3006_start_termwait_INVITE( const SipSMCommand &command);};#endif

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