📄 thread.h
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/* Copyright (C) 2005, 2004 Erik Eliasson, Johan Bilien This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA*//* * Authors: Erik Eliasson <eliasson@it.kth.se> * Johan Bilien <jobi@via.ecp.fr>*/#ifndef EERUNNABLE_H#define EERUNNABLE_H#include <libmutil/libmutil_config.h>#include<string>#include<libmutil/MemObject.h>#include<libmutil/Exception.h>class LIBMUTIL_API ThreadException : public Exception{public: ThreadException(char* description);};class LIBMUTIL_API Runnable : public virtual MObject{public: virtual void run()=0;};class LIBMUTIL_API ThreadHandle{ public: ThreadHandle(); ThreadHandle(const ThreadHandle &); ~ThreadHandle(); private: void *hptr; friend class Thread;};/** * * TODO: Add join capability. * Add support for interrupting system calls (easy on all platforms?) */class LIBMUTIL_API Thread : public MObject{public: Thread(MRef<Runnable *>runnable); ~Thread(); std::string getMemObjectType(){return "Thread";} /** * Purpose: Create thread that executes a function and return handle * that can be passed to the static join method * @return Handle to the created thread. */ static ThreadHandle createThread( void f()); /** * Purpose: Create thread that executes a function that takes an * argument. * TODO: The return value of the function can not be retrieved. * Change the API to let the join method return this value * under both MSVC and pthread. */ static ThreadHandle createThread( void* f(void*), void *arg); /** Block the calling thread, waiting for the called thread to be terminated. */ void * join(); /** See non-static join */ static void join(const ThreadHandle& handle); /** Dangerous function In linux (uses pthreads), it cancels the called thread (pthread_cancel), exiting the running function. Use with care. Under windows, it uses the TerminateThread ... see the msdn lib reference and google for it ... everywhere it is described as a very baad function. Use at own risk. //TODO: Test under windows ... i have not. */ bool kill( ); /** See non-static kill() */ static bool kill( const ThreadHandle& handle ); ThreadHandle getHandle() {return handle;} /** * Purpose: Implement a platform independent way of delaying * execution of a thread. * @arg msec The thread will suspend sleep for at least the * requestex number of milliseconds. * @return -1 if error, else otherwise */ static int msleep(int32_t msec);private: ThreadHandle handle;// void *handle_ptr;};LIBMUTIL_API void setupDefaultSignalHandling();#endif
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