📄 flash.h
字号:
/******************** (C) COPYRIGHT 2003 STMicroelectronics ********************
* File Name : flash.h
* Author : MCD Application Team
* Date First Issued : 28/07/2003
* Description : This file contains all the functions prototypes for the
* Embedded Flash software library.
********************************************************************************
* History:
* 01/01/2004 : V1.2
* 14/07/2004 : V1.3
*******************************************************************************/
#ifndef __FLASH_H
#define __FLASH_H
#include "71x_lib.h"
#define FLASH_B0F0 0x00000001
#define FLASH_B0F1 0x00000002
#define FLASH_B0F2 0x00000004
#define FLASH_B0F3 0x00000008
#define FLASH_B0F4 0x00000010
#define FLASH_B0F5 0x00000020
#define FLASH_B0F6 0x00000040
#define FLASH_B0F7 0x00000080
#define FLASH_B1F0 0x00010000
#define FLASH_B1F1 0x00020000
#define FLASH_B0 (FLASH_B0F0 | FLASH_B0F1 | FLASH_B0F2 | FLASH_B0F3 | FLASH_B0F4 | FLASH_B0F5 | FLASH_B0F6 | FLASH_B0F7)
#define FLASH_B1 (FLASH_B1F0 | FLASH_B1F1)
typedef enum
{
FLASH_FINISHED,
FLASH_ONGOING
} flashwriteoperation;
typedef enum
{
FLASH_BANK0 = 0x1000000,
FLASH_BANK1 = 0x2000000
} flashbanks;
typedef enum
{
FLASH_LPS = 0x2F, /* 001-01111 = 0010 1111 = 0x2F */
FLASH_LOCK = 0x24, /* 001-00100 = 0010 0100 = 0x24 */
FLASH_BSY1 = 0x22, /* 001-00010 = 0010 0010 = 0x22 */
FLASH_BSY0 = 0x21, /* 001-00001 = 0010 0001 = 0x21 */
FLASH_WPF = 0x48, /* 010-01000 = 0100 1000 = 0x48 */
FLASH_RESER = 0x47, /* 010-00111 = 0100 0111 = 0x47 */
FLASH_SEQER = 0x46, /* 010-00110 = 0100 0110 = 0x46 */
FLASH_10ER = 0x43, /* 010-00011 = 0100 0011 = 0x43 */
FLASH_PGER = 0x42, /* 010-00010 = 0100 0010 = 0x42 */
FLASH_ERER = 0x41, /* 010-00001 = 0100 0001 = 0x41 */
FLASH_ERR = 0x40 /* 010-00000 = 0100 0000 = 0x40 */
} flashflags;
#define FLASH_WMS_Mask 0x80000000
#define FLASH_SUSP_Mask 0x40000000
#define FLASH_WPG_Mask 0x20000000
#define FLASH_DWPG_Mask 0x10000000
#define FLASH_SER_Mask 0x08000000
#define FLASH_SPR_Mask 0x01000000
#define FLASH_BER_Mask 0x04000000
#define FLASH_MER_Mask 0x02000000
#define FLASH_BSYA1_Mask 0x00000002
#define FLASH_BSYA2_Mask 0x00000004
#define FLASH_DBGP_Mask 0x00000002
#define FLASH_ACCP_Mask 0x00000001
#define FLASH_Reg_Mask 0xE0
#define FLASH_Flag_Mask 0x1F
#define FLASH_INTM_Mask 0x00200000
#define FLASH_INTP_Mask 0x00100000
/*******************************************************************************
* Function Name : FLASH_Init
* Description : Initialise the Flash
* Input : None
* Return : None
*******************************************************************************/
void FLASH_Init(void);
/*******************************************************************************
* Function Name : FLASH_FlagStatus
* Description : Returns the NewState of Flash flags
* Input 1 : Flash Flag
* Return : flagstate
*******************************************************************************/
FlagStatus FLASH_FlagStatus(flashflags Xflag);
/*******************************************************************************
* Function Name : FLASH_WriteOpStatus
* Description : Checks the write operation status
* Input 1 : flash banck
* Return : write operation status
*******************************************************************************/
inline FlagStatus FLASH_WriteOpStatus(flashbanks Xbank)
{
return Xbank == FLASH_BANK0 ? FLASH_FlagStatus(FLASH_BSY0) : FLASH_FlagStatus(FLASH_BSY1);
}
/*******************************************************************************
* Function Name : FLASH_WordWrite
* Description : Writes a Word to the Flash
* Input 1 : Address of the Destination
* Input 2 : Word to program
* Return : None
*******************************************************************************/
void FLASH_WordWrite(u32 TargetAdd, u32 Data);
/*******************************************************************************
* Function Name : FLASH_DWordWrite
* Description : Writes Double Word to the Flash
* Input 1 : Address of the Destination
* Input 2 : Word 1 To program
* Input 3 : Word 2 To program
* Return : None
*******************************************************************************/
void FLASH_DWordWrite(u32 TargetAdd, u32 Data0, u32 Data1);
/*******************************************************************************
* Function Name : FLASH_BlockWrite
* Description : Writes Data To the Flash
* Input 1 : Address of the Data source
* Input 2 : Address of the Destination
* Input 3 : Nbr of words to be stored
* Return : None
*******************************************************************************/
void FLASH_BlockWrite(u32 SourceAdd, u32 TargetAdd, u32 DataLength);
/*******************************************************************************
* Function Name : FLASH_EraseSector
* Description : Erases a Flash sector
* Input 1 : Sectors to be Erased
* Return : None
*******************************************************************************/
void FLASH_SectorErase(u32 Xsectors);
/*******************************************************************************
* Function Name : FLASH_EraseBank
* Description : Erases a Bank of the Flash
* Input 1 : Bank to be Erased
* Return : None
*******************************************************************************/
inline void FLASH_BankErase(flashbanks Xbank)
{
FLASH_SectorErase(Xbank == FLASH_BANK0 ? FLASH_B0 : FLASH_B1);
}
/*******************************************************************************
* Function Name : FLASH_EraseModule
* Description : Erases a flash module
* Input : None
* Return : None
*******************************************************************************/
void FLASH_ModuleErase(void);
/*******************************************************************************
* Function Name : FLASH_Delay
* Description : Add the delay required for the Flash Write & Erase operation
* Input 1 : None
* Return : None
*******************************************************************************/
void FLASH_Delay(void);
/*******************************************************************************
* Function Name : FLASH_Suspend
* Description : Suspends the current program or erase operation
* Input 1 : None
* Return : None
*******************************************************************************/
void FLASH_Suspend(void);
/*******************************************************************************
* Function Name : FLASH_Resume
* Description : Resume a Suspended program or erase operation
* Input 1 : None
* Return : None
*******************************************************************************/
void FLASH_Resume(void);
/*******************************************************************************
* Function Name : FLASH_ReadWord
* Description : Read a single word of the flash
* Input 1 : Source Address
* Return : Word
*******************************************************************************/
u32 FLASH_WordRead(u32 SourceAdd);
/*******************************************************************************
* Function Name : FLASH_ReadBlock -> Block Read
* Description : Block Read from the flash
* Input 1 : Destination Address where the Data will be Stored
* Input 2 : Data Source Address
* Input 3 : Nbr of word to be Read
* Return : Word
*******************************************************************************/
void FLASH_BlockRead(u32 DestAdd, u32 SourceAdd, u32 NbrData);
/*******************************************************************************
* Function Name : FLASH_WritePrConfig
* Description : Configures The Write Protection Bits
* Input 1 : Flash Bank
* Input 2 : Enable or disable Protection
* Return : None
*******************************************************************************/
void FLASH_WritePrConfig(u32 Xsectors, FunctionalState NewState);
/*******************************************************************************
* Function Name : FLASH_DebugPrConfig
* Description : Configures The Debug Protection Bits
* Input 1 : ENABLE or DISABLE
* Return : None
*******************************************************************************/
void FLASH_DebugPrConfig(FunctionalState NewState);
/*******************************************************************************
* Function Name : FLASH_FlagClear
* Description : Clears a flash flag
* Input 1 : Flash Flag
* Return : None
*******************************************************************************/
void FLASH_FlagClear(flashflags Xflag);
/*******************************************************************************
* Function Name : FLASH_ITConfig
* Description : Enables Or Disables the write-end interrupt
* Input 1 : FunctionalState(Enable, Disable)
* Return : None
*******************************************************************************/
inline void FLASH_ITConfig(FunctionalState NewState)
{
if (NewState == ENABLE) FLASHR->CR0 |= FLASH_INTM_Mask;
else FLASHR->CR0 &= ~FLASH_INTM_Mask;
}
/*******************************************************************************
* Function Name : FLASH_ITStatus
* Description : Checks if the write-end interrupt is enabled or not
* Input 1 : None
* Return : Enable, Disable
*******************************************************************************/
inline FunctionalState FLASH_ITStatus(void)
{
return (FLASHR->CR0 & FLASH_INTM_Mask)==0 ? DISABLE : ENABLE;
}
/*******************************************************************************
* Function Name : FLASH_ITClear
* Description : Clears an interrupt pending flag
* Input 1 : None
* Return : None
*******************************************************************************/
inline void FLASH_ITClear(void)
{
FLASHR->CR0 &= ~FLASH_INTM_Mask;
}
/*******************************************************************************
* Function Name : ResetBit
* Description : Resets a single bit in a 32 bit register value
* Input 1 : The Value to be modified.
* Input 2 : The Index of the bit to be Reset.
* Return : The value passed in parameter with the bit (Bitindex) reset
*******************************************************************************/
inline u32 ResetBit(u32 MyValue, u8 BitIndex)
{
return MyValue & ~(0x1 << BitIndex);
}
/*******************************************************************************
* Function Name : ProtectionLevel
* Description : Gives the level of protection in the PDS PEN registers
* Input 1 : The Protection Registers
* Return : The last bit not yet reset
*******************************************************************************/
u16 ProtectionLevel(u16 ProtectionRegs);
/*******************************************************************************
* Function Name : Wait For Last Task
* Description : Waits for the end of last task on a Flash Bank
* Input 1 : Bank number.
* Return : The value passed in parameter with the bit (Bitindex) reset
*******************************************************************************/
void WaitForLastTask(flashbanks Xbank);
#endif // __FLASH_H
/*******************(C) COPYRIGHT 2003 STMicroelectronics *****END OF FILE****/
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -