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📄 eb_pfwgraphics.h

📁 这是法国Kaleido公司提供了一个手机mmi设计平台
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/***************************************************************************
                          EB_PFWGraphics.h  -  
                          -------------------
    begin                : Tue Nov 08 2005
    copyright            : (C) 2005 by DigitalAirways
    email                : info@digitalairways.com
 ***************************************************************************/

/*
 * Copyright (c) 2000-2004 DigitalAirways, sarl. All Rights Reserved.
 *
 * This software is the confidential and proprietary information of
 * DigitalAirways, sarl. ("Confidential Information").  You shall not
 * disclose such Confidential Information and shall use it only in
 * accordance with the terms of the license agreement you entered into
 * with DigitalAirways.
 * A copy of this license is included in the licence.txt file included
 * on this software package.
 *
 * $Id: EB_PFWGraphics.h,v 1.11 2007-04-16 08:39:26 franck.lefevre Exp $
 *
 */

/*
**************************************************************
* TODO
**************************************************************

- todo : add comments to some undocumented methods
- todo : check warning virtual void drawRectangle(int x,int y,int width,int height,int mode ,int i=0) 

**************************************************************
* HISTORY
**************************************************************

- This is the GENTARGET's EB_PFWGraphics.

*/


#ifndef __EB_PFWGRAPHICS__
#define __EB_PFWGRAPHICS__

#include "EB_Graphics.h"
#define PIXFORMAT_DYNAMIC_FORMAT PIXFORMAT_RGB565


class PFWImage ;
class Font ;
class GContext ;


#define IMAGE_TYPE_SCREEN 1
#define IMAGE_TYPE_RAW 2 
#define IMAGE_TYPE_DAG 3


struct base_image_struct
{
	char sImageType;
	int sWidth;  	//the size of the current bitmap
	int sHeight;
	DEFINE_NEW(base_image_struct);
	DEFINE_DELETE(base_image_struct) ;
};


class KREBDLIBS_API PFWGraphics : public Graphics
	{
	private:
	public:
		base_image_struct* fImageStruct;
	protected: 
		// This method is used to implement drawExtract and drawMask
		void drawFrom(int xT, int yT, Graphics* from, int xF, int yF, int w, int h, boolean useMask, unsigned char tR, unsigned char tG, unsigned char tB) ;
	public:
		DEFINE_NEW(PFWGraphics);
		DEFINE_DELETE(PFWGraphics);

		/*
		 * Creates a new instance, without managing any content for the moment.
		 */
		PFWGraphics(GContext* newGContext);

		/*
		 * Creates a new instance, using a content that is already existing.
		 * Note that the content is not duplicated, a new reference is just 
		 * added on it.
		 */
		PFWGraphics(GContext* newGContext, int handle);

		/*
		 * Creates a new instance and sets as its content an Image whose
		 * src is provided.
		 */
		PFWGraphics(GContext* newGContext, unsigned char* src);

		/*
		 * Creates a new instance and initialize it with an empty surface.
		 * onScreen==TRUE when this graphics is using the screen as its surface.
		 */
		PFWGraphics(GContext* newGContext, int width, int height, int newOnScreen=0);

		/*
		 * This dtor is freeing all its resources. This may be dangerous if it
		 * as been created from existing ones.
		 */
		virtual ~PFWGraphics();

		/* Create the graphics context, and set all fields to Graphics'default values 
		 *
		 */
		virtual void init(GContext* newGContext, int newOnScreen);

		/*
		 * Returns a handle on the current Graphics. The semantics of this
		 * handle depends on the graphic toolkit actually used, but it is 
		 * usually a pointer on the graphic surface's structure.
		 */
		virtual int getHandle();
		/*
		 * Return a pointer on the surface's buffer itself. Note that it may be dangerous to use the returned value 
		 * without knowing its internal structure.
		 */
		virtual void* getSurfaceBuffer() ;


		/*
		 * This methd allows to create a new surface with the new specified size.
		 * If a previous surface was existing, it is destroyed.
		 */
		void createSurface(int newWidth, int newHeight);

		/*
		 * Returns a pointer on the current buffer.
		 */
		short* getBuffer();

		/* Clear the drawing surface
		 *
		 */
		virtual void clear();

		/* load an image an put it on the current surface of the Graphics
		 * 
		 */
		 
		virtual void getImage(unsigned char *data, int dataLen);
		virtual void getImage(unsigned char *szNewImageURL) ;


		/*
		 * Draws a source Graphics on the current one
		 */
		virtual void drawBitmap(int x, int y, Graphics* gSource) ;

		/*
		 * This method must be called when the pending modifications on the
		 * surface must be committed.
		 */
		virtual void update() ;

		/*
		 * Returns the width of the current surface
		 */
		 virtual int getWidth();

		/*
		 * Returns the height of the current surface
		 */
		 virtual int getHeight();
	
		/*
		 * A returns a duplicated version of the current graphics.
		 * The surface is supposed to be fully duplicated.
		 * There is no assigned font.
		 */
		virtual Graphics* duplicate() ;

		/*
		 * Return the RGB value of the dot situated at x/y.
		 * BEWARE: accessing to individual dots may be very inefficient, check
		 * that's really the best way to achieve your work prior to go this way.
		 * This function may also be inlined...
		 */
		virtual void getRGB(int x, int y,  unsigned char* r, unsigned char* g, unsigned char* b) ;
		virtual void getRGBA(int x, int y,  unsigned char* r, unsigned char* g, unsigned char* b, unsigned char* a) ;

		/*
		 * Sets the RGB value of the dot situated at x/y.
		 * BEWARE: accessing to individual dots may be very inefficient, check
		 * that's really the best way to achieve your work prior to go this way.
		 * This function may also be inlined...
		 */
		virtual void putRGB(int x, int y, unsigned char r, unsigned char g, unsigned char b);
		virtual void putRGBA(int x, int y, unsigned char r, unsigned char g, unsigned char b, unsigned char /*a*/);
		void putRGBA(int pixelIndex, unsigned char r, unsigned char g, unsigned char b, unsigned char a);

		/*
		 * Draws an extract of a source Graphics on the current one.
		 * The upper-left corner's coordinates of the extract to draw is(xF, yF).
		 * Its size is (w, h) and the target's upper-left corner's coordinates is (xT, yT).
		 */
		virtual void drawExtract(int xT, int yT, Graphics* gSource, int xF, int yF, int w, int h) ;
		
		/*
		 * Set the region of the current surface that may be affected by the 
		 * drawings to come.
		 */
		virtual void setDrawRegion(int left,int top,int width,int height) ;

		/*
		 * Set a region on the current surface that MUST be affected by the 
		 * drawings to come.
		 */
		virtual void setReservedRegion(int left,int top,int width,int height);

		/*
		 * Draws dots on the current Graphics, using the color (tR, tG, tB)
		 * The concerned dots are defined by a mask that is the non transparent dots of gSource
		 * The mask size is (w, h) and the target's upper-left corner's coordinates is (xT, yT).
		 */
		virtual void drawMask(int xT, int yT, Graphics* gSource, int xF, int yF, int w, int h, unsigned char tR, unsigned char tG, unsigned char tB);

		/*
		 * Sets a global alpha value (0=transparent, 254=opaque) to the 
		 * current surface.
		 */
		virtual void setAlpha(unsigned char newAlpha);

		/*
		 *
		 */
		virtual void setTransparent( unsigned char tR,unsigned char tG,unsigned char tB);
		/*
		 *
		 */
		virtual void getTransparent(unsigned char* tR,unsigned char* tG,unsigned char* tB) ;

		/*
		 * Sets newFont as the current font.
		 * newFont is the name of the requested font. This method is supposed
		 * to manage a cache in order to minimize the impact of frequent
		 * font changes.
		 */			  				  
		virtual void setFont(unsigned char* newFont) ;				  		
		virtual void setFont(int style, int height, unsigned char* newFont) ;
				  				  

		/*
		 * Returns the width of a string when it's displayed using the current
		 * font.
		 */
		virtual int getWidth(unsigned char* s); 

		/*
		 * Returns the height of a string when it's displayed using the current
		 * font.
		 */
		virtual int getHeight(unsigned char* s) ;



		/*
		 * Render the string s on the current surface, using the current mode.
		 * x/y is the upper-left corner of the box where the string must be
		 * rendered into.
		 * In some implementation, the mode may be included in the bitmap
		 * font itself.
		 */
		virtual void drawString(unsigned char* s,int x,int y,int mode=0);
		virtual void drawString(unsigned char* s,int x,int y,  int mode, int maxWidth);
		
		/*
		 * draw a line.
		 */
		virtual void drawLine(int x1,int y1,int x2,int y2,int mode);

		/*
		 * Draws a rectangle on the current surface
		 */
		virtual void drawRectangle(int x,int y,int width,int height,int mode,int i=0);

		/*
		 * Creates a new graphics containing a reduced version of the current
		 * content.
		 * Note: a non-toolkit-dependent version of this version is provided 
		 * here.
		 */
//		virtual Graphics* reduce(int dstWidth, int dstHeight, Graphics* toImg=NULL) ;

		/*
		 * Return the size of the buffers contained in the objet (offscreen buffer, palettes,...)
		 * This method is used by the cache managers to optimize the caching processes.
		 */
		virtual int getBuffersSize(void);

		virtual Graphics* reduce(int dstWidth, int dstHeight, Graphics* toImg);
		virtual Graphics*  enlarge(int dstWidth, int dstHeight, Graphics* toImg) ;

		private :
		virtual Graphics* reduce16(int dstWidth, int dstHeight, Graphics* toImg) ;
		virtual Graphics*  enlarge16(int dstWidth, int dstHeight, Graphics* toImg) ;


	} ;


#endif // ndef __EB_PFWGRAPHICS__

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