📄 zmap.h
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// zMap.h : main header file for the ZMAP application
//
#if !defined(AFX_ZMAP_H__7010D32F_96CB_40E3_A5EB_23B4FCCE2057__INCLUDED_)
#define AFX_ZMAP_H__7010D32F_96CB_40E3_A5EB_23B4FCCE2057__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "Point2D.h"
#include "Rect2D.h"
class CGeoInfo
{
public:
int nPos;
CRect2D rc2Bounds;
};
typedef CArray<CGeoInfo, CGeoInfo &> CGeoInfos;
/////////////////////////////////////////////////////////////////////////////
// CZMapApp:
// See zMap.cpp for the implementation of this class
//
class CZMapApp : public CWinApp
{
public:
//CPoint2D m_ptOrgCenter;
CPoint2D m_ptDtCenter;
CPoint m_ptViewCenter;
double m_dScale;
double m_dZoomRatio;
int m_nRecCount;
CRect2D m_rc2DtBounds;
CRect m_rcViewBounds;
CString m_strFileName;
CGeoInfos m_geoInfos;
public:
CZMapApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CZMapApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CZMapApp)
afx_msg void OnAppAbout();
afx_msg void OnFileOpen();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BOOL ReadFileInfo();
};
extern CZMapApp theApp;
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ZMAP_H__7010D32F_96CB_40E3_A5EB_23B4FCCE2057__INCLUDED_)
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