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📄 gr_ctcss_squelch_ff.cc

📁 这是用python语言写的一个数字广播的信号处理工具包。利用它
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/* -*- c++ -*- *//* * Copyright 2004,2006 Free Software Foundation, Inc. *  * This file is part of GNU Radio *  * GNU Radio is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. *  * GNU Radio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with GNU Radio; see the file COPYING.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */#ifdef HAVE_CONFIG_H#include "config.h"#endif#include <gr_ctcss_squelch_ff.h>static float ctcss_tones[] = {   67.0,  71.9,  74.4,  77.0,  79.7,  82.5,  85.4,  88.5,  91.5,  94.8,    97.4, 100.0, 103.5, 107.2, 110.9, 114.8, 118.8, 123.0, 127.3, 131.8,  136.5, 141.3, 146.2, 151.4, 156.7, 162.2, 167.9, 173.8, 179.9, 186.2,   192.8, 203.5, 210.7, 218.1, 225.7, 233.6, 241.8, 250.3};static int max_tone_index = 37;gr_ctcss_squelch_ff_sptrgr_make_ctcss_squelch_ff(int rate, float freq, float level, int len, int ramp, bool gate){  return gr_ctcss_squelch_ff_sptr(new gr_ctcss_squelch_ff(rate, freq, level, len, ramp, gate));}int gr_ctcss_squelch_ff::find_tone(float freq){  for (int i = 0; i <= max_tone_index; i++)    if (ctcss_tones[i] == freq) // FIXME: make almost equal      return i;  return -1;}gr_ctcss_squelch_ff::gr_ctcss_squelch_ff(int rate, float freq, float level, int len, int ramp, bool gate) :     gr_squelch_base_ff("ctcss_squelch_ff", ramp, gate){  d_freq = freq;  d_level = level;  // Default is 100 ms detection time  if (len == 0)    d_len = (int)(rate/10.0);  else    d_len = len;  int i = find_tone(freq);  // Non-standard tones or edge tones get 2% guard band, otherwise  // guards are set at adjacent ctcss tone frequencies  float f_l, f_r;  if (i == -1 || i == 0)    f_l = freq*0.98;  else    f_l = ctcss_tones[i-1];      if (i == -1 || i == max_tone_index)    f_r = freq*1.02;  else    f_r = ctcss_tones[i+1];  d_goertzel_l = gri_goertzel(rate, d_len, f_l);  d_goertzel_c = gri_goertzel(rate, d_len, freq);  d_goertzel_r = gri_goertzel(rate, d_len, f_r);  d_mute = true;}std::vector<float> gr_ctcss_squelch_ff::squelch_range() const{  std::vector<float> r(3);  r[0] = 0.0;  r[1] = 1.0;  r[2] = (r[1]-r[0])/100; // step size  return r;}void gr_ctcss_squelch_ff::update_state(const float &in){  d_goertzel_l.input(in);  d_goertzel_c.input(in);  d_goertzel_r.input(in);  float d_out_l, d_out_c, d_out_r;  if (d_goertzel_c.ready()) {      d_out_l = abs(d_goertzel_l.output());      d_out_c = abs(d_goertzel_c.output());      d_out_r = abs(d_goertzel_r.output());        //printf("d_out_l=%f d_out_c=%f d_out_r=%f\n", d_out_l, d_out_c, d_out_r);      d_mute = (d_out_c < d_level || d_out_c < d_out_l || d_out_c < d_out_r);  }}

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