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📄 audio_osx_sink.h

📁 这是用python语言写的一个数字广播的信号处理工具包。利用它
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/* -*- c++ -*- *//* * Copyright 2006 Free Software Foundation, Inc. *  * This file is part of GNU Radio. * * GNU Radio is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. *  * GNU Radio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with GNU Radio; see the file COPYING.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */#ifndef INCLUDED_AUDIO_OSX_SINK_H#define INCLUDED_AUDIO_OSX_SINK_H#include <gr_sync_block.h>#include <string>#include <list>#include <AudioUnit/AudioUnit.h>#include <circular_buffer.h>class audio_osx_sink;typedef boost::shared_ptr<audio_osx_sink> audio_osx_sink_sptr;audio_osx_sink_sptraudio_osx_make_sink (int sample_rate = 44100,		     const std::string device_name = "2",		     bool do_block = true,		     int channel_config = -1,		     int max_sample_count = -1);/*! * \brief audio sink using OSX * * input signature is one or two streams of floats. * Input samples must be in the range [-1,1]. */class audio_osx_sink : public gr_sync_block {  friend audio_osx_sink_sptr  audio_osx_make_sink (int sample_rate,		       const std::string device_name,		       bool do_block,		       int channel_config,		       int max_sample_count);  Float64             d_sample_rate;  int                 d_channel_config;  UInt32              d_n_channels;  UInt32              d_queueSampleCount, d_max_sample_count;  bool                d_do_block;  mld_mutex_ptr       d_internal;  mld_condition_ptr   d_cond_data;  circular_buffer<float>** d_buffers;// AudioUnits and Such  AudioUnit           d_OutputAU;protected:  audio_osx_sink (int sample_rate = 44100,		  const std::string device_name = "2",		  bool do_block = true,		  int channel_config = -1,		  int max_sample_count = -1);public:  ~audio_osx_sink ();  bool IsRunning ();  bool start ();  bool stop ();  int work (int noutput_items,	    gr_vector_const_void_star &input_items,	    gr_vector_void_star &output_items);private:  static OSStatus AUOutputCallback (void *inRefCon, 				    AudioUnitRenderActionFlags *ioActionFlags, 				    const AudioTimeStamp *inTimeStamp, 				    UInt32 inBusNumber, 				    UInt32 inNumberFrames, 				    AudioBufferList *ioData);};#endif /* INCLUDED_AUDIO_OSX_SINK_H */

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