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📄 audio_osx_source.h

📁 这是用python语言写的一个数字广播的信号处理工具包。利用它
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/* -*- c++ -*- *//* * Copyright 2006 Free Software Foundation, Inc. *  * This file is part of GNU Radio. * * GNU Radio is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. *  * GNU Radio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with GNU Radio; see the file COPYING.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */#ifndef INCLUDED_AUDIO_OSX_SOURCE_H#define INCLUDED_AUDIO_OSX_SOURCE_H#include <gr_sync_block.h>#include <string>#include <AudioToolbox/AudioToolbox.h>#include <AudioUnit/AudioUnit.h>#include <circular_buffer.h>class audio_osx_source;typedef boost::shared_ptr<audio_osx_source> audio_osx_source_sptr;audio_osx_source_sptraudio_osx_make_source (int sample_rate = 44100,		       const std::string device_name = "",		       bool do_block = true,		       int channel_config = -1,		       int max_sample_count = -1);/*! * \brief audio source using OSX * * Input signature is one or two streams of floats. * Samples must be in the range [-1,1]. */class audio_osx_source : public gr_sync_block {  friend audio_osx_source_sptr  audio_osx_make_source (int sample_rate,			 const std::string device_name,			 bool do_block,			 int channel_config,			 int max_sample_count);  Float64             d_deviceSampleRate, d_outputSampleRate;  int                 d_channel_config;  UInt32              d_inputBufferSizeFrames, d_inputBufferSizeBytes;  UInt32              d_outputBufferSizeFrames, d_outputBufferSizeBytes;  UInt32              d_deviceBufferSizeFrames, d_deviceBufferSizeBytes;  UInt32              d_leadSizeFrames, d_leadSizeBytes;  UInt32              d_trailSizeFrames, d_trailSizeBytes;  UInt32              d_extraBufferSizeFrames, d_extraBufferSizeBytes;  UInt32              d_queueSampleCount, d_max_sample_count;  UInt32              d_n_AvailableInputFrames, d_n_ActualInputFrames;  UInt32              d_n_user_channels, d_n_max_channels, d_n_deviceChannels;  bool                d_do_block, d_passThrough, d_waiting_for_data;  mld_mutex_ptr       d_internal;  mld_condition_ptr   d_cond_data;  circular_buffer<float>** d_buffers;// AudioUnits and Such  AudioUnit           d_InputAU;  AudioBufferList*    d_InputBuffer;  AudioBufferList*    d_OutputBuffer;  AudioConverterRef   d_AudioConverter;protected:  audio_osx_source (int sample_rate = 44100,		    const std::string device_name = "",		    bool do_block = true,		    int channel_config = -1,		    int max_sample_count = -1);public:  ~audio_osx_source ();  bool start ();  bool stop ();  bool IsRunning ();  bool check_topology (int ninputs, int noutputs);  int work (int noutput_items,	    gr_vector_const_void_star &input_items,	    gr_vector_void_star &output_items);private:  void SetDefaultInputDeviceAsCurrent ();  void AllocAudioBufferList (AudioBufferList** t_ABL,			     UInt32 n_channels,			     UInt32 inputBufferSizeBytes);  void FreeAudioBufferList (AudioBufferList** t_ABL);  static OSStatus ConverterCallback (AudioConverterRef inAudioConverter,				     UInt32* ioNumberDataPackets,				     AudioBufferList* ioData,				     AudioStreamPacketDescription** outASPD,				     void* inUserData);  static OSStatus AUInputCallback (void *inRefCon,				   AudioUnitRenderActionFlags *ioActionFlags,				   const AudioTimeStamp *inTimeStamp,				   UInt32 inBusNumber,				   UInt32 inNumberFrames,				   AudioBufferList *ioData);#if _OSX_DO_LISTENERS_  static OSStatus UnitListener (void *inRefCon,				AudioUnit ci,				AudioUnitPropertyID inID,				AudioUnitScope inScope,				AudioUnitElement inElement);  static OSStatus HardwareListener (AudioHardwarePropertyID inPropertyID, 				    void *inClientData);#endif};#endif /* INCLUDED_AUDIO_OSX_SOURCE_H */

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