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📄 audio_jack.i

📁 这是用python语言写的一个数字广播的信号处理工具包。利用它
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/* -*- c++ -*- *//* * Copyright 2005 Free Software Foundation, Inc. *  * This file is part of GNU Radio *  * GNU Radio is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. *  * GNU Radio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with GNU Radio; see the file COPYING.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */%feature("autodoc","1");%include "exception.i"%import "gnuradio.i"				// the common stuff%{#include "gnuradio_swig_bug_workaround.h"	// mandatory bug fix#include "audio_jack_sink.h"#include "audio_jack_source.h"#include <stdexcept>%}// ----------------------------------------------------------------GR_SWIG_BLOCK_MAGIC(audio_jack,source)audio_jack_source_sptraudio_jack_make_source (int sampling_rate,			const std::string dev = "",			bool ok_to_block = true			) throw (std::runtime_error);class audio_jack_source : public gr_sync_block { protected:  audio_jack_source (int sampling_rate,		     const std::string device_name,		     bool ok_to_block		     ) throw (std::runtime_error); public:  ~audio_jack_source ();  bool start();  bool stop();};// ----------------------------------------------------------------GR_SWIG_BLOCK_MAGIC(audio_jack,sink)audio_jack_sink_sptraudio_jack_make_sink (int sampling_rate,		      const std::string dev = "",		      bool ok_to_block = true		      ) throw (std::runtime_error);class audio_jack_sink : public gr_sync_block { protected:  audio_jack_sink (int sampling_rate,		   const std::string device_name,		   bool ok_to_block		   ) throw (std::runtime_error); public:  ~audio_jack_sink ();};

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