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📄 audio_jack_sink.h

📁 这是用python语言写的一个数字广播的信号处理工具包。利用它
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/* -*- c++ -*- *//* * Copyright 2005,2006 Free Software Foundation, Inc. *  * This file is part of GNU Radio *  * GNU Radio is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. *  * GNU Radio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with GNU Radio; see the file COPYING.  If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, * Boston, MA 02110-1301, USA. */#ifndef INCLUDED_AUDIO_JACK_SINK_H#define INCLUDED_AUDIO_JACK_SINK_H#include <gr_sync_block.h>#include <string>#include <jack/jack.h>#include <jack/ringbuffer.h>#include <stdexcept>class audio_jack_sink;typedef boost::shared_ptr<audio_jack_sink> audio_jack_sink_sptr;/*! * \brief make an JACK audio sink. * * \param sampling_rate	sampling rate in Hz * \param dev JACK device name, e.g., "gr_sink" * \param ok_to_block */audio_jack_sink_sptraudio_jack_make_sink (int sampling_rate,		      const std::string dev = "",		      bool ok_to_block = true);int jack_sink_process (jack_nframes_t nframes, void *arg);/*! * \brief audio sink using JACK * * The sink has one input stream of floats. * * Input samples must be in the range [-1,1]. */class audio_jack_sink : public gr_sync_block {  friend audio_jack_sink_sptr  audio_jack_make_sink (int sampling_rate, const std::string device_name, bool ok_to_block);  friend int jack_sink_process (jack_nframes_t nframes, void *arg);  // typedef for pointer to class work method  typedef int (audio_jack_sink::*work_t)(int noutput_items,					 gr_vector_const_void_star &input_items,					 gr_vector_void_star &output_items);  unsigned int		d_sampling_rate;  std::string		d_device_name;  bool			d_ok_to_block;  jack_client_t		*d_jack_client;  jack_port_t		*d_jack_output_port;  jack_ringbuffer_t	*d_ringbuffer;  jack_nframes_t	d_jack_buffer_size;  pthread_cond_t	d_ringbuffer_ready;  pthread_mutex_t	d_jack_process_lock;  // random stats  int			d_nunderuns;		// count of underruns  void output_error_msg (const char *msg, int err);  void bail (const char *msg, int err) throw (std::runtime_error); protected:  audio_jack_sink (int sampling_rate, const std::string device_name, bool ok_to_block); public:  ~audio_jack_sink ();    bool check_topology (int ninputs, int noutputs);  int work (int noutput_items,	    gr_vector_const_void_star &input_items,	    gr_vector_void_star &output_items);};#endif /* INCLUDED_AUDIO_JACK_SINK_H */

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