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📄 moc_qmainwidget.cpp

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/****************************************************************************** QMainWidget meta object code from reading C++ file 'qmainwidget.h'**** Created: Sun Nov 2 08:35:11 2008**      by: The Qt MOC ($Id: qt/moc_yacc.cpp   3.3.6   edited Mar 8 17:43 $)**** WARNING! All changes made in this file will be lost!*****************************************************************************/#undef QT_NO_COMPAT#include "qmainwidget.h"#include <qmetaobject.h>#include <qapplication.h>#include <private/qucomextra_p.h>#if !defined(Q_MOC_OUTPUT_REVISION) || (Q_MOC_OUTPUT_REVISION != 26)#error "This file was generated using the moc from 3.3.6. It"#error "cannot be used with the include files from this version of Qt."#error "(The moc has changed too much.)"#endifconst char *QMainWidget::className() const{    return "QMainWidget";}QMetaObject *QMainWidget::metaObj = 0;static QMetaObjectCleanUp cleanUp_QMainWidget( "QMainWidget", &QMainWidget::staticMetaObject );#ifndef QT_NO_TRANSLATIONQString QMainWidget::tr( const char *s, const char *c ){    if ( qApp )	return qApp->translate( "QMainWidget", s, c, QApplication::DefaultCodec );    else	return QString::fromLatin1( s );}#ifndef QT_NO_TRANSLATION_UTF8QString QMainWidget::trUtf8( const char *s, const char *c ){    if ( qApp )	return qApp->translate( "QMainWidget", s, c, QApplication::UnicodeUTF8 );    else	return QString::fromUtf8( s );}#endif // QT_NO_TRANSLATION_UTF8#endif // QT_NO_TRANSLATIONQMetaObject* QMainWidget::staticMetaObject(){    if ( metaObj )	return metaObj;    QMetaObject* parentObject = QWidget::staticMetaObject();    static const QUMethod slot_0 = {"beginGame", 0, 0 };    static const QUMethod slot_1 = {"pauseGame", 0, 0 };    static const QUMethod slot_2 = {"setRule", 0, 0 };    static const QUMethod slot_3 = {"drvieUsrBlock", 0, 0 };    static const QMetaData slot_tbl[] = {	{ "beginGame()", &slot_0, QMetaData::Public },	{ "pauseGame()", &slot_1, QMetaData::Public },	{ "setRule()", &slot_2, QMetaData::Public },	{ "drvieUsrBlock()", &slot_3, QMetaData::Public }    };    static const QUParameter param_signal_0[] = {	{ 0, &static_QUType_int, 0, QUParameter::In }    };    static const QUMethod signal_0 = {"game1KeyPressed", 1, param_signal_0 };    static const QUParameter param_signal_1[] = {	{ 0, &static_QUType_int, 0, QUParameter::In }    };    static const QUMethod signal_1 = {"game2KeyPressed", 1, param_signal_1 };    static const QMetaData signal_tbl[] = {	{ "game1KeyPressed(int)", &signal_0, QMetaData::Public },	{ "game2KeyPressed(int)", &signal_1, QMetaData::Public }    };    metaObj = QMetaObject::new_metaobject(	"QMainWidget", parentObject,	slot_tbl, 4,	signal_tbl, 2,#ifndef QT_NO_PROPERTIES	0, 0,	0, 0,#endif // QT_NO_PROPERTIES	0, 0 );    cleanUp_QMainWidget.setMetaObject( metaObj );    return metaObj;}void* QMainWidget::qt_cast( const char* clname ){    if ( !qstrcmp( clname, "QMainWidget" ) )	return this;    return QWidget::qt_cast( clname );}// SIGNAL game1KeyPressedvoid QMainWidget::game1KeyPressed( int t0 ){    activate_signal( staticMetaObject()->signalOffset() + 0, t0 );}// SIGNAL game2KeyPressedvoid QMainWidget::game2KeyPressed( int t0 ){    activate_signal( staticMetaObject()->signalOffset() + 1, t0 );}bool QMainWidget::qt_invoke( int _id, QUObject* _o ){    switch ( _id - staticMetaObject()->slotOffset() ) {    case 0: beginGame(); break;    case 1: pauseGame(); break;    case 2: setRule(); break;    case 3: drvieUsrBlock(); break;    default:	return QWidget::qt_invoke( _id, _o );    }    return TRUE;}bool QMainWidget::qt_emit( int _id, QUObject* _o ){    switch ( _id - staticMetaObject()->signalOffset() ) {    case 0: game1KeyPressed((int)static_QUType_int.get(_o+1)); break;    case 1: game2KeyPressed((int)static_QUType_int.get(_o+1)); break;    default:	return QWidget::qt_emit(_id,_o);    }    return TRUE;}#ifndef QT_NO_PROPERTIESbool QMainWidget::qt_property( int id, int f, QVariant* v){    return QWidget::qt_property( id, f, v);}bool QMainWidget::qt_static_property( QObject* , int , int , QVariant* ){ return FALSE; }#endif // QT_NO_PROPERTIES

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