⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 tanks.rc

📁 分布式坦克大战游戏,多机运行
💻 RC
📖 第 1 页 / 共 3 页
字号:
IDB_BONUS_FIRERATE_17   MY_BITMAP DISCARDABLE   "graphics\\Bonus-FIRERATE-17.bmp"
IDB_BONUS_FIRERATE_18   MY_BITMAP DISCARDABLE   "graphics\\Bonus-FIRERATE-18.bmp"
IDB_BONUS_FIRERATE_19   MY_BITMAP DISCARDABLE   "graphics\\Bonus-FIRERATE-19.bmp"
IDB_BONUS_SHELLS_00     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-00.bmp"
IDB_BONUS_SHELLS_01     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-01.bmp"
IDB_BONUS_SHELLS_02     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-02.bmp"
IDB_BONUS_SHELLS_03     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-03.bmp"
IDB_BONUS_SHELLS_04     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-04.bmp"
IDB_BONUS_SHELLS_05     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-05.bmp"
IDB_BONUS_SHELLS_06     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-06.bmp"
IDB_BONUS_SHELLS_07     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-07.bmp"
IDB_BONUS_SHELLS_08     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-08.bmp"
IDB_BONUS_SHELLS_09     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-09.bmp"
IDB_BONUS_SHELLS_10     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-10.bmp"
IDB_BONUS_SHELLS_11     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-11.bmp"
IDB_BONUS_SHELLS_12     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-12.bmp"
IDB_BONUS_SHELLS_13     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-13.bmp"
IDB_BONUS_SHELLS_14     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-14.bmp"
IDB_BONUS_SHELLS_15     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-15.bmp"
IDB_BONUS_SHELLS_16     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-16.bmp"
IDB_BONUS_SHELLS_17     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-17.bmp"
IDB_BONUS_SHELLS_18     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-18.bmp"
IDB_BONUS_SHELLS_19     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHELLS-19.bmp"
IDB_BONUS_MINES_00      MY_BITMAP DISCARDABLE   "graphics\\Bonus-MINES-00.bmp"
IDB_BONUS_MINES_01      MY_BITMAP DISCARDABLE   "graphics\\Bonus-MINES-01.bmp"
IDB_BONUS_MINES_02      MY_BITMAP DISCARDABLE   "graphics\\Bonus-MINES-02.bmp"
IDB_BONUS_MINES_03      MY_BITMAP DISCARDABLE   "graphics\\Bonus-MINES-03.bmp"
IDB_BONUS_MINES_04      MY_BITMAP DISCARDABLE   "graphics\\Bonus-MINES-04.bmp"
IDB_BONUS_MINES_05      MY_BITMAP DISCARDABLE   "graphics\\Bonus-MINES-05.bmp"
IDB_BONUS_MINES_06      MY_BITMAP DISCARDABLE   "graphics\\Bonus-MINES-06.bmp"
IDB_BONUS_MINES_07      MY_BITMAP DISCARDABLE   "graphics\\Bonus-MINES-07.bmp"
IDB_BONUS_MINES_08      MY_BITMAP DISCARDABLE   "graphics\\Bonus-MINES-08.bmp"
IDB_BONUS_SHIELD_00     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHIELD-00.bmp"
IDB_BONUS_SHIELD_01     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHIELD-01.bmp"
IDB_BONUS_SHIELD_02     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHIELD-02.bmp"
IDB_BONUS_SHIELD_03     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHIELD-03.bmp"
IDB_BONUS_SHIELD_04     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHIELD-04.bmp"
IDB_BONUS_SHIELD_05     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHIELD-05.bmp"
IDB_BONUS_SHIELD_06     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHIELD-06.bmp"
IDB_BONUS_SHIELD_07     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHIELD-07.bmp"
IDB_BONUS_SHIELD_08     MY_BITMAP DISCARDABLE   "graphics\\Bonus-SHIELD-08.bmp"
IDB_GAMEOVER_00         MY_BITMAP DISCARDABLE   "graphics\\GameOver-00.bmp"
IDB_GAMEOVER_01         MY_BITMAP DISCARDABLE   "graphics\\GameOver-01.bmp"
IDB_GAMEOVER_02         MY_BITMAP DISCARDABLE   "graphics\\GameOver-02.bmp"
IDB_GAMEOVER_03         MY_BITMAP DISCARDABLE   "graphics\\GameOver-03.bmp"
IDB_GAMEOVER_04         MY_BITMAP DISCARDABLE   "graphics\\GameOver-04.bmp"
IDB_GAMEOVER_05         MY_BITMAP DISCARDABLE   "graphics\\GameOver-05.bmp"
IDB_GAMEOVER_06         MY_BITMAP DISCARDABLE   "graphics\\GameOver-06.bmp"
IDB_GAMEOVER_07         MY_BITMAP DISCARDABLE   "graphics\\GameOver-07.bmp"
IDB_GAMEOVER_08         MY_BITMAP DISCARDABLE   "graphics\\GameOver-08.bmp"
IDB_GAMEOVER_09         MY_BITMAP DISCARDABLE   "graphics\\GameOver-09.bmp"
IDB_GAMEOVER_10         MY_BITMAP DISCARDABLE   "graphics\\GameOver-10.bmp"
IDB_GAMEOVER_11         MY_BITMAP DISCARDABLE   "graphics\\GameOver-11.bmp"
IDB_GAMEOVER_12         MY_BITMAP DISCARDABLE   "graphics\\GameOver-12.bmp"
IDB_GAMEOVER_13         MY_BITMAP DISCARDABLE   "graphics\\GameOver-13.bmp"
IDB_GAMEOVER_14         MY_BITMAP DISCARDABLE   "graphics\\GameOver-14.bmp"
IDB_GAMEOVER_15         MY_BITMAP DISCARDABLE   "graphics\\GameOver-15.bmp"
IDB_GAMEOVER_16         MY_BITMAP DISCARDABLE   "graphics\\GameOver-16.bmp"
IDB_GAMEOVER_17         MY_BITMAP DISCARDABLE   "graphics\\GameOver-17.bmp"
IDB_GAMEOVER_18         MY_BITMAP DISCARDABLE   "graphics\\GameOver-18.bmp"
IDB_GAMEOVER_19         MY_BITMAP DISCARDABLE   "graphics\\GameOver-19.bmp"
IDB_GAMEOVER_20         MY_BITMAP DISCARDABLE   "graphics\\GameOver-20.bmp"
IDB_GAMEOVER_21         MY_BITMAP DISCARDABLE   "graphics\\GameOver-21.bmp"
IDB_GAMEOVER_22         MY_BITMAP DISCARDABLE   "graphics\\GameOver-22.bmp"
IDB_GAMEOVER_23         MY_BITMAP DISCARDABLE   "graphics\\GameOver-23.bmp"
IDB_GAMEOVER_24         MY_BITMAP DISCARDABLE   "graphics\\GameOver-24.bmp"
IDB_GAMEOVER_25         MY_BITMAP DISCARDABLE   "graphics\\GameOver-25.bmp"
IDB_GAMEOVER_26         MY_BITMAP DISCARDABLE   "graphics\\GameOver-26.bmp"
IDB_GAMEOVER_27         MY_BITMAP DISCARDABLE   "graphics\\GameOver-27.bmp"
IDB_GAMEOVER_28         MY_BITMAP DISCARDABLE   "graphics\\GameOver-28.bmp"
IDB_GAMEOVER_29         MY_BITMAP DISCARDABLE   "graphics\\GameOver-29.bmp"
IDB_GAMEOVER_30         MY_BITMAP DISCARDABLE   "graphics\\GameOver-30.bmp"
IDB_GAMEOVER_31         MY_BITMAP DISCARDABLE   "graphics\\GameOver-31.bmp"
IDB_GAMEOVER_32         MY_BITMAP DISCARDABLE   "graphics\\GameOver-32.bmp"
IDB_GAMEOVER_33         MY_BITMAP DISCARDABLE   "graphics\\GameOver-33.bmp"
IDB_GAMEOVER_34         MY_BITMAP DISCARDABLE   "graphics\\GameOver-34.bmp"
IDB_GAMEOVER_35         MY_BITMAP DISCARDABLE   "graphics\\GameOver-35.bmp"
IDB_GAMEOVER_36         MY_BITMAP DISCARDABLE   "graphics\\GameOver-36.bmp"
IDB_GAMEOVER_37         MY_BITMAP DISCARDABLE   "graphics\\GameOver-37.bmp"
IDB_GAMEOVER_38         MY_BITMAP DISCARDABLE   "graphics\\GameOver-38.bmp"
IDB_GAMEOVER_39         MY_BITMAP DISCARDABLE   "graphics\\GameOver-39.bmp"
IDB_GAMEOVER_40         MY_BITMAP DISCARDABLE   "graphics\\GameOver-40.bmp"
IDB_GAMEOVER_41         MY_BITMAP DISCARDABLE   "graphics\\GameOver-41.bmp"
IDB_GAMEOVER_42         MY_BITMAP DISCARDABLE   "graphics\\GameOver-42.bmp"
IDB_GAMEOVER_43         MY_BITMAP DISCARDABLE   "graphics\\GameOver-43.bmp"
IDB_GAMEOVER_44         MY_BITMAP DISCARDABLE   "graphics\\GameOver-44.bmp"
IDB_GAMEOVER_45         MY_BITMAP DISCARDABLE   "graphics\\GameOver-45.bmp"
IDB_GAMEOVER_46         MY_BITMAP DISCARDABLE   "graphics\\GameOver-46.bmp"
IDB_GAMEOVER_47         MY_BITMAP DISCARDABLE   "graphics\\GameOver-47.bmp"
IDB_GAMEOVER_48         MY_BITMAP DISCARDABLE   "graphics\\GameOver-48.bmp"
IDB_GAMEOVER_49         MY_BITMAP DISCARDABLE   "graphics\\GameOver-49.bmp"
IDB_GAMEOVER_50         MY_BITMAP DISCARDABLE   "graphics\\GameOver-50.bmp"
IDB_GAMEOVER_51         MY_BITMAP DISCARDABLE   "graphics\\GameOver-51.bmp"
IDB_GAMEOVER_52         MY_BITMAP DISCARDABLE   "graphics\\GameOver-52.bmp"
IDB_GAMEOVER_53         MY_BITMAP DISCARDABLE   "graphics\\GameOver-53.bmp"
IDB_GAMEOVER_54         MY_BITMAP DISCARDABLE   "graphics\\GameOver-54.bmp"
IDB_GAMEOVER_55         MY_BITMAP DISCARDABLE   "graphics\\GameOver-55.bmp"
IDB_GAMEOVER_56         MY_BITMAP DISCARDABLE   "graphics\\GameOver-56.bmp"
IDB_GAMEOVER_57         MY_BITMAP DISCARDABLE   "graphics\\GameOver-57.bmp"
IDB_GAMEOVER_58         MY_BITMAP DISCARDABLE   "graphics\\GameOver-58.bmp"
IDB_GAMEOVER_59         MY_BITMAP DISCARDABLE   "graphics\\GameOver-59.bmp"
IDB_BOMBER_000          MY_BITMAP DISCARDABLE   "graphics\\Bomber-000.bmp"
IDB_BOMBER_015          MY_BITMAP DISCARDABLE   "graphics\\Bomber-015.bmp"
IDB_BOMBER_030          MY_BITMAP DISCARDABLE   "graphics\\Bomber-030.bmp"
IDB_BOMBER_045          MY_BITMAP DISCARDABLE   "graphics\\Bomber-045.bmp"
IDB_BOMBER_060          MY_BITMAP DISCARDABLE   "graphics\\Bomber-060.bmp"
IDB_BOMBER_075          MY_BITMAP DISCARDABLE   "graphics\\Bomber-075.bmp"
IDB_BOMBER_090          MY_BITMAP DISCARDABLE   "graphics\\Bomber-090.bmp"
IDB_BOMBER_105          MY_BITMAP DISCARDABLE   "graphics\\Bomber-105.bmp"
IDB_BOMBER_120          MY_BITMAP DISCARDABLE   "graphics\\Bomber-120.bmp"
IDB_BOMBER_135          MY_BITMAP DISCARDABLE   "graphics\\Bomber-135.bmp"
IDB_BOMBER_150          MY_BITMAP DISCARDABLE   "graphics\\Bomber-150.bmp"
IDB_BOMBER_165          MY_BITMAP DISCARDABLE   "graphics\\Bomber-165.bmp"
IDB_BOMBER_180          MY_BITMAP DISCARDABLE   "graphics\\Bomber-180.bmp"
IDB_BOMBER_195          MY_BITMAP DISCARDABLE   "graphics\\Bomber-195.bmp"
IDB_BOMBER_210          MY_BITMAP DISCARDABLE   "graphics\\Bomber-210.bmp"
IDB_BOMBER_225          MY_BITMAP DISCARDABLE   "graphics\\Bomber-225.bmp"
IDB_BOMBER_240          MY_BITMAP DISCARDABLE   "graphics\\Bomber-240.bmp"
IDB_BOMBER_255          MY_BITMAP DISCARDABLE   "graphics\\Bomber-255.bmp"
IDB_BOMBER_270          MY_BITMAP DISCARDABLE   "graphics\\Bomber-270.bmp"
IDB_BOMBER_285          MY_BITMAP DISCARDABLE   "graphics\\Bomber-285.bmp"
IDB_BOMBER_300          MY_BITMAP DISCARDABLE   "graphics\\Bomber-300.bmp"
IDB_BOMBER_315          MY_BITMAP DISCARDABLE   "graphics\\Bomber-315.bmp"
IDB_BOMBER_330          MY_BITMAP DISCARDABLE   "graphics\\Bomber-330.bmp"
IDB_BOMBER_345          MY_BITMAP DISCARDABLE   "graphics\\Bomber-345.bmp"
IDB_BOMB_00             MY_BITMAP DISCARDABLE   "graphics\\Bomb-00.bmp"
IDB_BOMB_01             MY_BITMAP DISCARDABLE   "graphics\\Bomb-01.bmp"
IDB_BOMB_02             MY_BITMAP DISCARDABLE   "graphics\\Bomb-02.bmp"
IDB_BOMB_03             MY_BITMAP DISCARDABLE   "graphics\\Bomb-03.bmp"
IDB_BOMB_04             MY_BITMAP DISCARDABLE   "graphics\\Bomb-04.bmp"
IDB_BOMB_05             MY_BITMAP DISCARDABLE   "graphics\\Bomb-05.bmp"
IDB_BOMB_06             MY_BITMAP DISCARDABLE   "graphics\\Bomb-06.bmp"
IDB_BOMB_07             MY_BITMAP DISCARDABLE   "graphics\\Bomb-07.bmp"
IDB_BOMB_08             MY_BITMAP DISCARDABLE   "graphics\\Bomb-08.bmp"
IDB_BOMB_09             MY_BITMAP DISCARDABLE   "graphics\\Bomb-09.bmp"
IDB_BOMB_10             MY_BITMAP DISCARDABLE   "graphics\\Bomb-10.bmp"
IDB_ZOMBIE              MY_BITMAP DISCARDABLE   "graphics\\zombie.bmp"
IDB_CHECK               MY_BITMAP DISCARDABLE   "graphics\\check.bmp"

/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME           ICON    DISCARDABLE     "res\\Tanks.ico"
IDI_TANK1               ICON    DISCARDABLE     "res\\Tank1.ico"
IDI_TANK2               ICON    DISCARDABLE     "res\\Tank2.ico"
IDI_TANK3               ICON    DISCARDABLE     "res\\Tank3.ico"
IDI_TANK4               ICON    DISCARDABLE     "res\\Tank4.ico"

/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_KEYMAPPING_DIALOG DIALOGEX 0, 0, 225, 189
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "Keyboard mapping"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
    CONTROL         "OK",IDOK,"Button",BS_OWNERDRAW | WS_TABSTOP,154,102,56,
                    14
    CONTROL         "Cancel",IDCANCEL,"Button",BS_OWNERDRAW | WS_TABSTOP,154,
                    129,56,14
    CONTROL         "Set Default",IDC_BUTTON_DEFAULT_SETTINGS,"Button",
                    BS_OWNERDRAW | WS_TABSTOP,154,156,56,14
    EDITTEXT        IDC_EDIT_FORWARD,82,28,51,12,ES_AUTOHSCROLL | 
                    ES_READONLY
    EDITTEXT        IDC_EDIT_TURN_RIGHT,142,45,51,12,ES_AUTOHSCROLL | 
                    ES_READONLY
    EDITTEXT        IDC_EDIT_BACKWARD,82,60,51,12,ES_AUTOHSCROLL | 
                    ES_READONLY
    EDITTEXT        IDC_EDIT_TURN_LEFT,23,45,51,12,ES_AUTOHSCROLL | 
                    ES_READONLY
    EDITTEXT        IDC_EDIT_FIRE_SHELL,15,121,51,12,ES_AUTOHSCROLL | 
                    ES_READONLY
    EDITTEXT        IDC_EDIT_FIRE_BULLET,75,121,51,12,ES_AUTOHSCROLL | 
                    ES_READONLY
    EDITTEXT        IDC_EDIT_DROP_MINE,15,149,51,12,ES_AUTOHSCROLL | 
                    ES_READONLY
    EDITTEXT        IDC_EDIT_AERIAL_SUPPORT,75,149,51,12,ES_AUTOHSCROLL | 
                    ES_READONLY
    CTEXT           "Forward",IDC_STATIC,88,19,31,8,SS_CENTERIMAGE
    GROUPBOX        "Movement controls",IDC_STATIC,6,3,211,86,BS_CENTER
    CTEXT           "Backward",IDC_STATIC,87,73,39,8,SS_CENTERIMAGE
    CTEXT           "Turn Right",IDC_STATIC,150,36,36,8,SS_CENTERIMAGE
    CTEXT           "Turn Left",IDC_STATIC,29,36,34,8,SS_CENTERIMAGE
    CTEXT           "Fire Shell",IDC_STATIC,19,112,36,8,SS_CENTERIMAGE
    CTEXT           "Fire Bullet",IDC_STATIC,80,112,36,8,SS_CENTERIMAGE
    CTEXT           "Drop Mine",IDC_STATIC,22,140,37,8,SS_CENTERIMAGE
    CTEXT           "Aerial Support",IDC_STATIC,78,140,44,8,SS_CENTERIMAGE
    GROUPBOX        "Fire controls",IDC_STATIC,7,96,132,74,BS_CENTER
END

IDD_ABOUTBOX DIALOG DISCARDABLE  0, 0, 217, 55
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About Tanks"
FONT 8, "MS Sans Serif"
BEGIN
    ICON            IDR_MAINFRAME,IDC_STATIC,11,17,20,20
    LTEXT           "Tanks Version 1.0",IDC_STATIC,40,10,119,8,SS_NOPREFIX
    LTEXT           "Copyright (C) 2005",IDC_STATIC,40,25,119,8
    DEFPUSHBUTTON   "OK",IDOK,178,7,32,14,BS_FLAT | WS_GROUP
    LTEXT           "zzh628010@126.com",IDC_STATIC,40,40,69,8
END

IDD_TANKS_DIALOG DIALOGEX 0, 0, 207, 157
STYLE DS_MODALFRAME | DS_3DLOOK | WS_POPUP | WS_VISIBLE | WS_CAPTION | 
    WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "Tanks game"
MENU IDR_MAIN_MENU
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
    CONTROL         "Map of game",IDC_MAP,"Button",BS_OWNERDRAW | BS_CENTER | 
                    BS_VCENTER,7,7,148,54,WS_EX_NOPARENTNOTIFY
    CONTROL         "Shield status",IDC_SHIELD_STATUS,"Button",BS_OWNERDRAW | 
                    BS_FLAT | NOT WS_VISIBLE,7,114,89,25,
                    WS_EX_NOPARENTNOTIFY
    CONTROL         "Ammo status",IDC_AMMO_STATUS,"Button",BS_OWNERDRAW | 
                    BS_FLAT | NOT WS_VISIBLE,100,113,38,25,
                    WS_EX_NOPARENTNOTIFY
    CONTROL         "Bonus status",IDC_BONUS_STATUS,"Button",BS_OWNERDRAW | 
                    BS_FLAT | NOT WS_VISIBLE,147,114,40,25,
                    WS_EX_NOPARENTNOTIFY
END

IDD_GAME_SETUP DIALOGEX 0, 0, 317, 124
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Game preferences"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
    CONTROL         "Animate1",IDC_ANIMATE_TANK4,"SysAnimate32",ACS_CENTER | 
                    WS_BORDER,223,24,20,20,WS_EX_DLGMODALFRAME | 
                    WS_EX_CLIENTEDGE
    CONTROL         "Animate1",IDC_ANIMATE_TANK3,"SysAnimate32",ACS_CENTER | 
                    WS_BORDER,162,22,20,20,WS_EX_DLGMODALFRAME | 
                    WS_EX_CLIENTEDGE
    CONTROL         "Animate1",IDC_ANIMATE_TANK2,"SysAnimate32",ACS_CENTER | 
                    WS_BORDER,101,22,20,20,WS_EX_DLGMODALFRAME | 
                    WS_EX_CLIENTEDGE
    CONTROL         "Animate1",IDC_ANIMATE_TANK1,"SysAnimate32",ACS_CENTER | 
                    WS_BORDER,37,24,20,20,WS_EX_DLGMODALFRAME | 
                    WS_EX_CLIENTEDGE
    CONTROL         "OK",IDOK,"Button",BS_OWNERDRAW | WS_TABSTOP,104,102,50,
                    14
    CONTROL         "Cancel",IDCANCEL,"Button",BS_OWNERDRAW | WS_TABSTOP,162,
                    102,50,14
    GROUPBOX        "Game map terrain complexity",IDC_STATIC1,7,57,303,38
    CONTROL         "Slider1",IDC_COMPLEXITY,"msctls_trackbar32",
                    TBS_AUTOTICKS | WS_TABSTOP,27,67,266,15
    CONTROL         "Simple",IDC_STATIC3,"Static",SS_LEFTNOWORDWRAP | 
                    WS_GROUP,24,82,27,12
    LTEXT           "Complex",IDC_STATIC2,274,82,32,11
END

IDD_COMM_SETTING DIALOGEX 0, 0, 261, 183
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Communication setting"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
    CONTROL         "OK",IDOK,"Button",BS_OWNERDRAW | WS_TABSTOP,50,162,50,
                    14
    CONTROL         "Cancel",IDCANCEL,"Button",BS_OWNERDRAW | WS_TABSTOP,161,
                    162,50,14
    EDITTEXT        IDC_PLAYERNAME_EDIT,65,25,92,12,ES_AUTOHSCROLL
    CONTROL         "Host a game session",IDC_HOST_RADIO,"Button",
                    BS_AUTORADIOBUTTON,15,48,95,10
    CONTROL         "Connect to game session",IDC_PLAYER_RADIO,"Button",
                    BS_AUTORADIOBUTTON,15,60,100,10
    LISTBOX         IDC_SPLISTBOX,12,88,237,59,LBS_SORT | 
                    LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP,
                    WS_EX_CLIENTEDGE
    GROUPBOX        "Available connections",IDC_STATIC,7,77,247,75
    LTEXT           "Player name",IDC_STATIC,15,27,44,11
    GROUPBOX        "Session options",IDC_STATIC,7,39,247,35
    LTEXT           "Communication setting will be used the next time you start a new game:",
                    IDC_STATIC,7,4,244,9
END

IDD_SERVER_MGMT DIALOG DISCARDABLE  0, 0, 207, 105
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Server management"

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -