📄 tanks.rc
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IDB_BONUS_FIRERATE_17 MY_BITMAP DISCARDABLE "graphics\\Bonus-FIRERATE-17.bmp"
IDB_BONUS_FIRERATE_18 MY_BITMAP DISCARDABLE "graphics\\Bonus-FIRERATE-18.bmp"
IDB_BONUS_FIRERATE_19 MY_BITMAP DISCARDABLE "graphics\\Bonus-FIRERATE-19.bmp"
IDB_BONUS_SHELLS_00 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-00.bmp"
IDB_BONUS_SHELLS_01 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-01.bmp"
IDB_BONUS_SHELLS_02 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-02.bmp"
IDB_BONUS_SHELLS_03 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-03.bmp"
IDB_BONUS_SHELLS_04 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-04.bmp"
IDB_BONUS_SHELLS_05 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-05.bmp"
IDB_BONUS_SHELLS_06 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-06.bmp"
IDB_BONUS_SHELLS_07 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-07.bmp"
IDB_BONUS_SHELLS_08 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-08.bmp"
IDB_BONUS_SHELLS_09 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-09.bmp"
IDB_BONUS_SHELLS_10 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-10.bmp"
IDB_BONUS_SHELLS_11 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-11.bmp"
IDB_BONUS_SHELLS_12 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-12.bmp"
IDB_BONUS_SHELLS_13 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-13.bmp"
IDB_BONUS_SHELLS_14 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-14.bmp"
IDB_BONUS_SHELLS_15 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-15.bmp"
IDB_BONUS_SHELLS_16 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-16.bmp"
IDB_BONUS_SHELLS_17 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-17.bmp"
IDB_BONUS_SHELLS_18 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-18.bmp"
IDB_BONUS_SHELLS_19 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHELLS-19.bmp"
IDB_BONUS_MINES_00 MY_BITMAP DISCARDABLE "graphics\\Bonus-MINES-00.bmp"
IDB_BONUS_MINES_01 MY_BITMAP DISCARDABLE "graphics\\Bonus-MINES-01.bmp"
IDB_BONUS_MINES_02 MY_BITMAP DISCARDABLE "graphics\\Bonus-MINES-02.bmp"
IDB_BONUS_MINES_03 MY_BITMAP DISCARDABLE "graphics\\Bonus-MINES-03.bmp"
IDB_BONUS_MINES_04 MY_BITMAP DISCARDABLE "graphics\\Bonus-MINES-04.bmp"
IDB_BONUS_MINES_05 MY_BITMAP DISCARDABLE "graphics\\Bonus-MINES-05.bmp"
IDB_BONUS_MINES_06 MY_BITMAP DISCARDABLE "graphics\\Bonus-MINES-06.bmp"
IDB_BONUS_MINES_07 MY_BITMAP DISCARDABLE "graphics\\Bonus-MINES-07.bmp"
IDB_BONUS_MINES_08 MY_BITMAP DISCARDABLE "graphics\\Bonus-MINES-08.bmp"
IDB_BONUS_SHIELD_00 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHIELD-00.bmp"
IDB_BONUS_SHIELD_01 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHIELD-01.bmp"
IDB_BONUS_SHIELD_02 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHIELD-02.bmp"
IDB_BONUS_SHIELD_03 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHIELD-03.bmp"
IDB_BONUS_SHIELD_04 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHIELD-04.bmp"
IDB_BONUS_SHIELD_05 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHIELD-05.bmp"
IDB_BONUS_SHIELD_06 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHIELD-06.bmp"
IDB_BONUS_SHIELD_07 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHIELD-07.bmp"
IDB_BONUS_SHIELD_08 MY_BITMAP DISCARDABLE "graphics\\Bonus-SHIELD-08.bmp"
IDB_GAMEOVER_00 MY_BITMAP DISCARDABLE "graphics\\GameOver-00.bmp"
IDB_GAMEOVER_01 MY_BITMAP DISCARDABLE "graphics\\GameOver-01.bmp"
IDB_GAMEOVER_02 MY_BITMAP DISCARDABLE "graphics\\GameOver-02.bmp"
IDB_GAMEOVER_03 MY_BITMAP DISCARDABLE "graphics\\GameOver-03.bmp"
IDB_GAMEOVER_04 MY_BITMAP DISCARDABLE "graphics\\GameOver-04.bmp"
IDB_GAMEOVER_05 MY_BITMAP DISCARDABLE "graphics\\GameOver-05.bmp"
IDB_GAMEOVER_06 MY_BITMAP DISCARDABLE "graphics\\GameOver-06.bmp"
IDB_GAMEOVER_07 MY_BITMAP DISCARDABLE "graphics\\GameOver-07.bmp"
IDB_GAMEOVER_08 MY_BITMAP DISCARDABLE "graphics\\GameOver-08.bmp"
IDB_GAMEOVER_09 MY_BITMAP DISCARDABLE "graphics\\GameOver-09.bmp"
IDB_GAMEOVER_10 MY_BITMAP DISCARDABLE "graphics\\GameOver-10.bmp"
IDB_GAMEOVER_11 MY_BITMAP DISCARDABLE "graphics\\GameOver-11.bmp"
IDB_GAMEOVER_12 MY_BITMAP DISCARDABLE "graphics\\GameOver-12.bmp"
IDB_GAMEOVER_13 MY_BITMAP DISCARDABLE "graphics\\GameOver-13.bmp"
IDB_GAMEOVER_14 MY_BITMAP DISCARDABLE "graphics\\GameOver-14.bmp"
IDB_GAMEOVER_15 MY_BITMAP DISCARDABLE "graphics\\GameOver-15.bmp"
IDB_GAMEOVER_16 MY_BITMAP DISCARDABLE "graphics\\GameOver-16.bmp"
IDB_GAMEOVER_17 MY_BITMAP DISCARDABLE "graphics\\GameOver-17.bmp"
IDB_GAMEOVER_18 MY_BITMAP DISCARDABLE "graphics\\GameOver-18.bmp"
IDB_GAMEOVER_19 MY_BITMAP DISCARDABLE "graphics\\GameOver-19.bmp"
IDB_GAMEOVER_20 MY_BITMAP DISCARDABLE "graphics\\GameOver-20.bmp"
IDB_GAMEOVER_21 MY_BITMAP DISCARDABLE "graphics\\GameOver-21.bmp"
IDB_GAMEOVER_22 MY_BITMAP DISCARDABLE "graphics\\GameOver-22.bmp"
IDB_GAMEOVER_23 MY_BITMAP DISCARDABLE "graphics\\GameOver-23.bmp"
IDB_GAMEOVER_24 MY_BITMAP DISCARDABLE "graphics\\GameOver-24.bmp"
IDB_GAMEOVER_25 MY_BITMAP DISCARDABLE "graphics\\GameOver-25.bmp"
IDB_GAMEOVER_26 MY_BITMAP DISCARDABLE "graphics\\GameOver-26.bmp"
IDB_GAMEOVER_27 MY_BITMAP DISCARDABLE "graphics\\GameOver-27.bmp"
IDB_GAMEOVER_28 MY_BITMAP DISCARDABLE "graphics\\GameOver-28.bmp"
IDB_GAMEOVER_29 MY_BITMAP DISCARDABLE "graphics\\GameOver-29.bmp"
IDB_GAMEOVER_30 MY_BITMAP DISCARDABLE "graphics\\GameOver-30.bmp"
IDB_GAMEOVER_31 MY_BITMAP DISCARDABLE "graphics\\GameOver-31.bmp"
IDB_GAMEOVER_32 MY_BITMAP DISCARDABLE "graphics\\GameOver-32.bmp"
IDB_GAMEOVER_33 MY_BITMAP DISCARDABLE "graphics\\GameOver-33.bmp"
IDB_GAMEOVER_34 MY_BITMAP DISCARDABLE "graphics\\GameOver-34.bmp"
IDB_GAMEOVER_35 MY_BITMAP DISCARDABLE "graphics\\GameOver-35.bmp"
IDB_GAMEOVER_36 MY_BITMAP DISCARDABLE "graphics\\GameOver-36.bmp"
IDB_GAMEOVER_37 MY_BITMAP DISCARDABLE "graphics\\GameOver-37.bmp"
IDB_GAMEOVER_38 MY_BITMAP DISCARDABLE "graphics\\GameOver-38.bmp"
IDB_GAMEOVER_39 MY_BITMAP DISCARDABLE "graphics\\GameOver-39.bmp"
IDB_GAMEOVER_40 MY_BITMAP DISCARDABLE "graphics\\GameOver-40.bmp"
IDB_GAMEOVER_41 MY_BITMAP DISCARDABLE "graphics\\GameOver-41.bmp"
IDB_GAMEOVER_42 MY_BITMAP DISCARDABLE "graphics\\GameOver-42.bmp"
IDB_GAMEOVER_43 MY_BITMAP DISCARDABLE "graphics\\GameOver-43.bmp"
IDB_GAMEOVER_44 MY_BITMAP DISCARDABLE "graphics\\GameOver-44.bmp"
IDB_GAMEOVER_45 MY_BITMAP DISCARDABLE "graphics\\GameOver-45.bmp"
IDB_GAMEOVER_46 MY_BITMAP DISCARDABLE "graphics\\GameOver-46.bmp"
IDB_GAMEOVER_47 MY_BITMAP DISCARDABLE "graphics\\GameOver-47.bmp"
IDB_GAMEOVER_48 MY_BITMAP DISCARDABLE "graphics\\GameOver-48.bmp"
IDB_GAMEOVER_49 MY_BITMAP DISCARDABLE "graphics\\GameOver-49.bmp"
IDB_GAMEOVER_50 MY_BITMAP DISCARDABLE "graphics\\GameOver-50.bmp"
IDB_GAMEOVER_51 MY_BITMAP DISCARDABLE "graphics\\GameOver-51.bmp"
IDB_GAMEOVER_52 MY_BITMAP DISCARDABLE "graphics\\GameOver-52.bmp"
IDB_GAMEOVER_53 MY_BITMAP DISCARDABLE "graphics\\GameOver-53.bmp"
IDB_GAMEOVER_54 MY_BITMAP DISCARDABLE "graphics\\GameOver-54.bmp"
IDB_GAMEOVER_55 MY_BITMAP DISCARDABLE "graphics\\GameOver-55.bmp"
IDB_GAMEOVER_56 MY_BITMAP DISCARDABLE "graphics\\GameOver-56.bmp"
IDB_GAMEOVER_57 MY_BITMAP DISCARDABLE "graphics\\GameOver-57.bmp"
IDB_GAMEOVER_58 MY_BITMAP DISCARDABLE "graphics\\GameOver-58.bmp"
IDB_GAMEOVER_59 MY_BITMAP DISCARDABLE "graphics\\GameOver-59.bmp"
IDB_BOMBER_000 MY_BITMAP DISCARDABLE "graphics\\Bomber-000.bmp"
IDB_BOMBER_015 MY_BITMAP DISCARDABLE "graphics\\Bomber-015.bmp"
IDB_BOMBER_030 MY_BITMAP DISCARDABLE "graphics\\Bomber-030.bmp"
IDB_BOMBER_045 MY_BITMAP DISCARDABLE "graphics\\Bomber-045.bmp"
IDB_BOMBER_060 MY_BITMAP DISCARDABLE "graphics\\Bomber-060.bmp"
IDB_BOMBER_075 MY_BITMAP DISCARDABLE "graphics\\Bomber-075.bmp"
IDB_BOMBER_090 MY_BITMAP DISCARDABLE "graphics\\Bomber-090.bmp"
IDB_BOMBER_105 MY_BITMAP DISCARDABLE "graphics\\Bomber-105.bmp"
IDB_BOMBER_120 MY_BITMAP DISCARDABLE "graphics\\Bomber-120.bmp"
IDB_BOMBER_135 MY_BITMAP DISCARDABLE "graphics\\Bomber-135.bmp"
IDB_BOMBER_150 MY_BITMAP DISCARDABLE "graphics\\Bomber-150.bmp"
IDB_BOMBER_165 MY_BITMAP DISCARDABLE "graphics\\Bomber-165.bmp"
IDB_BOMBER_180 MY_BITMAP DISCARDABLE "graphics\\Bomber-180.bmp"
IDB_BOMBER_195 MY_BITMAP DISCARDABLE "graphics\\Bomber-195.bmp"
IDB_BOMBER_210 MY_BITMAP DISCARDABLE "graphics\\Bomber-210.bmp"
IDB_BOMBER_225 MY_BITMAP DISCARDABLE "graphics\\Bomber-225.bmp"
IDB_BOMBER_240 MY_BITMAP DISCARDABLE "graphics\\Bomber-240.bmp"
IDB_BOMBER_255 MY_BITMAP DISCARDABLE "graphics\\Bomber-255.bmp"
IDB_BOMBER_270 MY_BITMAP DISCARDABLE "graphics\\Bomber-270.bmp"
IDB_BOMBER_285 MY_BITMAP DISCARDABLE "graphics\\Bomber-285.bmp"
IDB_BOMBER_300 MY_BITMAP DISCARDABLE "graphics\\Bomber-300.bmp"
IDB_BOMBER_315 MY_BITMAP DISCARDABLE "graphics\\Bomber-315.bmp"
IDB_BOMBER_330 MY_BITMAP DISCARDABLE "graphics\\Bomber-330.bmp"
IDB_BOMBER_345 MY_BITMAP DISCARDABLE "graphics\\Bomber-345.bmp"
IDB_BOMB_00 MY_BITMAP DISCARDABLE "graphics\\Bomb-00.bmp"
IDB_BOMB_01 MY_BITMAP DISCARDABLE "graphics\\Bomb-01.bmp"
IDB_BOMB_02 MY_BITMAP DISCARDABLE "graphics\\Bomb-02.bmp"
IDB_BOMB_03 MY_BITMAP DISCARDABLE "graphics\\Bomb-03.bmp"
IDB_BOMB_04 MY_BITMAP DISCARDABLE "graphics\\Bomb-04.bmp"
IDB_BOMB_05 MY_BITMAP DISCARDABLE "graphics\\Bomb-05.bmp"
IDB_BOMB_06 MY_BITMAP DISCARDABLE "graphics\\Bomb-06.bmp"
IDB_BOMB_07 MY_BITMAP DISCARDABLE "graphics\\Bomb-07.bmp"
IDB_BOMB_08 MY_BITMAP DISCARDABLE "graphics\\Bomb-08.bmp"
IDB_BOMB_09 MY_BITMAP DISCARDABLE "graphics\\Bomb-09.bmp"
IDB_BOMB_10 MY_BITMAP DISCARDABLE "graphics\\Bomb-10.bmp"
IDB_ZOMBIE MY_BITMAP DISCARDABLE "graphics\\zombie.bmp"
IDB_CHECK MY_BITMAP DISCARDABLE "graphics\\check.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "res\\Tanks.ico"
IDI_TANK1 ICON DISCARDABLE "res\\Tank1.ico"
IDI_TANK2 ICON DISCARDABLE "res\\Tank2.ico"
IDI_TANK3 ICON DISCARDABLE "res\\Tank3.ico"
IDI_TANK4 ICON DISCARDABLE "res\\Tank4.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_KEYMAPPING_DIALOG DIALOGEX 0, 0, 225, 189
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "Keyboard mapping"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
CONTROL "OK",IDOK,"Button",BS_OWNERDRAW | WS_TABSTOP,154,102,56,
14
CONTROL "Cancel",IDCANCEL,"Button",BS_OWNERDRAW | WS_TABSTOP,154,
129,56,14
CONTROL "Set Default",IDC_BUTTON_DEFAULT_SETTINGS,"Button",
BS_OWNERDRAW | WS_TABSTOP,154,156,56,14
EDITTEXT IDC_EDIT_FORWARD,82,28,51,12,ES_AUTOHSCROLL |
ES_READONLY
EDITTEXT IDC_EDIT_TURN_RIGHT,142,45,51,12,ES_AUTOHSCROLL |
ES_READONLY
EDITTEXT IDC_EDIT_BACKWARD,82,60,51,12,ES_AUTOHSCROLL |
ES_READONLY
EDITTEXT IDC_EDIT_TURN_LEFT,23,45,51,12,ES_AUTOHSCROLL |
ES_READONLY
EDITTEXT IDC_EDIT_FIRE_SHELL,15,121,51,12,ES_AUTOHSCROLL |
ES_READONLY
EDITTEXT IDC_EDIT_FIRE_BULLET,75,121,51,12,ES_AUTOHSCROLL |
ES_READONLY
EDITTEXT IDC_EDIT_DROP_MINE,15,149,51,12,ES_AUTOHSCROLL |
ES_READONLY
EDITTEXT IDC_EDIT_AERIAL_SUPPORT,75,149,51,12,ES_AUTOHSCROLL |
ES_READONLY
CTEXT "Forward",IDC_STATIC,88,19,31,8,SS_CENTERIMAGE
GROUPBOX "Movement controls",IDC_STATIC,6,3,211,86,BS_CENTER
CTEXT "Backward",IDC_STATIC,87,73,39,8,SS_CENTERIMAGE
CTEXT "Turn Right",IDC_STATIC,150,36,36,8,SS_CENTERIMAGE
CTEXT "Turn Left",IDC_STATIC,29,36,34,8,SS_CENTERIMAGE
CTEXT "Fire Shell",IDC_STATIC,19,112,36,8,SS_CENTERIMAGE
CTEXT "Fire Bullet",IDC_STATIC,80,112,36,8,SS_CENTERIMAGE
CTEXT "Drop Mine",IDC_STATIC,22,140,37,8,SS_CENTERIMAGE
CTEXT "Aerial Support",IDC_STATIC,78,140,44,8,SS_CENTERIMAGE
GROUPBOX "Fire controls",IDC_STATIC,7,96,132,74,BS_CENTER
END
IDD_ABOUTBOX DIALOG DISCARDABLE 0, 0, 217, 55
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About Tanks"
FONT 8, "MS Sans Serif"
BEGIN
ICON IDR_MAINFRAME,IDC_STATIC,11,17,20,20
LTEXT "Tanks Version 1.0",IDC_STATIC,40,10,119,8,SS_NOPREFIX
LTEXT "Copyright (C) 2005",IDC_STATIC,40,25,119,8
DEFPUSHBUTTON "OK",IDOK,178,7,32,14,BS_FLAT | WS_GROUP
LTEXT "zzh628010@126.com",IDC_STATIC,40,40,69,8
END
IDD_TANKS_DIALOG DIALOGEX 0, 0, 207, 157
STYLE DS_MODALFRAME | DS_3DLOOK | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "Tanks game"
MENU IDR_MAIN_MENU
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
CONTROL "Map of game",IDC_MAP,"Button",BS_OWNERDRAW | BS_CENTER |
BS_VCENTER,7,7,148,54,WS_EX_NOPARENTNOTIFY
CONTROL "Shield status",IDC_SHIELD_STATUS,"Button",BS_OWNERDRAW |
BS_FLAT | NOT WS_VISIBLE,7,114,89,25,
WS_EX_NOPARENTNOTIFY
CONTROL "Ammo status",IDC_AMMO_STATUS,"Button",BS_OWNERDRAW |
BS_FLAT | NOT WS_VISIBLE,100,113,38,25,
WS_EX_NOPARENTNOTIFY
CONTROL "Bonus status",IDC_BONUS_STATUS,"Button",BS_OWNERDRAW |
BS_FLAT | NOT WS_VISIBLE,147,114,40,25,
WS_EX_NOPARENTNOTIFY
END
IDD_GAME_SETUP DIALOGEX 0, 0, 317, 124
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Game preferences"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
CONTROL "Animate1",IDC_ANIMATE_TANK4,"SysAnimate32",ACS_CENTER |
WS_BORDER,223,24,20,20,WS_EX_DLGMODALFRAME |
WS_EX_CLIENTEDGE
CONTROL "Animate1",IDC_ANIMATE_TANK3,"SysAnimate32",ACS_CENTER |
WS_BORDER,162,22,20,20,WS_EX_DLGMODALFRAME |
WS_EX_CLIENTEDGE
CONTROL "Animate1",IDC_ANIMATE_TANK2,"SysAnimate32",ACS_CENTER |
WS_BORDER,101,22,20,20,WS_EX_DLGMODALFRAME |
WS_EX_CLIENTEDGE
CONTROL "Animate1",IDC_ANIMATE_TANK1,"SysAnimate32",ACS_CENTER |
WS_BORDER,37,24,20,20,WS_EX_DLGMODALFRAME |
WS_EX_CLIENTEDGE
CONTROL "OK",IDOK,"Button",BS_OWNERDRAW | WS_TABSTOP,104,102,50,
14
CONTROL "Cancel",IDCANCEL,"Button",BS_OWNERDRAW | WS_TABSTOP,162,
102,50,14
GROUPBOX "Game map terrain complexity",IDC_STATIC1,7,57,303,38
CONTROL "Slider1",IDC_COMPLEXITY,"msctls_trackbar32",
TBS_AUTOTICKS | WS_TABSTOP,27,67,266,15
CONTROL "Simple",IDC_STATIC3,"Static",SS_LEFTNOWORDWRAP |
WS_GROUP,24,82,27,12
LTEXT "Complex",IDC_STATIC2,274,82,32,11
END
IDD_COMM_SETTING DIALOGEX 0, 0, 261, 183
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Communication setting"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
CONTROL "OK",IDOK,"Button",BS_OWNERDRAW | WS_TABSTOP,50,162,50,
14
CONTROL "Cancel",IDCANCEL,"Button",BS_OWNERDRAW | WS_TABSTOP,161,
162,50,14
EDITTEXT IDC_PLAYERNAME_EDIT,65,25,92,12,ES_AUTOHSCROLL
CONTROL "Host a game session",IDC_HOST_RADIO,"Button",
BS_AUTORADIOBUTTON,15,48,95,10
CONTROL "Connect to game session",IDC_PLAYER_RADIO,"Button",
BS_AUTORADIOBUTTON,15,60,100,10
LISTBOX IDC_SPLISTBOX,12,88,237,59,LBS_SORT |
LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP,
WS_EX_CLIENTEDGE
GROUPBOX "Available connections",IDC_STATIC,7,77,247,75
LTEXT "Player name",IDC_STATIC,15,27,44,11
GROUPBOX "Session options",IDC_STATIC,7,39,247,35
LTEXT "Communication setting will be used the next time you start a new game:",
IDC_STATIC,7,4,244,9
END
IDD_SERVER_MGMT DIALOG DISCARDABLE 0, 0, 207, 105
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Server management"
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