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📄 drawstatic.h

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#if !defined(AFX_DRAWSTATIC_H__937EF93F_156B_4F10_A30A_81633407528F__INCLUDED_)
#define AFX_DRAWSTATIC_H__937EF93F_156B_4F10_A30A_81633407528F__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DrawStatic.h : header file
//

typedef	void (*PAINTPROCSTATIC)(CDC*pDC,CString strPaintInfo);
/////////////////////////////////////////////////////////////////////////////
// CDrawStatic window

class CDrawStatic : public CStatic
{
// Construction
public:
	CDrawStatic();
    void SetPaintProc(PAINTPROCSTATIC paintProc);
	void SetPaintInfo(CString strPaintInfo);
	void Paint();

// Attributes
protected:
	CString m_strPaintInfo;
    PAINTPROCSTATIC m_paintProc;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDrawStatic)
	protected:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	//}}AFX_VIRTUAL

// Implementation
public:
	BOOL IsReadyToPaint();
	virtual ~CDrawStatic();

	// Generated message map functions
protected:
	//{{AFX_MSG(CDrawStatic)
	afx_msg void OnPaint();
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DRAWSTATIC_H__937EF93F_156B_4F10_A30A_81633407528F__INCLUDED_)

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