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📄 easyskinlib.h

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/***************************************************************************

// This is a part of the EasySkin SDK library.
// Copyright (C) 2003-2002 EasySkin Inc.
// All rights reserved.
//
// This source code is only intended as a supplement to the
// EasySkin SDK Reference and related electronic documentation 
// provided with the library.
// See these sources for detailed information regarding the
// EasySkin SDK product.

// EasySkinLib SDK is a library designed for C/C++/VB/Dephi programmer, 
// you can add the most popular function of changing skin to your
// application with the API supplied by this library. EasySkin 
// is picture-based skin system, you can power your application
// with skin-changeable with simple call of several functions. 
// And with the skin editor , you can customize your own skin.

*****************************************************************************/
#ifndef _EasySkinLib_H_
#define _EasySkinLib_H_

#include <windows.h>
#include <commctrl.h>

#pragma comment(lib,"EasySkin.lib") 
#pragma message("Automatically linking with EasySkin.dll") 

#pragma pack(push, 8)
///////////////////////////////////////////////////////////////////////////
//Function: InitEasySkinLib(HINSTANCE hInstance, char* szApplication , 
//					  char* szReserved1,
//					  char* szReserved2
//			
//Parameters: 
//		hInstance 
//			[in] Handle of application instance.
//		szApplication
//			[in] Application defined in skin file. If you set this parameter the 
//			library can only load the skin file which application object named
//			match szApplication.
//		szReserved1
//			[in] Reserved.
//		szReserved2
//			[in] Reserved.
//Return Values:
//   If the function success, the return value is nonzero
//   If the function fail, the return value is zero
//Remarks:
//	 InitEasySkinLib function should be the first API called in EasySkinLib SDK,
//	 followed by other APIs. 
//	 For multithreaded applications, you must call InitEasySkinLib in every thread. 
//   
int  __stdcall InitEasySkinLib( HINSTANCE hInstance, char* szApplication , 
					  char* szReserved1,
					  char* szReserved2 );

///////////////////////////////////////////////////////////////////////////
//Function: ExitEasySkinLib( )
//			Load skin from file.
//Return Values:
//   If the function success, the return value is nonzero
//   If the function fail, the return value is zero
//Remarks:
//	 ExitEasySkinLib function should be the last API called in EasySkinLib SDK.
//	 For multithreaded applications, you must call InitEasySkinLib in every thread. 
void  __stdcall ExitEasySkinLib();

///////////////////////////////////////////////////////////////////////////
//Function: LoadSkinFile( char* SkinFile )
//			Load skin from file.
//Parameters: 
//		SkinFile 
//			[in] Specifies the skin file name. 
//Return Values:
//   If the function success, the return value is nonzero
//   If the function fail, the return value is zero
//Remarks:
//		Load skin from file.	
int  __stdcall LoadSkinFile( char* SkinFile );

///////////////////////////////////////////////////////////////////////////
//Function: SetWindowSkin( HWND hWnd , char* SkinName )
//			Use SetWindowSkin to skin the standard windows - with rectangular
//          opaque client area and region-based non-client area, menu bar, 
//          system/maximize/minimize/close buttons, caption and sizing edges
//          and corners. 
//			
//Parameters: 
//   hWnd
//		[in]Handle to the window to be remove skin.     
//   SkinName
//		[in]Specifies the name of FrameWnd object which defined in skin file. 
//
//Return Values:
//   If the function success, the return value is nonzero
//   If the function fail, the return value is zero
//Remarks:
//			Use SetWindowSkin to skin the standard windows - with rectangular
//          opaque client area and region-based non-client area, menu bar, 
//          system/maximize/minimize/close buttons, caption and sizing edges
//          and corners.
int  __stdcall SetWindowSkin( HWND hWnd , char* SkinName );


///////////////////////////////////////////////////////////////////////////
//Function: RemoveWindowSkin( HWND hWnd )
//			set skin of new create dialog
//			
//Parameters: 
//   hWnd
//		[in]Handle to the window to be remove skin.      
//
//Return Values:
//   If the function success, the return value is nonzero
//   If the function fail, the return value is zero
//Remarks:
//	 Use this function to remove window skin.
//
int  __stdcall RemoveWindowSkin( HWND hWnd );

///////////////////////////////////////////////////////////////////////////
//Function: SetDialogSkin( char* szSkinName )
//			set skin of new create dialog
//			
//Parameters: 
//   szSkinName
//      [in]Specifies the name of FrameWnd object which defined in skin file.      
//
//Return Values:
//   If the function success, the return value is nonzero
//   If the function fail, the return value is zero
//
//Remarks:
//	 Use this function to set dialog skin. dialog will auto be skinned
//   after this function called.
//
int  __stdcall SetDialogSkin( char* szSkinName );

///////////////////////////////////////////////////////////////////////////
//Function: RemoveDialogSkin()
//			This function will stop auto skin dialog. 
//			the function will not remove the dialog's
//          skin which already set. The new create dialog will have no skin.
//			
//Parameters: 
//			none.
//Return Values:
//   If the function success, the return value is nonzero
//   If the function fail, the return value is zero
//Remarks:
//	 Use this function to stop auto skin dialog.
//
int  __stdcall RemoveDialogSkin();

#pragma pack(pop)
#endif

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