jsscript.c

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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 *
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla Communicator client code, released
 * March 31, 1998.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

/*
 * JS script operations.
 */
#include "jsstddef.h"
#include <string.h>
#include "jstypes.h"
#include "jsutil.h" /* Added by JSIFY */
#include "jsprf.h"
#include "jsapi.h"
#include "jsatom.h"
#include "jscntxt.h"
#include "jsconfig.h"
#include "jsdbgapi.h"
#include "jsemit.h"
#include "jsfun.h"
#include "jsinterp.h"
#include "jslock.h"
#include "jsnum.h"
#include "jsopcode.h"
#include "jsscript.h"
#if JS_HAS_XDR
#include "jsxdrapi.h"
#endif

#if JS_HAS_SCRIPT_OBJECT

#if JS_HAS_TOSOURCE
static JSBool
script_toSource(JSContext *cx, JSObject *obj, uintN argc, jsval *argv,
                jsval *rval)
{
    JSScript *script;
    size_t i, j, k, n;
    char buf[16];
    jschar *s, *t;
    uint32 indent;
    JSString *str;

    if (!JS_InstanceOf(cx, obj, &js_ScriptClass, argv))
        return JS_FALSE;
    script = (JSScript *) JS_GetPrivate(cx, obj);

    /* Let n count the source string length, j the "front porch" length. */
    j = JS_snprintf(buf, sizeof buf, "(new %s(", js_ScriptClass.name);
    n = j + 2;
    if (!script) {
        /* Let k count the constructor argument string length. */
        k = 0;
        s = NULL;               /* quell GCC overwarning */
    } else {
        indent = 0;
        if (argc && !js_ValueToECMAUint32(cx, argv[0], &indent))
            return JS_FALSE;
        str = JS_DecompileScript(cx, script, "Script.prototype.toSource",
                                 (uintN)indent);
        if (!str)
            return JS_FALSE;
        str = js_QuoteString(cx, str, '\'');
        if (!str)
            return JS_FALSE;
        s = JSSTRING_CHARS(str);
        k = JSSTRING_LENGTH(str);
        n += k;
    }

    /* Allocate the source string and copy into it. */
    t = (jschar *) JS_malloc(cx, (n + 1) * sizeof(jschar));
    if (!t)
        return JS_FALSE;
    for (i = 0; i < j; i++)
        t[i] = buf[i];
    for (j = 0; j < k; i++, j++)
        t[i] = s[j];
    t[i++] = ')';
    t[i++] = ')';
    t[i] = 0;

    /* Create and return a JS string for t. */
    str = JS_NewUCString(cx, t, n);
    if (!str) {
        JS_free(cx, t);
        return JS_FALSE;
    }
    *rval = STRING_TO_JSVAL(str);
    return JS_TRUE;
}
#endif /* JS_HAS_TOSOURCE */

static JSBool
script_toString(JSContext *cx, JSObject *obj, uintN argc, jsval *argv,
                jsval *rval)
{
    JSScript *script;
    uint32 indent;
    JSString *str;

    if (!JS_InstanceOf(cx, obj, &js_ScriptClass, argv))
        return JS_FALSE;
    script = (JSScript *) JS_GetPrivate(cx, obj);
    if (!script) {
        *rval = STRING_TO_JSVAL(cx->runtime->emptyString);
        return JS_TRUE;
    }

    indent = 0;
    if (argc && !js_ValueToECMAUint32(cx, argv[0], &indent))
        return JS_FALSE;
    str = JS_DecompileScript(cx, script, "Script.prototype.toString",
                             (uintN)indent);
    if (!str)
        return JS_FALSE;
    *rval = STRING_TO_JSVAL(str);
    return JS_TRUE;
}

static JSBool
script_compile(JSContext *cx, JSObject *obj, uintN argc, jsval *argv,
               jsval *rval)
{
    JSScript *oldscript, *script;
    JSString *str;
    JSStackFrame *fp, *caller;
    JSObject *scopeobj;
    const char *file;
    uintN line;
    JSPrincipals *principals;

    /* Make sure obj is a Script object. */
    if (!JS_InstanceOf(cx, obj, &js_ScriptClass, argv))
        return JS_FALSE;

    /* If no args, leave private undefined and return early. */
    if (argc == 0)
        goto out;

    /* Otherwise, the first arg is the script source to compile. */
    str = js_ValueToString(cx, argv[0]);
    if (!str)
        return JS_FALSE;

    /* Compile using the caller's scope chain, which js_Invoke passes to fp. */
    fp = cx->fp;
    caller = JS_GetScriptedCaller(cx, fp);
    JS_ASSERT(!caller || fp->scopeChain == caller->scopeChain);

    scopeobj = NULL;
    if (argc >= 2) {
        if (!js_ValueToObject(cx, argv[1], &scopeobj))
            return JS_FALSE;
        argv[1] = OBJECT_TO_JSVAL(scopeobj);
    }
    if (caller) {
        if (!scopeobj)
            scopeobj = caller->scopeChain;

        file = caller->script->filename;
        line = js_PCToLineNumber(cx, caller->script, caller->pc);
        principals = JS_EvalFramePrincipals(cx, fp, caller);
    } else {
        file = NULL;
        line = 0;
        principals = NULL;
    }

    /* XXXbe set only for the compiler, which does not currently test it */
    fp->flags |= JSFRAME_EVAL;

    /* Compile the new script using the caller's scope chain, a la eval(). */
    script = JS_CompileUCScriptForPrincipals(cx, scopeobj, principals,
                                             JSSTRING_CHARS(str),
                                             JSSTRING_LENGTH(str),
                                             file, line);
    if (!script)
        return JS_FALSE;

    /* Swap script for obj's old script, if any. */
    oldscript = (JSScript *) JS_GetPrivate(cx, obj);
    if (!JS_SetPrivate(cx, obj, script)) {
        js_DestroyScript(cx, script);
        return JS_FALSE;
    }
    if (oldscript)
        js_DestroyScript(cx, oldscript);

    script->object = obj;
out:
    /* Return the object. */
    *rval = OBJECT_TO_JSVAL(obj);
    return JS_TRUE;
}

static JSBool
script_exec(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval)
{
    JSScript *script;
    JSObject *scopeobj, *parent;
    JSStackFrame *fp, *caller;

    if (!JS_InstanceOf(cx, obj, &js_ScriptClass, argv))
        return JS_FALSE;
    script = (JSScript *) JS_GetPrivate(cx, obj);
    if (!script)
        return JS_TRUE;

    scopeobj = NULL;
    if (argc) {
        if (!js_ValueToObject(cx, argv[0], &scopeobj))
            return JS_FALSE;
        argv[0] = OBJECT_TO_JSVAL(scopeobj);
    }

    /*
     * Emulate eval() by using caller's this, var object, sharp array, etc.,
     * all propagated by js_Execute via a non-null fourth (down) argument to
     * js_Execute.  If there is no scripted caller, js_Execute uses its second
     * (chain) argument to set the exec frame's varobj, thisp, and scopeChain.
     *
     * Unlike eval, which the compiler detects, Script.prototype.exec may be
     * called from a lightweight function, or even from native code (in which
     * case fp->varobj and fp->scopeChain are null).  If exec is called from
     * a lightweight function, we will need to get a Call object representing
     * its frame, to act as the var object and scope chain head.
     */
    fp = cx->fp;
    caller = JS_GetScriptedCaller(cx, fp);
    if (caller && !caller->varobj) {
        /* Called from a lightweight function. */
        JS_ASSERT(caller->fun && !(caller->fun->flags & JSFUN_HEAVYWEIGHT));

        /* Scope chain links from Call object to callee's parent. */
        parent = OBJ_GET_PARENT(cx, JSVAL_TO_OBJECT(caller->argv[-2]));
        if (!js_GetCallObject(cx, caller, parent))
            return JS_FALSE;
    }

    if (!scopeobj) {
        /* No scope object passed in: try to use the caller's scope chain. */
        if (caller) {
            /*
             * Load caller->scopeChain after the conditional js_GetCallObject
             * call above, which resets scopeChain as well as varobj.
             */
            scopeobj = caller->scopeChain;
        } else {
            /*
             * Called from native code, so we don't know what scope object to
             * use.  We could use parent (see above), but Script.prototype.exec
             * might be a shared/sealed "superglobal" method.  A more general
             * approach would use cx->globalObject, which will be the same as
             * exec.__parent__ in the non-superglobal case.  In the superglobal
             * case it's the right object: the global, not the superglobal.
             */
            scopeobj = cx->globalObject;
        }
    }

    return js_Execute(cx, scopeobj, script, caller, JSFRAME_EVAL, rval);
}

#if JS_HAS_XDR

static JSBool
XDRAtomListElement(JSXDRState *xdr, JSAtomListElement *ale)
{
    jsval value;
    jsatomid index;

    if (xdr->mode == JSXDR_ENCODE)
        value = ATOM_KEY(ALE_ATOM(ale));

    index = ALE_INDEX(ale);
    if (!JS_XDRUint32(xdr, &index))
        return JS_FALSE;
    ALE_SET_INDEX(ale, index);

    if (!JS_XDRValue(xdr, &value))
        return JS_FALSE;

    if (xdr->mode == JSXDR_DECODE) {
        if (!ALE_SET_ATOM(ale, js_AtomizeValue(xdr->cx, value, 0)))
            return JS_FALSE;
    }
    return JS_TRUE;
}

static JSBool
XDRAtomMap(JSXDRState *xdr, JSAtomMap *map)
{
    uint32 length;
    uintN i;
    JSBool ok;

    if (xdr->mode == JSXDR_ENCODE)
        length = map->length;

    if (!JS_XDRUint32(xdr, &length))
        return JS_FALSE;

    if (xdr->mode == JSXDR_DECODE) {
        JSContext *cx;
        void *mark;
        JSAtomList al;
        JSAtomListElement *ale;

        cx = xdr->cx;
        mark = JS_ARENA_MARK(&cx->tempPool);
        ATOM_LIST_INIT(&al);
        for (i = 0; i < length; i++) {
            JS_ARENA_ALLOCATE_TYPE(ale, JSAtomListElement, &cx->tempPool);
            if (!ale ||
                !XDRAtomListElement(xdr, ale)) {
                if (!ale)
                    JS_ReportOutOfMemory(cx);
                JS_ARENA_RELEASE(&cx->tempPool, mark);
                return JS_FALSE;
            }
            ALE_SET_NEXT(ale, al.list);
            al.count++;
            al.list = ale;
        }
        ok = js_InitAtomMap(cx, map, &al);
        JS_ARENA_RELEASE(&cx->tempPool, mark);
        return ok;
    }

    if (xdr->mode == JSXDR_ENCODE) {
        JSAtomListElement ale;

        for (i = 0; i < map->length; i++) {
            ALE_SET_ATOM(&ale, map->vector[i]);
            ALE_SET_INDEX(&ale, i);
            if (!XDRAtomListElement(xdr, &ale))
                return JS_FALSE;
        }
    }
    return JS_TRUE;
}

JSBool
js_XDRScript(JSXDRState *xdr, JSScript **scriptp, JSBool *hasMagic)
{
    JSContext *cx;
    JSScript *script, *newscript;
    uint32 length, lineno, depth, magic, nsrcnotes, ntrynotes;
    uint32 prologLength, version;
    JSBool filenameWasSaved;
    jssrcnote *notes, *sn;

    cx = xdr->cx;
    script = *scriptp;
    nsrcnotes = ntrynotes = 0;
    filenameWasSaved = JS_FALSE;
    notes = NULL;

    /*
     * Encode prologLength and version after script->length (_2 or greater),
     * but decode both new (>= _2) and old, prolog&version-free (_1) scripts.
     * Version _3 supports principals serialization.  Version _4 reorders the
     * nsrcnotes and ntrynotes fields to come before everything except magic,
     * length, prologLength, and version, so that srcnote and trynote storage
     * can be allocated as part of the JSScript (along with bytecode storage).
     */
    if (xdr->mode == JSXDR_ENCODE)
        magic = JSXDR_MAGIC_SCRIPT_CURRENT;
    if (!JS_XDRUint32(xdr, &magic))
        return JS_FALSE;
    if (magic != JSXDR_MAGIC_SCRIPT_4 &&
        magic != JSXDR_MAGIC_SCRIPT_3 &&
        magic != JSXDR_MAGIC_SCRIPT_2 &&
        magic != JSXDR_MAGIC_SCRIPT_1) {
        if (!hasMagic) {
            JS_ReportErrorNumber(cx, js_GetErrorMessage, NULL,
                                 JSMSG_BAD_SCRIPT_MAGIC);
            return JS_FALSE;
        }
        *hasMagic = JS_FALSE;
        return JS_TRUE;
    }
    if (hasMagic)
        *hasMagic = JS_TRUE;

    if (xdr->mode == JSXDR_ENCODE) {
        length = script->length;
        prologLength = PTRDIFF(script->main, script->code, jsbytecode);
        version = (int32)script->version;
        lineno = (uint32)script->lineno;
        depth = (uint32)script->depth;

        /* Count the srcnotes, keeping notes pointing at the first one. */
        notes = SCRIPT_NOTES(script);
        for (sn = notes; !SN_IS_TERMINATOR(sn); sn = SN_NEXT(sn))

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