jsdhash.h
来自「一个基于alice开发的机器人」· C头文件 代码 · 共 574 行 · 第 1/2 页
H
574 行
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla JavaScript code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1999-2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Brendan Eich <brendan@mozilla.org> (Original Author)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef jsdhash_h___
#define jsdhash_h___
/*
* Double hashing, a la Knuth 6.
*/
#include "jstypes.h"
JS_BEGIN_EXTERN_C
#ifdef DEBUG_XXXbrendan
#define JS_DHASHMETER 1
#endif
/* Table size limit, do not equal or exceed (see min&maxAlphaFrac, below). */
#undef JS_DHASH_SIZE_LIMIT
#define JS_DHASH_SIZE_LIMIT JS_BIT(24)
/* Minimum table size, or gross entry count (net is at most .75 loaded). */
#ifndef JS_DHASH_MIN_SIZE
#define JS_DHASH_MIN_SIZE 16
#elif (JS_DHASH_MIN_SIZE & (JS_DHASH_MIN_SIZE - 1)) != 0
#error "JS_DHASH_MIN_SIZE must be a power of two!"
#endif
/*
* Multiplicative hash uses an unsigned 32 bit integer and the golden ratio,
* expressed as a fixed-point 32-bit fraction.
*/
#define JS_DHASH_BITS 32
#define JS_DHASH_GOLDEN_RATIO 0x9E3779B9U
/* Primitive and forward-struct typedefs. */
typedef uint32 JSDHashNumber;
typedef struct JSDHashEntryHdr JSDHashEntryHdr;
typedef struct JSDHashEntryStub JSDHashEntryStub;
typedef struct JSDHashTable JSDHashTable;
typedef struct JSDHashTableOps JSDHashTableOps;
/*
* Table entry header structure.
*
* In order to allow in-line allocation of key and value, we do not declare
* either here. Instead, the API uses const void *key as a formal parameter,
* and asks each entry for its key when necessary via a getKey callback, used
* when growing or shrinking the table. Other callback types are defined
* below and grouped into the JSDHashTableOps structure, for single static
* initialization per hash table sub-type.
*
* Each hash table sub-type should nest the JSDHashEntryHdr structure at the
* front of its particular entry type. The keyHash member contains the result
* of multiplying the hash code returned from the hashKey callback (see below)
* by JS_DHASH_GOLDEN_RATIO, then constraining the result to avoid the magic 0
* and 1 values. The stored keyHash value is table size invariant, and it is
* maintained automatically by JS_DHashTableOperate -- users should never set
* it, and its only uses should be via the entry macros below.
*
* The JS_DHASH_ENTRY_IS_LIVE macro tests whether entry is neither free nor
* removed. An entry may be either busy or free; if busy, it may be live or
* removed. Consumers of this API should not access members of entries that
* are not live.
*
* However, use JS_DHASH_ENTRY_IS_BUSY for faster liveness testing of entries
* returned by JS_DHashTableOperate, as JS_DHashTableOperate never returns a
* non-live, busy (i.e., removed) entry pointer to its caller. See below for
* more details on JS_DHashTableOperate's calling rules.
*/
struct JSDHashEntryHdr {
JSDHashNumber keyHash; /* every entry must begin like this */
};
#define JS_DHASH_ENTRY_IS_FREE(entry) ((entry)->keyHash == 0)
#define JS_DHASH_ENTRY_IS_BUSY(entry) (!JS_DHASH_ENTRY_IS_FREE(entry))
#define JS_DHASH_ENTRY_IS_LIVE(entry) ((entry)->keyHash >= 2)
/*
* A JSDHashTable is currently 8 words (without the JS_DHASHMETER overhead)
* on most architectures, and may be allocated on the stack or within another
* structure or class (see below for the Init and Finish functions to use).
*
* To decide whether to use double hashing vs. chaining, we need to develop a
* trade-off relation, as follows:
*
* Let alpha be the load factor, esize the entry size in words, count the
* entry count, and pow2 the power-of-two table size in entries.
*
* (JSDHashTable overhead) > (JSHashTable overhead)
* (unused table entry space) > (malloc and .next overhead per entry) +
* (buckets overhead)
* (1 - alpha) * esize * pow2 > 2 * count + pow2
*
* Notice that alpha is by definition (count / pow2):
*
* (1 - alpha) * esize * pow2 > 2 * alpha * pow2 + pow2
* (1 - alpha) * esize > 2 * alpha + 1
*
* esize > (1 + 2 * alpha) / (1 - alpha)
*
* This assumes both tables must keep keyHash, key, and value for each entry,
* where key and value point to separately allocated strings or structures.
* If key and value can be combined into one pointer, then the trade-off is:
*
* esize > (1 + 3 * alpha) / (1 - alpha)
*
* If the entry value can be a subtype of JSDHashEntryHdr, rather than a type
* that must be allocated separately and referenced by an entry.value pointer
* member, and provided key's allocation can be fused with its entry's, then
* k (the words wasted per entry with chaining) is 4.
*
* To see these curves, feed gnuplot input like so:
*
* gnuplot> f(x,k) = (1 + k * x) / (1 - x)
* gnuplot> plot [0:.75] f(x,2), f(x,3), f(x,4)
*
* For k of 2 and a well-loaded table (alpha > .5), esize must be more than 4
* words for chaining to be more space-efficient than double hashing.
*
* Solving for alpha helps us decide when to shrink an underloaded table:
*
* esize > (1 + k * alpha) / (1 - alpha)
* esize - alpha * esize > 1 + k * alpha
* esize - 1 > (k + esize) * alpha
* (esize - 1) / (k + esize) > alpha
*
* alpha < (esize - 1) / (esize + k)
*
* Therefore double hashing should keep alpha >= (esize - 1) / (esize + k),
* assuming esize is not too large (in which case, chaining should probably be
* used for any alpha). For esize=2 and k=3, we want alpha >= .2; for esize=3
* and k=2, we want alpha >= .4. For k=4, esize could be 6, and alpha >= .5
* would still obtain. See the JS_DHASH_MIN_ALPHA macro further below.
*
* The current implementation uses a configurable lower bound on alpha, which
* defaults to .25, when deciding to shrink the table (while still respecting
* JS_DHASH_MIN_SIZE).
*
* Note a qualitative difference between chaining and double hashing: under
* chaining, entry addresses are stable across table shrinks and grows. With
* double hashing, you can't safely hold an entry pointer and use it after an
* ADD or REMOVE operation, unless you sample table->generation before adding
* or removing, and compare the sample after, dereferencing the entry pointer
* only if table->generation has not changed.
*
* The moral of this story: there is no one-size-fits-all hash table scheme,
* but for small table entry size, and assuming entry address stability is not
* required, double hashing wins.
*/
struct JSDHashTable {
const JSDHashTableOps *ops; /* virtual operations, see below */
void *data; /* ops- and instance-specific data */
int16 hashShift; /* multiplicative hash shift */
uint8 maxAlphaFrac; /* 8-bit fixed point max alpha */
uint8 minAlphaFrac; /* 8-bit fixed point min alpha */
uint32 entrySize; /* number of bytes in an entry */
uint32 entryCount; /* number of entries in table */
uint32 removedCount; /* removed entry sentinels in table */
uint32 generation; /* entry storage generation number */
char *entryStore; /* entry storage */
#ifdef JS_DHASHMETER
struct JSDHashStats {
uint32 searches; /* total number of table searches */
uint32 steps; /* hash chain links traversed */
uint32 hits; /* searches that found key */
uint32 misses; /* searches that didn't find key */
uint32 lookups; /* number of JS_DHASH_LOOKUPs */
uint32 addMisses; /* adds that miss, and do work */
uint32 addOverRemoved; /* adds that recycled a removed entry */
uint32 addHits; /* adds that hit an existing entry */
uint32 addFailures; /* out-of-memory during add growth */
uint32 removeHits; /* removes that hit, and do work */
uint32 removeMisses; /* useless removes that miss */
uint32 removeFrees; /* removes that freed entry directly */
uint32 removeEnums; /* removes done by Enumerate */
uint32 grows; /* table expansions */
uint32 shrinks; /* table contractions */
uint32 compresses; /* table compressions */
uint32 enumShrinks; /* contractions after Enumerate */
} stats;
#endif
};
/*
* Size in entries (gross, not net of free and removed sentinels) for table.
* We store hashShift rather than sizeLog2 to optimize the collision-free case
* in SearchTable.
*/
#define JS_DHASH_TABLE_SIZE(table) JS_BIT(JS_DHASH_BITS - (table)->hashShift)
/*
* Table space at entryStore is allocated and freed using these callbacks.
* The allocator should return null on error only (not if called with nbytes
* equal to 0; but note that jsdhash.c code will never call with 0 nbytes).
*/
typedef void *
(* JS_DLL_CALLBACK JSDHashAllocTable)(JSDHashTable *table, uint32 nbytes);
typedef void
(* JS_DLL_CALLBACK JSDHashFreeTable) (JSDHashTable *table, void *ptr);
/*
* When a table grows or shrinks, each entry is queried for its key using this
* callback. NB: in that event, entry is not in table any longer; it's in the
* old entryStore vector, which is due to be freed once all entries have been
* moved via moveEntry callbacks.
*/
typedef const void *
(* JS_DLL_CALLBACK JSDHashGetKey) (JSDHashTable *table,
JSDHashEntryHdr *entry);
/*
* Compute the hash code for a given key to be looked up, added, or removed
* from table. A hash code may have any JSDHashNumber value.
*/
typedef JSDHashNumber
(* JS_DLL_CALLBACK JSDHashHashKey) (JSDHashTable *table, const void *key);
/*
* Compare the key identifying entry in table with the provided key parameter.
* Return JS_TRUE if keys match, JS_FALSE otherwise.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSDHashMatchEntry)(JSDHashTable *table,
const JSDHashEntryHdr *entry,
const void *key);
/*
* Copy the data starting at from to the new entry storage at to. Do not add
* reference counts for any strong references in the entry, however, as this
* is a "move" operation: the old entry storage at from will be freed without
* any reference-decrementing callback shortly.
*/
typedef void
(* JS_DLL_CALLBACK JSDHashMoveEntry)(JSDHashTable *table,
const JSDHashEntryHdr *from,
JSDHashEntryHdr *to);
/*
* Clear the entry and drop any strong references it holds. This callback is
* invoked during a JS_DHASH_REMOVE operation (see below for operation codes),
* but only if the given key is found in the table.
*/
typedef void
(* JS_DLL_CALLBACK JSDHashClearEntry)(JSDHashTable *table,
JSDHashEntryHdr *entry);
/*
* Called when a table (whether allocated dynamically by itself, or nested in
* a larger structure, or allocated on the stack) is finished. This callback
* allows table->ops-specific code to finalize table->data.
*/
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?