📄 jsprf.c
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code, released
* March 31, 1998.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
** Portable safe sprintf code.
**
** Author: Kipp E.B. Hickman
*/
#include "jsstddef.h"
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "jsprf.h"
#include "jslong.h"
#include "jsutil.h" /* Added by JSIFY */
/*
** Note: on some platforms va_list is defined as an array,
** and requires array notation.
*/
#ifdef HAVE_VA_COPY
#define VARARGS_ASSIGN(foo, bar) VA_COPY(foo,bar)
#elif defined(HAVE_VA_LIST_AS_ARRAY)
#define VARARGS_ASSIGN(foo, bar) foo[0] = bar[0]
#else
#define VARARGS_ASSIGN(foo, bar) (foo) = (bar)
#endif
/*
** WARNING: This code may *NOT* call JS_LOG (because JS_LOG calls it)
*/
/*
** XXX This needs to be internationalized!
*/
typedef struct SprintfStateStr SprintfState;
struct SprintfStateStr {
int (*stuff)(SprintfState *ss, const char *sp, JSUint32 len);
char *base;
char *cur;
JSUint32 maxlen;
int (*func)(void *arg, const char *sp, JSUint32 len);
void *arg;
};
/*
** Numbered Arguement State
*/
struct NumArgState{
int type; /* type of the current ap */
va_list ap; /* point to the corresponding position on ap */
};
#define NAS_DEFAULT_NUM 20 /* default number of NumberedArgumentState array */
#define TYPE_INT16 0
#define TYPE_UINT16 1
#define TYPE_INTN 2
#define TYPE_UINTN 3
#define TYPE_INT32 4
#define TYPE_UINT32 5
#define TYPE_INT64 6
#define TYPE_UINT64 7
#define TYPE_STRING 8
#define TYPE_DOUBLE 9
#define TYPE_INTSTR 10
#define TYPE_UNKNOWN 20
#define FLAG_LEFT 0x1
#define FLAG_SIGNED 0x2
#define FLAG_SPACED 0x4
#define FLAG_ZEROS 0x8
#define FLAG_NEG 0x10
/*
** Fill into the buffer using the data in src
*/
static int fill2(SprintfState *ss, const char *src, int srclen, int width,
int flags)
{
char space = ' ';
int rv;
width -= srclen;
if ((width > 0) && ((flags & FLAG_LEFT) == 0)) { /* Right adjusting */
if (flags & FLAG_ZEROS) {
space = '0';
}
while (--width >= 0) {
rv = (*ss->stuff)(ss, &space, 1);
if (rv < 0) {
return rv;
}
}
}
/* Copy out the source data */
rv = (*ss->stuff)(ss, src, (JSUint32)srclen);
if (rv < 0) {
return rv;
}
if ((width > 0) && ((flags & FLAG_LEFT) != 0)) { /* Left adjusting */
while (--width >= 0) {
rv = (*ss->stuff)(ss, &space, 1);
if (rv < 0) {
return rv;
}
}
}
return 0;
}
/*
** Fill a number. The order is: optional-sign zero-filling conversion-digits
*/
static int fill_n(SprintfState *ss, const char *src, int srclen, int width,
int prec, int type, int flags)
{
int zerowidth = 0;
int precwidth = 0;
int signwidth = 0;
int leftspaces = 0;
int rightspaces = 0;
int cvtwidth;
int rv;
char sign;
if ((type & 1) == 0) {
if (flags & FLAG_NEG) {
sign = '-';
signwidth = 1;
} else if (flags & FLAG_SIGNED) {
sign = '+';
signwidth = 1;
} else if (flags & FLAG_SPACED) {
sign = ' ';
signwidth = 1;
}
}
cvtwidth = signwidth + srclen;
if (prec > 0) {
if (prec > srclen) {
precwidth = prec - srclen; /* Need zero filling */
cvtwidth += precwidth;
}
}
if ((flags & FLAG_ZEROS) && (prec < 0)) {
if (width > cvtwidth) {
zerowidth = width - cvtwidth; /* Zero filling */
cvtwidth += zerowidth;
}
}
if (flags & FLAG_LEFT) {
if (width > cvtwidth) {
/* Space filling on the right (i.e. left adjusting) */
rightspaces = width - cvtwidth;
}
} else {
if (width > cvtwidth) {
/* Space filling on the left (i.e. right adjusting) */
leftspaces = width - cvtwidth;
}
}
while (--leftspaces >= 0) {
rv = (*ss->stuff)(ss, " ", 1);
if (rv < 0) {
return rv;
}
}
if (signwidth) {
rv = (*ss->stuff)(ss, &sign, 1);
if (rv < 0) {
return rv;
}
}
while (--precwidth >= 0) {
rv = (*ss->stuff)(ss, "0", 1);
if (rv < 0) {
return rv;
}
}
while (--zerowidth >= 0) {
rv = (*ss->stuff)(ss, "0", 1);
if (rv < 0) {
return rv;
}
}
rv = (*ss->stuff)(ss, src, (JSUint32)srclen);
if (rv < 0) {
return rv;
}
while (--rightspaces >= 0) {
rv = (*ss->stuff)(ss, " ", 1);
if (rv < 0) {
return rv;
}
}
return 0;
}
/*
** Convert a long into its printable form
*/
static int cvt_l(SprintfState *ss, long num, int width, int prec, int radix,
int type, int flags, const char *hexp)
{
char cvtbuf[100];
char *cvt;
int digits;
/* according to the man page this needs to happen */
if ((prec == 0) && (num == 0)) {
return 0;
}
/*
** Converting decimal is a little tricky. In the unsigned case we
** need to stop when we hit 10 digits. In the signed case, we can
** stop when the number is zero.
*/
cvt = cvtbuf + sizeof(cvtbuf);
digits = 0;
while (num) {
int digit = (((unsigned long)num) % radix) & 0xF;
*--cvt = hexp[digit];
digits++;
num = (long)(((unsigned long)num) / radix);
}
if (digits == 0) {
*--cvt = '0';
digits++;
}
/*
** Now that we have the number converted without its sign, deal with
** the sign and zero padding.
*/
return fill_n(ss, cvt, digits, width, prec, type, flags);
}
/*
** Convert a 64-bit integer into its printable form
*/
static int cvt_ll(SprintfState *ss, JSInt64 num, int width, int prec, int radix,
int type, int flags, const char *hexp)
{
char cvtbuf[100];
char *cvt;
int digits;
JSInt64 rad;
/* according to the man page this needs to happen */
if ((prec == 0) && (JSLL_IS_ZERO(num))) {
return 0;
}
/*
** Converting decimal is a little tricky. In the unsigned case we
** need to stop when we hit 10 digits. In the signed case, we can
** stop when the number is zero.
*/
JSLL_I2L(rad, radix);
cvt = cvtbuf + sizeof(cvtbuf);
digits = 0;
while (!JSLL_IS_ZERO(num)) {
JSInt32 digit;
JSInt64 quot, rem;
JSLL_UDIVMOD(", &rem, num, rad);
JSLL_L2I(digit, rem);
*--cvt = hexp[digit & 0xf];
digits++;
num = quot;
}
if (digits == 0) {
*--cvt = '0';
digits++;
}
/*
** Now that we have the number converted without its sign, deal with
** the sign and zero padding.
*/
return fill_n(ss, cvt, digits, width, prec, type, flags);
}
/*
** Convert a double precision floating point number into its printable
** form.
**
** XXX stop using sprintf to convert floating point
*/
static int cvt_f(SprintfState *ss, double d, const char *fmt0, const char *fmt1)
{
char fin[20];
char fout[300];
int amount = fmt1 - fmt0;
JS_ASSERT((amount > 0) && (amount < (int)sizeof(fin)));
if (amount >= (int)sizeof(fin)) {
/* Totally bogus % command to sprintf. Just ignore it */
return 0;
}
memcpy(fin, fmt0, (size_t)amount);
fin[amount] = 0;
/* Convert floating point using the native sprintf code */
#ifdef DEBUG
{
const char *p = fin;
while (*p) {
JS_ASSERT(*p != 'L');
p++;
}
}
#endif
sprintf(fout, fin, d);
/*
** This assert will catch overflow's of fout, when building with
** debugging on. At least this way we can track down the evil piece
** of calling code and fix it!
*/
JS_ASSERT(strlen(fout) < sizeof(fout));
return (*ss->stuff)(ss, fout, strlen(fout));
}
/*
** Convert a string into its printable form. "width" is the output
** width. "prec" is the maximum number of characters of "s" to output,
** where -1 means until NUL.
*/
static int cvt_s(SprintfState *ss, const char *s, int width, int prec,
int flags)
{
int slen;
if (prec == 0)
return 0;
/* Limit string length by precision value */
slen = s ? strlen(s) : 6;
if (prec > 0) {
if (prec < slen) {
slen = prec;
}
}
/* and away we go */
return fill2(ss, s ? s : "(null)", slen, width, flags);
}
/*
** BiuldArgArray stands for Numbered Argument list Sprintf
** for example,
** fmp = "%4$i, %2$d, %3s, %1d";
** the number must start from 1, and no gap among them
*/
static struct NumArgState* BuildArgArray( const char *fmt, va_list ap, int* rv, struct NumArgState* nasArray )
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