📄 g2_anim.c
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/******************************************************************************* Copyright (C) 1998-2001 Ljubomir Milanovic & Horst Wagner** This file is part of the g2 library**** This library is free software; you can redistribute it and/or** modify it under the terms of the GNU Lesser General Public** License as published by the Free Software Foundation; either** version 2.1 of the License, or (at your option) any later version.**** This library is distributed in the hope that it will be useful,** but WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU** Lesser General Public License for more details.**** You should have received a copy of the GNU Lesser General Public** License along with this library; if not, write to the Free Software** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA******************************************************************************/#include <stdio.h>#include <g2.h>#include <g2_win32.h>#define N 300#define W 400#define H 400int main(){ int d; int x[N]; int y[N]; int c[N]; int i,t; d=g2_open_win32(W, H, "simple_animation", 0); g2_set_auto_flush(d,0); for (i=0;i<N;i++) { x[i] = rand()%(W/4)+H/2; y[i] = rand()%(H/4)+W/2; c[i] = rand()%16; } for (t=0; t<1000; t++) { g2_clear(d); for (i=0; i<N; i++) { g2_filled_circle(d,(double)x[i],(double)y[i],(double)5); g2_pen(d,c[i]); x[i] += (rand()%2) * 2 - 1; y[i] += (rand()%2) * 2 - 1; } g2_flush(d); } getchar(); return 0;}
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